Foolish

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Foolish

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A large, exploration-themed mod adding biomes, mobs, weapons, and a new dimension: the Stellar Hollow.

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foolish-1.3.0.1
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CurseForge
Modrinth

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This mod requires GeckoLib!

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-𝕆𝕧𝕖𝕣𝕧𝕚𝕖𝕨-

Foolish is a large variety mod themed around exploration and side-quests! It adds 100+ unique fully-animated mobs, biomes, gimmicky weapons, and a new dimension, the Stellar Hollow.

While the Stellar Hollow is a large facet of the mod, there is quite a bit of content which doesn't pertain to it, including Overworld and Nether biomes, new mobs in all 3 Vanilla dimensions, and structures, mainly new dungeon-style structures to the Nether and End. There are also quite a few new mobs and items outside of the Stellar Hollow.

-𝕋𝕙𝕖 𝕊𝕥𝕖𝕝𝕝𝕒𝕣 ℍ𝕠𝕝𝕝𝕠𝕨-

This new mysterious dimension serves as a unique parallel to the Overworld. Unlike other dimensions, none of its biomes follow a particular common theme, rather some biomes seem like exaggerated versions of Overworld biomes. It is said that the Stellar Hollow was formed from the ruins of a bygone galaxy.

To start your journey into the Stellar Hollow, locate an Explorer’s Cabin, which can be found in certain forest biomes, but is more common in the Aspen Forest. Aside from various peculiar items hailing from the Stellar Hollow, you will find the Stellar Lighter. Find a Stellar Portal in the Darkleaf Woods, Dark Forest, Aspen Forest, or Jungle biomes and open it with the Stellar Lighter as you would with a Nether Portal.

The Stellar Hollow contains eight different types of gemstones hidden across its biomes, relics remaining from the galaxy it rose from. Each of these gemstones is guarded by a fearsome boss, but acquiring one allows you to craft powerful weapons with unique abilities.

-𝕊𝕥𝕖𝕝𝕝𝕒𝕣 ℍ𝕠𝕝𝕝𝕠𝕨 𝔾𝕦𝕚𝕕𝕖-

A short description and tips for each biome. 

𝕊𝕒𝕔𝕚𝕝𝕚𝕥𝕖 𝔹𝕝𝕠𝕠𝕞/ℂ𝕒𝕟𝕪𝕠𝕟

Perhaps the most curious biome of them all, the entire Sacilite biomes are made of Sacilite, a living stone. Sacilite takes multiple forms, from "trees", to even mobs, some of which resemble animals, and Sacilians can even be eaten! Most of the Sacilite mobs in the Sacilite Bloom biome spawn in groups around large Sacilic crystals. The Sacilite Canyon, a rarer biome, is formed when a Sacilite Bloom dies out. Tremors, quadrupedal, bat-like creatures, seem to like it there, and can be tamed with a copious amount of Tremor Treats. When tamed, they make powerful battle mounts as they can unleash heavy attacks from a distance, and they can glide from high places.

𝕊𝕔𝕒𝕣𝕝𝕖𝕥 𝔽𝕚𝕖𝕝𝕕𝕤

As the name suggests, almost everything in this biome is a shade of red! If you find this biome, be sure to tame a Sanguine- an ostrich-like mob with a heart-shaped head- simply by riding it for a while, just like a horse. Sanguines don't require saddles to ride, jump high, don't take fall damage, and make for a trusty steed while exploring the Stellar Hollow. Or, if you're hungry, they can be killed for meat. This, however, will cause the whole pack to go into a defensive mode! The biome's other primary residents are the Scarlants. The small lower rankings are neutral at first, but if you attack one they will swarm! The higher rankings, only when protecting a top ranking, will be hostile. They can be carefully fought off without angering lower rankings. Offender, a pheromonic potion effect, will make the nearest Scarlants aggressive, so tread carefully! Occasionally, you'll also run into the Redwood, a large, owl-like predator which hunts by picking up its prey and dropping it on thr ground, and players are on the menu. However, you can pacify one for around 8 minutes by feeding it its favorite treat, a Terasch Worm from the Wasteland biome. The Redwood will become a sort of pet which you can ride! Remember to keep feeding it, though...

𝕊𝕥𝕠𝕣𝕞 𝕁𝕦𝕟𝕘𝕝𝕖

A direct parallel to the Overworld's jungle, the Storm Jungle has a statically-charged air. Even the Acacite boulders found around the biome produce a small amount of Redstone energy! Under the towering trees, you will find a wide array of mobs, and some of them can be tamed. The Buzzket, a small, cricket-like mob, may have a small amount of health, but it will fight back anything that attacks it by paralyzing it. It can be tamed with Lightning Reeds, but it won't follow you. Another tameable mob is the Torrent- these dragon-like mobs can be tamed with a few Storm Apples, after which they can be used as powerful flying mounts! Berserkers, extremely agile electric primates, are the Storm Jungle's aggressive inhabitants. Those who are brave enough to conquer their structures may find great rewards!

𝕎𝕒𝕤𝕥𝕖𝕝𝕒𝕟𝕕

This desolate biome has been left in shambles after a striking amount of radiation. Hence, there is not much life in this biome- and all the life which remains has become mutated. This biome is the only Stellar Hollow biome where you can find Radium, as well as its liquid counterpart. Liquid Radium is not to be trifled with! Coming into contact with it damages you, decays your armor, and pulls you further into the substance. Additionally, Corrodiators, noisy flying mobs made of Liquid Radium, can spawn. The Wasteland's sub-biome, the Irradiated Undergrowth, has turned into a strange forest of mutated trees and fungi.

𝕆𝕧𝕖𝕣𝕘𝕣𝕠𝕨𝕥𝕙

By far the Stellar Hollow's most lush biome, both in flora and fauna, the Overgrowth is a thick cluster of trees and giant flowers. The mobs here seem to have become one with the foliage, from the miniscule leaf insect-like Leafids to the gentle giants, the Amblers. One peculiar mob is the Fruitling- a small passive mob which comes in 6 different flavors, one very rare, each yielding different effects. The main mob, however, is the Florin, a rabbit-like creature which defends the Overgrowth from hostile mobs. Florins may drop their seeds if bone-mealed, allowing you to build your own Florin army.

𝕄𝕚𝕤𝕖𝕣𝕒𝕓𝕝𝕖 𝕄𝕚𝕣𝕖

Despite its beauty, this biome is by far the most dangerous and unwieldy biome to explore. Parts of it are submerged, swarming with terrifying Horrendons. Most of its other mobs have been exterminated by the Kappas- the rulers of the Miserable Mire. Everything in this biome will attack you on sight!

𝔸𝕤𝕙𝕖𝕟 𝕎𝕠𝕠𝕕𝕤

One of the most regal Stellar Hollow biomes, this biome's main characteristic is its fiery trees, which, despite their appearance, are safe.  It's also home to the stunning Flickerwood tree, which were once considered sacred. The Ashen Woods' fauna are mostly neutral. Spitfires prefer to avoid players and will only attack when provoked. Branders are sought for their horns, but they will throw anyone who harasses them or gets too close. Be sure to bring a potion of Fire Resistance or two if you run into a sticky situation.

𝕊𝕒𝕟𝕕𝕤 𝕠𝕗 𝕋𝕚𝕞𝕖

Covered in spanning plains of multicolored sand with the occasional patches of vegetation, the Sands are time are far from desolate. Inhabited by the Turmoil, large skeletal figures dressed in tattered robes, who can bend time within a certain area around them. They are often seen with Sandsteeds, hostile, skeletal equestrian-like predators. (Semi-) friendly fauna includes the Sandfish, who can quickly burrow through sand to avoid their predators, but may attack back as a last resort. 

𝕊𝕠𝕞𝕓𝕖𝕣 𝔽𝕠𝕣𝕖𝕤𝕥

The Somber Forest represents the complete death of the Stellar Hollow. It holds no Stellar Stone, and is only inhabited by Mourners and their deceased counterpart, the Departed.

This mod was made with MCreator. As a (beefy) MCreator mod, Foolish may have issues on larger modpacks because it is demanding and has a few compatibility issues. Please decide whether or not you will be using it before creating a world, as attempting to remove it on an existing world can cause it to corrupt because of how MCreator generated code works, I can do little to fix this right now. Sorry!

Banner

This mod requires GeckoLib!

Join the Discord server!

-𝕆𝕧𝕖𝕣𝕧𝕚𝕖𝕨-

Foolish is a large variety mod themed around exploration and side-quests! It adds 100+ unique fully-animated mobs, biomes, gimmicky weapons, and a new dimension, the Stellar Hollow.

While the Stellar Hollow is a large facet of the mod, there is quite a bit of content which doesn't pertain to it, including Overworld and Nether biomes, new mobs in all 3 Vanilla dimensions, and structures, mainly new dungeon-style structures to the Nether and End. There are also quite a few new mobs and items outside of the Stellar Hollow.

-𝕋𝕙𝕖 𝕊𝕥𝕖𝕝𝕝𝕒𝕣 ℍ𝕠𝕝𝕝𝕠𝕨-

This new mysterious dimension serves as a unique parallel to the Overworld. Unlike other dimensions, none of its biomes follow a particular common theme, rather some biomes seem like exaggerated versions of Overworld biomes. It is said that the Stellar Hollow was formed from the ruins of a bygone galaxy.

To start your journey into the Stellar Hollow, locate an Explorer’s Cabin, which can be found in certain forest biomes, but is more common in the Aspen Forest. Aside from various peculiar items hailing from the Stellar Hollow, you will find the Stellar Lighter. Find a Stellar Portal in the Darkleaf Woods, Dark Forest, Aspen Forest, or Jungle biomes and open it with the Stellar Lighter as you would with a Nether Portal.

The Stellar Hollow contains eight different types of gemstones hidden across its biomes, relics remaining from the galaxy it rose from. Each of these gemstones is guarded by a fearsome boss, but acquiring one allows you to craft powerful weapons with unique abilities.

-𝕊𝕥𝕖𝕝𝕝𝕒𝕣 ℍ𝕠𝕝𝕝𝕠𝕨 𝔾𝕦𝕚𝕕𝕖-

A short description and tips for each biome.

𝕊𝕒𝕔𝕚𝕝𝕚𝕥𝕖 𝔹𝕝𝕠𝕠𝕞/ℂ𝕒𝕟𝕪𝕠𝕟

Spoiler

Perhaps the most curious biome of them all, the entire Sacilite biomes are made of Sacilite, a living stone. Sacilite takes multiple forms, from "trees", to even mobs, some of which resemble animals, and Sacilians can even be eaten! Most of the Sacilite mobs in the Sacilite Bloom biome spawn in groups around large Sacilic crystals. The Sacilite Canyon, a rarer biome, is formed when a Sacilite Bloom dies out. Tremors, quadrupedal, bat-like creatures, seem to like it there, and can be tamed with a copious amount of Tremor Treats. When tamed, they make powerful battle mounts as they can unleash heavy attacks from a distance, and they can glide from high places.

𝕊𝕔𝕒𝕣𝕝𝕖𝕥 𝔽𝕚𝕖𝕝𝕕𝕤

Spoiler

As the name suggests, almost everything in this biome is a shade of red! If you find this biome, be sure to tame a Sanguine- an ostrich-like mob with a heart-shaped head- simply by riding it for a while, just like a horse. Sanguines don't require saddles to ride, jump high, don't take fall damage, and make for a trusty steed while exploring the Stellar Hollow. Or, if you're hungry, they can be killed for meat. This, however, will cause the whole pack to go into a defensive mode! The biome's other primary residents are the Scarlants. The small lower rankings are neutral at first, but if you attack one they will swarm! The higher rankings, only when protecting a top ranking, will be hostile. They can be carefully fought off without angering lower rankings. Offender, a pheromonic potion effect, will make the nearest Scarlants aggressive, so tread carefully! Occasionally, you'll also run into the Redwood, a large, owl-like predator which hunts by picking up its prey and dropping it on thr ground, and players are on the menu. However, you can pacify one for around 8 minutes by feeding it its favorite treat, a Terasch Worm from the Wasteland biome. The Redwood will become a sort of pet which you can ride! Remember to keep feeding it, though...

𝕊𝕥𝕠𝕣𝕞 𝕁𝕦𝕟𝕘𝕝𝕖

Spoiler

A direct parallel to the Overworld's jungle, the Storm Jungle has a statically-charged air. Even the Acacite boulders found around the biome produce a small amount of Redstone energy! Under the towering trees, you will find a wide array of mobs, and some of them can be tamed. The Buzzket, a small, cricket-like mob, may have a small amount of health, but it will fight back anything that attacks it by paralyzing it. It can be tamed with Lightning Reeds, but it won't follow you. Another tameable mob is the Torrent- these dragon-like mobs can be tamed with a few Storm Apples, after which they can be used as powerful flying mounts! Berserkers, extremely agile electric primates, are the Storm Jungle's aggressive inhabitants. Those who are brave enough to conquer their structures may find great rewards!

𝕎𝕒𝕤𝕥𝕖𝕝𝕒𝕟𝕕

Spoiler

This desolate biome has been left in shambles after a striking amount of radiation. Hence, there is not much life in this biome- and all the life which remains has become mutated. This biome is the only Stellar Hollow biome where you can find Radium, as well as its liquid counterpart. Liquid Radium is not to be trifled with! Coming into contact with it damages you, decays your armor, and pulls you further into the substance. Additionally, Corrodiators, noisy flying mobs made of Liquid Radium, can spawn. The Wasteland's sub-biome, the Irradiated Undergrowth, has turned into a strange forest of mutated trees and fungi.

𝕆𝕧𝕖𝕣𝕘𝕣𝕠𝕨𝕥𝕙

Spoiler

By far the Stellar Hollow's most lush biome, both in flora and fauna, the Overgrowth is a thick cluster of trees and giant flowers. The mobs here seem to have become one with the foliage, from the miniscule leaf insect-like Leafids to the gentle giants, the Amblers. One peculiar mob is the Fruitling- a small passive mob which comes in 6 different flavors, one very rare, each yielding different effects. The main mob, however, is the Florin, a rabbit-like creature which defends the Overgrowth from hostile mobs. Florins may drop their seeds if bone-mealed, allowing you to build your own Florin army.

𝕄𝕚𝕤𝕖𝕣𝕒𝕓𝕝𝕖 𝕄𝕚𝕣𝕖

Spoiler

Despite its beauty, this biome is by far the most dangerous and unwieldy biome to explore. Parts of it are submerged, swarming with terrifying Horrendons. Most of its other mobs have been exterminated by the Kappas- the rulers of the Miserable Mire. Everything in this biome will attack you on sight!

𝔸𝕤𝕙𝕖𝕟 𝕎𝕠𝕠𝕕𝕤

Spoiler

One of the most regal Stellar Hollow biomes, this biome's main characteristic is its fiery trees, which, despite their appearance, are safe. It's also home to the stunning Flickerwood tree, which were once considered sacred. The Ashen Woods' fauna are mostly neutral. Spitfires prefer to avoid players and will only attack when provoked. Branders are sought for their horns, but they will throw anyone who harasses them or gets too close. Be sure to bring a potion of Fire Resistance or two if you run into a sticky situation.

𝕊𝕒𝕟𝕕𝕤 𝕠𝕗 𝕋𝕚𝕞𝕖

Spoiler

Covered in spanning plains of multicolored sand with the occasional patches of vegetation, the Sands are time are far from desolate. Inhabited by the Turmoil, large skeletal figures dressed in tattered robes, who can bend time within a certain area around them. They are often seen with Sandsteeds, hostile, skeletal equestrian-like predators. (Semi-) friendly fauna includes the Sandfish, who can quickly burrow through sand to avoid their predators, but may attack back as a last resort.

𝕊𝕠𝕞𝕓𝕖𝕣 𝔽𝕠𝕣𝕖𝕤𝕥

Spoiler

The Somber Forest represents the complete death of the Stellar Hollow. It holds no Stellar Stone, and is only inhabited by Mourners and their deceased counterpart, the Departed.

This mod was made with MCreator. As a (beefy) MCreator mod, Foolish may have issues on larger modpacks because it is demanding and has a few compatibility issues. Please decide whether or not you will be using it before creating a world, as attempting to remove it on an existing world can cause it to corrupt because of how MCreator generated code works, I can do little to fix this right now. Sorry!

Screenshots

Gallery

  • Explorer's House
    Explorer's House The Explorer's House- where your adventure begins!
  • The Stellar Portal
    The Stellar Portal The Stellar Hollow portal situated within a clearing in the Aspen Forest. Will you enter?
  • Sacilite Bloom
    Sacilite Bloom The Sacilite Bloom, a curious biome comprised entirely of a living crystal.
  • Scarlet Sunset
    Scarlet Sunset A picturesque sunset in the Scarlet Fields.
  • Storm Jungle
    Storm Jungle A river running through the Storm Jungle, with the colossal Thunder Tower at the end.
  • Wasteland/Irradiated Undergrowth
    Wasteland/Irradiated Undergrowth A marvelous menagerie of mutant mobs.
  • Overgrowth
    Overgrowth The Overgrowth, teeming with supersize flora.
  • Miserable Mire
    Miserable Mire The Miserable Mire, a half-submerged forest, by night.
  • Ashen Temple
    Ashen Temple The regal Ashen Temple.
  • The Archaic Library
    The Archaic Library The Archaic Library, located deep within the Sands of Time.
  • Explorer's House
    Explorer's House
  • Stellar Portal + Aspen Forest
    Stellar Portal + Aspen Forest
  • Sacilite Bloom
    Sacilite Bloom
  • Scarlet Fields
    Scarlet Fields
  • Storm Jungle + Thunder Tower
    Storm Jungle + Thunder Tower
  • Wasteland (Irradiated Undergrowth)
    Wasteland (Irradiated Undergrowth)
  • Overgrowth
    Overgrowth
  • Miserable Mire
    Miserable Mire
  • Ashen Temple (Ashen Woods)
    Ashen Temple (Ashen Woods)
  • Sands of Time + Archaic Library
    Sands of Time + Archaic Library

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~700,000
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