ForcePatch

Quick rating

Community listing page, reviews here may not be monitored by the author.

ForcePatch

By furtabsOwner

No reviews yet

A Minecraft mod that adds ForceCraft integration to various farming and automation mods.

Magic
Mod Loaders
Forge
NeoForge
Minecraft

Community voices

Reviews

List view
Grid view
Compact view
Sort by
Date
Rating
Helpful
Unhelpful
Edited
Sort ascending
Show per page
10
25
50
Delete this review?

This removes your review from the project. You can write a new review after.

Review submitted for moderation

Your review has been sent to moderators, who will check that it meets our guidelines before it appears publicly.

No reviews yet. Be the first to review this project!

Get it on

Available Platforms

Compatibility

Supported Environments

Where It Runs
Client and Server

Must be installed on both the client and the server.

About

Project Details

Type
Mod
License
MIT License
Latest Version
forcepatch-1.0.3.jar

For authors

Embed Badge

If you're the author of this project, you can embed a live badge anywhere that supports HTML or Markdown. It updates automatically whenever ratings change.

Custom banner text
ModDex rating badge preview

Use HTML for any page that supports it, or Markdown for README files and Markdown-based descriptions.

Identifiers

Platform IDs

CurseForge ID
Modrinth ID

Resources

External Links

Source Issues Wiki Discord

About

Description

ForcePatch

ForcePatch is a lightweight integration mod that extends ForceCraft across popular tech, farming, and automation mods. It adds sensible cross‑mod recipes, tags, data models, and mixins so Force content fits naturally in larger modpacks—without changing ForceCraft’s core balance.

What changes for players

  • Smoother progression: Force items participate in other mods’ machines and systems (mixers, squeezers, planters, data models, etc.).
  • More automation paths: New processing routes (e.g., squeezing Force Gems, Bat Claw drops) integrate into existing factories.
  • Better discoverability: Common tags ensure Force items work in generic recipes, filters, and storage logic.
  • Minimal disruption: No heavy rebalances—just targeted glue so content works together.

Feature highlights

  • Force Block storage (forcecraft:force_block) crafted from 9 Force Gems, tagged for compatibility and JEI visibility.
  • Cross‑mod recipes where applicable.

Supported integrations (auto‑enabled if the mod is present)

  • ForceCraft (stock)
    • Storage block: forcecraft:force_block (9 Force Gems; unpack to 9 Gems).
    • Infuser recipe data (e.g., Force Bee) using item components for entity data.
  • Common Tags
    • Add Force saplings to c:saplings.
    • Add Force storage block to #c:storage_blocks and #c:storage_blocks/force.
  • Bonsai Trees 4
    • Support for Force trees.
  • Botany Trees
    • Support for Force trees.
  • Create
    • Mix Force Gems into Force Fluid.
  • Hostile Neural Networks
    • Bat Claws drop support on the Bat data model (conditional on mod presence).
  • Immersive Engineering
    • Squeezer recipe for Force Gems.
  • Mekanism: More Machines
    • Planter support for Force trees.
  • Mystical Agriculture
    • Add Force and Bat seeds (applies only if Mystical Agriculture is installed).
  • Integrated Dynamics
    • Squeezer and Mechanical Squeezer recipes for Force Gems.
  • Productive Bees
    • Force bees support and data.
  • ProjectE
    • EMC values for Force Gems and Force Logs.
  • Replication
    • Matter values for Force Gems and Force Logs.

Recipes and tags (not exhaustive)

  • Storage: 3×3 Force Gems → forcecraft:force_block (shaped)
  • Unpack: forcecraft:force_block → 9 Force Gems (shapeless)
  • Tags:
    • Blocks/Items: #c:storage_blocks and #c:storage_blocks/force include the Force Block
    • Blocks: c:saplings includes Force saplings

Compatibility and requirements

  • Minecraft 1.21.1
  • NeoForge 21.1+
  • Integrations are conditional; if a target mod is missing, its related content will not load.

Installation

  1. Install NeoForge for your Minecraft version.
  2. Place forcepatch-<version>.jar in the mods/ folder.
  3. Install the mods you want integrated (ForceCraft, Create, Mystical Agriculture, Productive Bees, etc.).
  4. Launch. Content for present mods is enabled automatically.

Planned support

  • Mekanism – Force Gas via the Condensentrator (2× output) and conversion back to Force Fluid.
  • Woot Revived – Bat Claw support.

Contributing

PRs for additional integrations, tag improvements, or recipe fixes are welcome. Please keep changes focused, data‑driven where possible, and gated behind mod‑present checks.

License

MIT

03d26e91-10fd-4fc8-8ab8-e780ca85fda2.webp

ForcePatch

ForcePatch is a lightweight integration mod that extends ForceCraft across popular tech, farming, and automation mods. It adds sensible cross‑mod recipes, tags, data models, and mixins so Force content fits naturally in larger modpacks—without changing ForceCraft’s core balance.

What changes for players

  • Smoother progression: Force items participate in other mods’ machines and systems (mixers, squeezers, planters, data models, etc.).
  • More automation paths: New processing routes (e.g., squeezing Force Gems, Bat Claw drops) integrate into existing factories.
  • Better discoverability: Common tags ensure Force items work in generic recipes, filters, and storage logic.
  • Minimal disruption: No heavy rebalances—just targeted glue so content works together.

Feature highlights

  • Force Block storage (forcecraft:force_block) crafted from 9 Force Gems, tagged for compatibility and JEI visibility.
  • Cross‑mod recipes where applicable.

Supported integrations (auto‑enabled if the mod is present)

  • ForceCraft (stock)
    • Storage block: forcecraft:force_block (9 Force Gems; unpack to 9 Gems).
    • Infuser recipe data (e.g., Force Bee) using item components for entity data.
    • Common Tags
      • Add Force saplings to c:saplings.
      • Add Force storage block to #c:storage_blocks and #c:storage_blocks/force.
    • Bonsai Trees 4
      • Support for Force trees.
    • Botany Trees
      • Support for Force trees.
    • Create
      • Mix Force Gems into Force Fluid.
    • Hostile Neural Networks
      • Bat Claws drop support on the Bat data model (conditional on mod presence).
    • Immersive Engineering
      • Squeezer recipe for Force Gems.
    • Mekanism: More Machines
      • Planter support for Force trees.
    • Mystical Agriculture
      • Add Force and Bat seeds (applies only if Mystical Agriculture is installed).
    • Integrated Dynamics
      • Squeezer and Mechanical Squeezer recipes for Force Gems.
    • Productive Bees
      • Force bees support and data.
    • ProjectE
      • EMC values for Force Gems and Force Logs.
    • Replication
      • Matter values for Force Gems and Force Logs.

Recipes and tags (not exhaustive)

  • Storage: 3×3 Force Gems → forcecraft:force_block (shaped)
  • Unpack: forcecraft:force_block → 9 Force Gems (shapeless)
  • Tags:
    • Blocks/Items: #c:storage_blocks and #c:storage_blocks/force include the Force Block
    • Blocks: c:saplings includes Force saplings

Compatibility and requirements

  • Minecraft 1.21.1
  • NeoForge 21.1+
  • Integrations are conditional; if a target mod is missing, its related content will not load.

Installation

  1. Install NeoForge for your Minecraft version.
  2. Place forcepatch-<version>.jar in the mods/ folder.
  3. Install the mods you want integrated (ForceCraft, Create, Mystical Agriculture, Productive Bees, etc.).
  4. Launch. Content for present mods is enabled automatically.

Planned support

  • Mekanism – Force Gas via the Condensentrator (2× output) and conversion back to Force Fluid.
  • Woot Revived – Bat Claw support.

Contributing

PRs for additional integrations, tag improvements, or recipe fixes are welcome. Please keep changes focused, data‑driven where possible, and gated behind mod‑present checks.

License

MIT

 

03d26e91-10fd-4fc8-8ab8-e780ca85fda2.webp

Screenshots

Gallery

This project has no gallery images yet.

Versions

Files

Relations

Project Relations

More like this

Similar Mods

Suggestions use data such as tags, dependencies, dependents, descriptions, titles, and more to rank how much they overlap with this mod.

On ModDex

Community snapshot

0
Ratings
0
Followers
0
In stacks

By the numbers

Statistics

<1,000
Total Downloads
CurseForge
<1,000
Modrinth
<1,000
Last Updated
CurseForge
Created
CurseForge
Modrinth
Last synced
When ModDex last fetched this project from CurseForge or Modrinth. Every project is re-checked on a schedule, and any project that ships a new file is synced automatically within hours of the release.
New file updates sync automatically
How syncing works