Fortitude

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Fortitude

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Gain stats upon defeating unique mobs and conquering bosses. Fully configrable/customizable.

Adventure/Exploration
QoL & Tweaks
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NeoForge
Minecraft

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Project Details

Type
Mod
License
All Rights Reserved
Latest Version
fortitudemod-neoforge-1.3.0-1.21.1.jar
Authors
CurseForge
Modrinth

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Description

Gain Stats for Unique Kills

Earn stats by defeating unique mobs and bosses. 

Calculation methods, reward types and multipliers are fully configurable.

Default Without Configuration:

  • Gain 1 armor every 5 unique kills.
  • Gain 2 full maximum hearts upon killing an elite enemy(The Warden, The Wither, The Ender Dragon).

Currently Available Calculation Methods:

  • Linear
  • Logaritmic
  • Root
  • Exponential (not recommended)
  • Incremental

Currently Available Stat Types:

  • Health
  • Armor
  • Armor Toughness
  • Movement Speed (Experimental)
  • Attack Speed
  • Luck

All of these settings are fully configurable! To configure in-game, use the Configurable mod (note: you’ll need to restart the world to apply changes).

Keep in mind that when you change the stat type you should also change the numbers since different stats scale differently in minecraft. You can also choose to apply stat changes as integers or floats.

Choosing values for different stats:


To observe the vanilla values you can do "/attribute -name- -attributename- get" to look at the vanilla value for that stat.

Feel free to use this mod in your modpacks.

If you have any questions or bug reports, feel free to comment. I regularly check them.

Gain Stats For Unique Kills

Earn stats by defeating unique mobs and bosses.

Calculation methods, reward types and multipliers are fully configurable.

Default Without Configuration:

Gain 1 armor every 5 unique kills. Gain 2 full maximum hearts upon killing an elite enemy(The Warden, The Wither, The Ender Dragon).

Currently Available Calculation Methods:

  • Linear
  • Logaritmic
  • Root
  • Exponential (not recommended)
  • Incremental

Currently Available Stat Types:

  • Health
  • Armor
  • Armor Toughness
  • Movement Speed (Experimental)
  • Attack Speed
  • Luck

All of these settings are fully configurable! To configure in-game, use the Configurable mod (note: you’ll need to restart the world to apply changes).

Keep in mind that when you change the stat type you should also change the numbers since different stats scale differently in minecraft. You can also choose to apply stat changes as integers or floats.

Choosing values for different stats:

To observe the vanilla values you can do "/attribute -name- -attributename- get" to look at the vanilla value for that stat.

Feel free to use this mod in your modpacks.

If you have any questions or bug reports, feel free to comment. I regularly check them.

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~8,000
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~5,000
Modrinth
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CurseForge
Modrinth
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