Fossil Digsites (Fossils and Archeology)
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This mod adds fossil digsites to your world. If you start brushing some of the suspicious blocks there, you might find some fossils...
Includes a large focus on traversing worlds with enhanced world generation, structures, dungeons, and more for players to find unique loot.
General improvements to world generation, such as bug fixes, aesthetic overhauls, or misc additions.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
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Runs entirely on the server. Also works in singleplayer.
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IMPORTANT: NEEDS FOSSILS AND ARCHAEOLOGY otherwise the Loottables won't work.
Remember when Mojang published the Archeology Update? Well I wanted to expand that very cool feature (with limited use in the Vanilla Game) and combine it with a very great mod which really should've re-used that mechanic for their own fossil system.
And that's where my mod comes into play. I integrated both systems and added (currently) two structures that generate in your World to find, which spawns with a bunch of suspicious blocks containing fossils from the Fossil and Archeology mod. This way you can have an alternative way to finding fossils in your world without having to go mining for ores.
If you want to step up your own modpack, you could also add something like "item-obliterator" to remove all base fossil ores and immerse the mod even more.
Have fun playing with my mod and feel free to use it in your own works!
Notice: this is my first ever mod, i tried my best to make the structure generation as seamless as possible, so sorry in advance if any of my structures generate weirdly <3
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