Fragments of the Final Gate

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Fragments of the Final Gate

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Collect different eyes throughout the world to unlock the end

Adventure/Exploration
Custom Dimensions
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Forge
NeoForge
Fabric
Minecraft
26.2

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About

Project Details

Type
Mod
License
All Rights Reserved
Latest Version
FFG-Fabric-26.2-2.3.1.jar
Authors
CurseForge
Modrinth

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Modrinth ID

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About

Description

Ever think getting to the end was not much of a challenge? Well this mod forces players to explore all across your minecraft world to obtain unique eyes to unlock the portal. Most are found in various vanilla structures and obtained similarly to armor trims. This provides a unique and fun challenge for players!

Portals

There are 8 new portals that take the place of some vanilla end portal frames in the stronghold. So every stronghold will contain 4 vanilla end portal frames, and 8 new and unique ones with their respective eyes. Only the eye of ender can direct one to a stronghold and fill the normal end portal frames like in vanilla.

Empty:

Portal Complete

Filled:

Portal Complete

Eyes

There are 8 eyes that correspond to their portals found throughout the world. The loot table probability is lenient enough that at least one should spawn per structure. However, with bad luck it could be two or three. These parameters can be changed with a config file.

Ruined Eye - Elder Guardian Kill

Golden Eye - Piglin Bartering

Ancient Eye - Trail Ruins

Dark Eye - Deep Dark

Withered Eye - Wither Kill

Gusty Eye - Trial Chamber Ominous Vault (Jungle Temple for 1.20.1)

Wealthy Eye - Woodland Mansion

Sandy Eye - Desert Temple

Eyes

Config

You can modify the config file for drop/loot chances. The values go from 0-1 (0 being they don't spawn and 1 being the most). For most structures 1 means that they will always spawn in that chest or from that drop. However, 1 just makes it very common for the trial chambers ominous vault, trail ruins, and piglin bartering. This is so you can still obtain other items from these loot tables.

For Fabric 26.1+ there is a second config file to modify the delay for replacing the end portals with the custom ones. If it is too small the server can try to replace them before the chunk loads fully, but too long and it might be noticable. The default is 100 ticks (5 seconds) and should be fine for all intents and purposes, however if a server is REALLY laggy it may need to be incremented.

Discord

https://discord.gg/zHzFgWX8KW

Ever think getting to the end was not much of a challenge? Well this mod forces players to explore all across your minecraft world to obtain unique eyes to unlock the portal. Most are found in various vanilla structures and obtained similarly to armor trims. This provides a unique and fun challenge for players!

Portals

There are 8 new portals that take the place of some vanilla end portal frames in the stronghold. So every stronghold will contain 4 vanilla end portal frames, and 8 new and unique ones with their respective eyes. Only the eye of ender can direct one to a stronghold and fill the normal end portal frames like in vanilla.

Empty:

Portal

Filled:

Portal Completed

Eyes

There are 8 eyes that correspond to their portals found throughout the world. The loot table probability is lenient enough that at least one should spawn per structure. However, with bad luck it could be two or three. These parameters can be changed with a config file.

Ruined Eye - Elder Guardian Kill

Golden Eye - Piglin Bartering

Ancient Eye - Trail Ruins

Dark Eye - Ancient City

Withered Eye - Wither Kill

Gusty Eye - Trial Chamber Ominous Vault (Jungle Temple on 1.20.1)

Wealthy Eye - Woodland Mansion

Sandy Eye - Desert Temple

Eyes

Config

You can modify the config file for drop/loot chances. The values go from 0-1 (0 being they don't spawn and 1 being the most). For most structures 1 means that they will always spawn in that chest or from that drop. However, 1 just makes it very common for the trial chambers ominous vault, trail ruins, and piglin bartering. This is so you can still obtain other items from these loot tables.

For Fabric 26.1+ there is a second config file to modify the delay for replacing the end portals with the custom ones. If it is too small the server can try to replace them before the chunk loads fully, but too long and it might be noticable. The default is 100 ticks (5 seconds) and should be fine for all intents and purposes, however if a server is REALLY laggy it may need to be incremented.

Discord

https://discord.gg/zHzFgWX8KW

Screenshots

Gallery

  • Golden Eye
    Golden Eye logo.png
  • Portal
    Portal Portal_Resized.png
  • Completed Portal
    Completed Portal Portal_Complete_Resized.png
  • Eyes
    Eyes Eyes_Resized.png
  • Dark End Portal Frame
    Dark End Portal Frame Dark_End_Portal_Frame_Resized.png
  • Golden Eye Portal Frame
    Golden Eye Portal Frame Golden_Eye_Portal_Frame_Resized.png
  • Golden Eye
    Golden Eye
  • Ancient Eye
    Ancient Eye
  • Portal
    Portal
  • Portal Complete
    Portal Complete
  • Eyes
    Eyes
  • Dark End Portal Frame
    Dark End Portal Frame
  • Golden Eye Portal Frame
    Golden Eye Portal Frame

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~8,000
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~4,000
Modrinth
~4,000
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Modrinth
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