Frontier Stats

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Frontier Stats

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Adds stats, levels, guilds, milestones, and chest protections

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NeoForge
Minecraft

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Type
Mod
License
MIT License
Latest Version
frontierstats-1.0.1.1.jar
Authors
CurseForge
Modrinth

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Frontier Stats (Neoforge 21.1.215) - Guilds, bounties, and warfare with permanent consequences and milestones to discover.

A server-side mod that adds skills, stat tracking, and guild warfare to survival Minecraft. This mod has an emphasis on player choice and rewards players for reaching milestones. No client installation required.

What it does:

- Guilds without deep hierarchies - Form teams with shared chest protection. No guild masters, no ranks—organize naturally or fall apart trying.

- Bounty hunting - Players on kill streaks get marked. Their coordinates become public. Take them down for rewards.

- Mutual war declarations - Guilds can opt into structured PvP raids. Both sides must agree. Chest protections drop. Seven-day timer or peace treaty to end.

- Permanent guild departure - Leave a guild? You can never rejoin. Choose your allies carefully.

- Player progression (works best in worlds which have scaling difficulty) - 1000 levels across 10 skills, all with adjustable bonuses (Attribute Fix is highly recommended for configs over half of the maximum value.)

Check the Config for skill related bonus adjustments.

Visit my GitHub for more command related information and a deeper look.

Frontier Stats (Neoforge 21.1.215) - Guilds, bounties, and warfare with permanent consequences and milestones to discover.

A server-side mod that adds skills, stat tracking, and guild warfare to survival Minecraft. This mod has an emphasis on player choice and rewards players for reaching milestones. No client installation required.

What it does:

  • Guilds without deep hierarchies -- Form teams with shared chest protection. No guild masters, no ranks—organize naturally or fall apart trying.
  • Bounty hunting -- Players on kill streaks get marked. Their coordinates become public. Take them down for rewards.
  • Mutual war declarations -- Guilds can opt into structured PvP raids. Both sides must agree. Chest protections drop. Seven-day timer or peace treaty to end.
  • Permanent guild departure -- Leave a guild? You can never rejoin. Choose your allies carefully.
  • Player progression (works best in worlds which have scaling difficulty) -- 1000 levels across 10 skills. Adjustable bonus rates and milestones. (Milestones work with my mod "Far From Home".)

Full Configs @ frontierstats-common.toml (For configurations which exceed half of the maximum I recommend using Attribute Fix in your mods.)

Primary commands: /guild /leaderboard /bounty

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  • Skills
    Skills 1000 player levels and 10000 skill levels, perfect for such a large world.
  • Skills
    Skills Ever wish your character had progression without beating the game in two days? (Bonus configurations available.)

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