Gelaria

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Gelaria

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Frozen world dimension + many ice and snow variants, including slabs, stairs and walls, new creatures and unique game mechanics.

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All Rights Reserved
Latest Version
3.82.3a
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About

Description

Vanilla-friendly winter-themed (no christmas) frozen world dimension with exclusive biomes, creatures, game progression and many different variants of ice and snow, including coloured ice, packed snow, stairs, slabs, walls, glowing ice which doesn't melt ice and snow and ice tools with innate silk touch for mining ice and snow variants. Exploration akin to the feeling of an alien planet which is both blooming and desolate depending on where you go.

  • Stackable Powder Snow: allows Powder Snow to stack as a block in the inventory.
  • New Sword Enchantment: Frostbite.
  • New Potion Effects: Freezing and Cold Resistance.
  • Water in cold biomes will now freeze the player as Powder Snow when not wearing leather or fur (new) armour (can be disabled by commands).
  • Changes the recipes for compressing ice blocks to use 4 of the previous tier instead of 9, new ice colours, stairs, slabs and walls.
  • New, more convenient recipes for turning snowballs into snow layer and vice versa.
  • Packed snow blocks and packed snow bricks, with stairs, slabs and walls.

Built-in compatibility with Tconstruct (1.16.5 only), On Thin Ice (1.20.1 only), Ice and Fire, Iron's Spellbooks, Biomes We've Gone, Twilight Forest, Ars Nouveau, Realistic Minerals, ColdSweat, ToughAsNails, Pollution of the Realms and Draugr Invasion.

It is completely possible to leave the dimension and complete the game purely with Gelarian materials, in case players find themselves stuck in Gelaria of if they wish to start the game there. Ice does not melt in the dimension.

To construct a Gelarian portal, make a 5x5 frame out of any cold block, can be vertical or horizontal, fill the 3x3 inside with 8 transparent ice blocks and then place an Enchanted Ice in the middle. The portal does not light instantaneously, but slowly converts the ice into portal blocks. The portal can be made of any size but each 3×3 area requires one Enchanted Ice.

Can I use this mod in my modpack?

Absolutely! The goal of Gelaria is to integrate into Minecraft and feel as if it was part of the Vanilla game, that is why it does not add any new Creative Inventory tab. This mod is planned since 2012, way before Packed Ice was added to the game, back when all ice was transparent and meltable. Only now this mod is finally being realised.

Playing as a Yeti

To become a Yeti or turn your players into Yeti, use the command /isyeti [playerName] [true/false], this will give them immunity to freezing and additional held breath time. From version 3.81 onwards, this command will also change the player's size. A method to become a cold creature in survival without commands is planned. You can check if a given player is a Yeti by typing /isyeti [playerName].

Commands

/isYeti [PlayerName] [true/false]: makes a player a Yeti or not.

/isYeti [PlayerName]: informs you if a player is a Yeti or not.

/gamerule decreasePenguinSpawning [true/false] (default: false): decreases the amount of Penguins spawning to reduce RAM usage. If True, Penguins will not spawn if there are already Penguins within a given radius, similar to how Endermen and Ghasts spawn in the Nether. This gamerule was removed in version 3.80 as penguin spawning was changed to match vanilla passive mob spawning.

/gamerule doWaterFreeze [true/false] (default: true): if True, unprotected players touching water in snowy biomes will freeze as if in Powder Snow.

/gamerule doAirFreeze [true/false] (default: false) [WIP]: if True, unprotected players will always freeze in snowy biomes when not near a warm light source (not currently working).

Make your mods compatible with Gelaria!

I don't expect moddders to add compatibility with my mods, so I try my best to make them compatible with everything I can, but if you wish to help:

  • Tag any ice block in the block tag gelaria:ice_blocks, this will ensure the Ice Pickaxe's innate silk touch works on them and that they can be used as Gelarian portal frames.
  • Tag any snow block which is mineable with a shovel in the block tag gelaria:snow_blocks, this will ensure the Ice Shovel's innate silk touch works on them and that they can be used as Gelarian portal frames.
  • Any snow block not mineable with a Shovel and any other sort of cold block can be tagged as gelaria:cold_blocks. Blocks tagged as gelaria:ice_blocks and gelaria:snow_blocks are automatically added to gelaria:cold_blocks.
  • In Minecraft version 1.20.1 and lower, these tags use the forge namespace rather than gelaria.

Should my creature be tagged as gelaria:cold_creatures?

  • If your entity has adapted to cold environments but needs to protect itself from it via fur, fat or other method such as polar bears, goats and mammoths, they are not gelaria:cold_creatures, and should be tagged only as minecraft:freeze_immune_entity_types and/or minecraft:powder_snow_walkable_mobs. Be aware that water in frozen biomes deals freezing damage when Gelaria is installed, so marine animals who live in frigid waters should also be included in minecraft:freeze_immune_entity_types.
  • If your entity is made from the cold itself and benefits from it such as ice elementals and snow golems, then they should be tagged as gelaria:cold_creatures, this will ensure they are immune to all cold damage from every mod that is compatible with Gelaria, they will also have snow particles around them in recent versions. In the future, it is planned for Cold Creatures to not attack one another unless provoked. Entities tagged as gelaria:cold_creatures are automatically added to minecraft:freeze_immune_entity_types and minecraft:powder_snow_walkable_mobs.

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  • Naturally generated Yeti house near a cave entrance
    Naturally generated Yeti house near a cave entrance Featuring packed snow block variants, Gelarian Plains biome exclusive.
  • Gelarian Mountains
    Gelarian Mountains Coloured Ice Spikes and pink-leafed trees. The only source of coloured ice blocks, the rarest and most precious one being Pink Ice.
  • Madrine Forest
    Madrine Forest Abundant blue trees and blue grass, this is the only Gelarian biome which generates transparent ice.
  • Cold Deserts are featureless and akin to exploring an exoplanet
    Cold Deserts are featureless and akin to exploring an exoplanet
  • Eiwøric Wastes biome
    Eiwøric Wastes biome The only non-white biome native to Gelaria, its trees are not renewable and require Silk Touch for harvesting. The biome spawns Wither Skeletons and will in the future host a special end-game structure.
  • a cave in Gelaria
    a cave in Gelaria
  • New textures for Packed Snow variants in a Rijm Yeti house
    New textures for Packed Snow variants in a Rijm Yeti house
  • New texture for Packed Snow Bricks in a Yeti house
    New texture for Packed Snow Bricks in a Yeti house
  • Many penguins swimming
    Many penguins swimming
  • Player with a Cold Resistance potion effect applied
    Player with a Cold Resistance potion effect applied The Cold Resistance protects from freezing such as Leather armour, it still does not allow for walking on Powder Snow but is intended to.
  • Lazur Yeti in version 3.81
    Lazur Yeti in version 3.81 Inhabitants of the Gelarian Mountains
  • An IJsentœf looking at an IJsenmand
    An IJsentœf looking at an IJsenmand Both creatures are hostile but will rarely be seen in the same place.
  • (Too) many Kronenvisker in their native biome
    (Too) many Kronenvisker in their native biome Kronenvisker drop their meat, bones and, very rarely, their crown-shaped skulls which can be worn as helmets or used to craft tridents.
  • Gelarian portals (forming) can be vertical or horizontal
    Gelarian portals (forming) can be vertical or horizontal After waiting for the enchanted ice to convert to portal blocks, enter the portal to be transported.
  • Dry Ice producing smoke outside of Gelaria
    Dry Ice producing smoke outside of Gelaria Dry Ice generates in abundance in Cold Desert Peaks. When taken out of Gelaria, they produce smoke and sublime into air.
  • Glowing ice generating in Gelarian caves
    Glowing ice generating in Gelarian caves Illumination block which doesn't melt ice and snow.
  • Penguins in their natural habitat, the Cold Desert biome
    Penguins in their natural habitat, the Cold Desert biome Native to the only biome added to the overworld, penguins are full of unique animations and also very loud, they can be bread with raw cod or salmon. Ice Spikes in the distance not included in the biome.
  • Madrine Moss Carpets render an overlayer over *any* full block.
    Madrine Moss Carpets render an overlayer over *any* full block. The blocks below it are still functional as usual, this is merely a texture.
  • Gelarian portal forming in a mountain
    Gelarian portal forming in a mountain To build a Gelarian portal, make a 3x3 frame of any ice, fill it with transparent ice and place an Enchanted Ice in the middle. They can be made larger and virtually infinite in size but each 3x3 area is made individually.
  • IJsenmader can both walk and swim
    IJsenmader can both walk and swim They can spawn anywhere where the temperature is cold enough for snowfall, but only on ice blocks or in water, and in low light.
  • Yeti variants.
    Yeti variants. Each living in a different Gelarian biome.
  • IJsentuver in their native biome, Gelarian Mountains.
    IJsentuver in their native biome, Gelarian Mountains. They are large hostile creatures which drop fur, bones and meat. The Fur can be used to craft beds, parkas and banners and also dampen Sculk vibrations.
  • Player wearing a full fur parka
    Player wearing a full fur parka The Parka protects from freezing as Leather armour.
  • Player freezing in water.
    Player freezing in water. Water in freezing biomes now freezes entities as Powder Snow, unless you wear protection or is a Yeti. Cold water creatures such as salmon, cod, drowneds and squids are now immune to freezing. Zombies become Drowneds if they perish from water freezing.
  • IJsenliren, short and tall.
    IJsenliren, short and tall. Native Gelarian flowers, can be bonemealed to grow.
  • Eiwøric Flames
    Eiwøric Flames If you light Blakfrost or Darkfrost on fire, it will produce Eiwøric Flames, which whisper, deal Wither damage and freeze water around it into Black Ice, it also "burns" underwater, risking feezing the block it's in.
  • Creatures swimming below the ice in a Cold Desert biome.
    Creatures swimming below the ice in a Cold Desert biome. (Overworld). The Dry Snow is a gravity block. Cold Deserts also generate in Gelaria, albeit without water.
  • Ice Door
    Ice Door Four-blocks tall ice door
  • Glowing ice
    Glowing ice Does not melt ice and snow, mined in Gelarian caves
  • Packed snow and packed snow bricks (Old textures)
    Packed snow and packed snow bricks (Old textures) Crafted from snow blocks. All of them have Black Snow variants, Black Snow is found in the Eiwøric Wastes biome.
  • Coloured ice and snow stairs
    Coloured ice and snow stairs Purple, Magenta and Pink ice generate exclusively on Gelarian Mountains biome, as multicoloured versions of Overworld ice spikes.
  • Wooden Door
    Wooden Door Three-blocks tall, thin wooden door, ice is placeable in the top block. Gelarian doors do not currently use vanilla door mechanics, therefore Villagers can't interact with them.

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