Giacomo's Fishing Net
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A new way to fish
Themed around underwater exploration, marine life, and oceanic environments.
Centers around fantasy elements such as spells, rituals, and magical energies, often involving personal empowerment and magical automation.
Features a central focus of farming and villages/ homesteading.
Features machines that produce and store energy or resources.
Introduces new enchantments and/or changes the vanilla enchantment system.
Enhances farming mechanics and introduces new crops and livestock.
Adds or expands fishing mechanics, gear, fish, or aquatic gathering.
Focuses on cooking, recipes, and food-related mechanics.
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This mod introduces a new item called the fishing net, which can be thrown at enemies (and friends) or placed in water to catch fish and more!
To harvest a net, simply break it with any tool in your main hand. Alternatively, you can catch one fish at a time by right-clicking the net.
The probability of catching a fish with a net depends on the number of water blocks surrounding the net within a large radius. Therefore, the best results are achieved in open water.
Fishing nets can be enchanted with Luck of the Sea, Lure, or Unbreaking, and you can also apply bone meal and fish meal baits to the placed nets to attract fish and improve your chances of a successful catch.
Fish meal can be obtained by cooking cooked cod, cooked salmon, pufferfish, or clownfish in a furnace.
By default, nets without bonuses have a wait time of 8 minutes before catching the next fish, while fully enhanced nets have a wait time of 4 minutes. However, all of these settings can be adjusted in the giacomos_fishing_net-server.toml configuration file.
Additional rendering parameters can be adjusted by accessing the configuration screen or by modifying the settings in the giacomos_fishing_net-client.toml configuration file.
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