Mod
Gibbed
Burst enemies into piles of gibs!
Forge is a popular mod loader for versions 1.1+ of Minecraft.
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NOTICE: This originated as a fork of "Mob Dismemberment" by iChunk (link), licensed LGPLv3, for the original mod please go to their page.
Gibbed is a full rewrite however license and notice kept for credit
REQUIRES FermiumBooter
(Gifs: Vanilla Entity Gibbing, Modded Entity Gibbing, Lycanite OBJ Gibbing, BallisticBlood Compat + Physics)



Gibbed bursts entities into gibs when they are killed.
These gibs have physics and can optionally be pushed around by players and other entities.
Unlike the original mod these gibs and models are fully dynamically generated based on the original entity's models and textures.
This allows for almost any entity to turn into gibs regardless of if they are modded or vanilla.
Gibbed includes compatibility for mods with custom rendering such as Lycanite's Mobs which uses OBJ models.
In addition to dynamic gib generation, Gibbed also adds sound effects for when entities are gibbed and when the gibs lands on the ground.
Compatibility also exists with BallisticBlood to spawn custom blood particles from the gibs based on the original entity.
Gibbed is fully client-sided and should work properly even when playing on a server.
Please report any issues to the issue tracker linked at the top.
Need to get in contact with me, or want to support me? Click the badges below:
Need a server? Click the banner below and use code "fonny" for 25% off your first month with Bisect Hosting:
NOTICE: This originated as a fork of "Mob Dismemberment" by iChun (link), licensed LGPLv3, for the original mod please go to their page.
Gibbed is a full rewrite however license and notice kept for credit
REQUIRES FermiumBooter
See gallery for examples
Gibbed bursts entities into gibs when they are killed.
These gibs have physics and can optionally be pushed around by players and other entities.
Unlike the original mod these gibs and models are fully dynamically generated based on the original entity's models and textures.
This allows for almost any entity to turn into gibs regardless of if they are modded or vanilla.
Gibbed includes compatibility for mods with custom rendering such as Lycanite's Mobs which uses OBJ models.
In addition to dynamic gib generation, Gibbed also adds sound effects for when entities are gibbed and when the gibs lands on the ground.
Compatibility also exists with BallisticBlood to spawn custom blood particles from the gibs based on the original entity.
Gibbed is fully client-sided and should work properly even when playing on a server.
Please report any issues to the issue tracker linked at the top.
Need to get in contact with me, or want to support me? Click the badges below:
Need a server? Click the banner below and use code "fonny" for 25% off your first month with Bisect Hosting:

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