Global Wind
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Simple mod that adds directional wind based on world time.
Does not follow a specific thematic focus apart from vanilla Minecraft.
Used for mods with little to no gameplay elements.
Addresses and fixes known bugs and issues.
Adds new music or changing the game's music and sound effects.
Adds or enhances weather and environmental effects.
Fabric is a mod loader for versions 1.14+ of Minecraft, particularly popular for client side and optimization mods.
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Must be installed on both the client and the server.
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Update 1.3.0-beta-2 for 1.20.1 fixes crash with Simple Clouds and tests new physics system.
Adds wind that can blow in any direction and affects the movement of entities. Stronger during rain and extra strong during thunder. Although most days are calm, if you are unlucky it can get quite crazy!
Also adds wind sounds.
Issues? Global Wind now has a github! Find it in the links section.
Forge? Use Sinytra. (Tested on 1.20.1)
Extra Info
Unless it's really windy, entities on the ground will not be affected. Just be careful when jumping.
All entities are affected, including items, arrows. armor stands...
Versions below 1.3 do not affect creative mode players. There is only wind in the overworld, for evident reasons. Currently uses daylight level of block to determine if the player is "outside", meaning glass does not block wind.
I will target both 1.20.1 and the latest version for any updates. Any versions in between or before are not supported.
TODO: Version 2.0 for a complete overhaul of the wind calculation and physics, and separate wind calculation into its own API so I can make other mods with wind.
Possible Immersive Winds compat?
yes you can use in modpack.
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