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Granular Hunger
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A mod that reworks the hunger system to be more granular, and ports some systems from BTW's Hardcore Hunger.
Does not follow a specific thematic focus apart from vanilla Minecraft.
Centers on surviving in harsh conditions, managing resources, and fending off PvE threats.
Adds or modifies hunger and stamina systems for more complex survival mechanics.
Includes quality of life improvements and small tweaks to enhance and customize gameplay.
Focuses on cooking, recipes, and food-related mechanics.
Introduces lifelike mechanics and detailed enhancements to create a more believable and engaging experience.
Fabric is a mod loader for versions 1.14+ of Minecraft, particularly popular for client side and optimization mods.
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Description
Granular Hunger
This mod reworks the Minecraft's hunger system to increase granularity, and ports some systems from Better Than Wolves' Hardcore Hunger.
This mod requires that client and server both have it installed in order for it to work, otherwise weird behavior will occur.
Features:
- Full hunger bar is now 60 units. 1 shank = 6 units
- Implements
granular_hunger:hunger_pipsitem component that supplements theminecraft:fooditem component - Implements
granular_hunger:hunger_costplayer attribute. Base value is 1. Higher value = Lower exhaustion required to drain hunger pips. - When under Hunger effect, you can't eat food, cake is not an exception.
- Saturation is now fat, and you don't spawn with any.
- Natural regeneration is reworked to take some time when above 4 shanks (24 hunger units).
- Easy difficulty: Regen half a heart every 12 seconds.
- Normal or Hard difficulty: Regen half a heart 20 seconds.
Acknowledgment
This mod ports functionality from the Better Than Wolves Mod, which was created by FlowerChild and is currently maintained by the CE Team. Link to the original mod -> here.
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