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Gravity Control
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Lets you change player gravity direction
Focuses on automation and resource processing through scientific and mechanical means, utilizing systems like electricity (RF/FE/etc), air pressure, or rotation.
Centers around fantasy elements such as spells, rituals, and magical energies, often involving personal empowerment and magical automation.
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Description
Provides gravity changing functionality and API.
Note: this mod is based on but different to Gravity API by Fusion Flux. This is a fork of Gravity API from Fusion Flux that is on Forge. The Gravity API mod is originally based on the Gravity Changer mod by Gaider10.
The latest version of this mod provides:
- Gravity effects and potions
- Gravity anchor
- Gravity plate that generates gravity field. Its effect range can be customized.
These things are not obtainable on normal survival.
Some code and resources come from AmethystGravity mod.
Commands
This mod's commands are different to Gravity API's. These are the commands in the latest version of this mod:
/gravity set_base_direction <direction> [entities] sets the base gravity direction. (The base direction can be overridden by other things including effects, gravity anchor and gravity plating). Without [entities] argument it will target the command sender (the same applies to all commands). Examples: /gravity set_base_direction up /gravity set_base_direction up @e[type=!minecraft:player]
/gravity set_base_strength <strength> [entities] sets the base gravity strength. The strength effects will multiply on the base strength (instead of overriding it). Examples: /gravity set_base_strength 0.5 /gravity set_base_strength 0.5 @e
/gravity view shows the base gravity direction and strength of the command sender.
/gravity reset [entities] reset the base gravity direction and strength.
/gravity randomize_base_direction [entities] sets the base direction as a random direction.
/gravity set_relative_base_direction <relativeDirection> [entities] sets the gravity direction as a direction relative to the entity's viewing direction. The <relativeDirection> can be forward, backward, left, right, up or down.
/gravity set_dimension_gravity_strength <strength> sets the dimensional gravity strength for the current dimension.
/gravity view_dimension_info shows the dimensional gravity strength for the current dimension.
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