GRIMix

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GRIMix

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System for mixing potion effects in a new modified cauldron - the Alchemical Cauldron.

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Must be installed on both the client and the server.

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Mod
License
MIT License
Latest Version
1.0.0
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About

Description

GRIMix

This mod adds a new block - the Alchemical Cauldron, which allows you to brew several potions together and get potions with multiple effects at once.

Crafting an Alchemy Cauldron

Potion brewing system with multiple effects

Heating

The Alchemical cauldron can hold up to 6 potions. If there is a heating block under the cauldron

  • Fire
  • Soul fire
  • Campfire
  • Soul сampfire
  • Magma
  • Lava

the cauldron will begin to heat up, with the heating speed depending on the block (lava is the fastest, soul сampfire is the slowest). As it heats up, the liquid in the cauldron will bubble louder and louder (the cauldron heats up quite quickly on lava, in about a couple of minutes). Once the cauldron is fully heated, you will hear a distinctive sound.

Cooking

Once fully heated, the cauldron can begin cooking potions. To start the process, you need an amethyst shard. After adding it, particles will appear above the liquid. You will know that the process has begun by the characteristic sounds. The cooking speed also depends on the heating block (here, on the contrary, the shower fire is the fastest, and lava is the slowest; cooking on lava will take about 5 minutes, and cooking on the shower fire will take only about 50 seconds).

Possible failures

  1. After the cooking process is complete, you will hear a loud, heavy sound, after which you need to stir the potion with a shovel. You have about 20 seconds to stir, during which time you will hear a sound like evaporation, which will accelerate as time passes. If you do not stir the potion, you will end up with an Unpredictable potion, the properties of which you will discover for yourself.

  2. If you remove the heat after the brewing has already begun (i.e., after you have thrown the amethyst shard into the cauldron), the brewing progress will begin to decline, and if you do not restore the heat completely in time, you will also get an Unpredictable Potion.

  3. You will also fail if you add too many effects to the cauldron. The maximum number of effects in one potion is currently 4.

In all three cases, the same sound will be played.


Possible combinations of compounds and details

Since the cauldron has 6 slots for potions, it has the following combinations:

2 potions ---> 1 mixed potion

3 potions ---> 1 mixed potion

4 potions ---> 2 mixed potions

5 potions ---> 2 mixed potions

6 potions ---> 3 mixed potions

By the same logic, in cases of failure, Unpredictable potions will be brewed.

If you add the same potions, the specific effect will last longer, meaning you can pour 6 speed potions into the cauldron and get 3 mixed potions with a long-lasting speed effect.

It is worth noting that the effectiveness of the added time to the total duration of the effects decreases after 3 potions. This means that the time added by the fourth, fifth, and sixth potions will be less than normal.

If the effect levels are different, the result will be the level that is higher in terms of the number of potions in the cauldron.

The Alchemical cauldron can be obtained with a diamond pickaxe or higher.

You can climb into the Alchemical cauldron (just like in vanilla). If there are any potions in the cauldron, you will receive the effects of those potions. A cool (in my opinion) detail. This detail also works for the Unpredictable Potion.

There are also 3 achievements in the mod, check them out!


Plans and ideas:

Currently, the mod does not allow you to pour the final potions (Unpredictable Potion and Mixed Potion) back into the cauldron after you have taken them out in bottles. But I will definitely fix this in future versions.

New effects for certain potion combinations. All kinds of references.

I have tons of ideas for new effects, potions, elixirs, potion combinations, and all kinds of other changes to the vanilla potion brewing system. I really love potions in Minecraft, so I want to add and improve a lot of things.

I hope the system isn't too complicated. Enjoy the game!

Spoiler

I have a lot of plans and ideas for this mod, and I hope I can make them all happen.

Screenshots

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  • Аlchemical cauldron
    Аlchemical cauldron Allows you to mix potion effects (holds up to 6 potions in total)
  • Cauldrons on different hot blocks
    Cauldrons on different hot blocks Alchemical cauldrons have heating and can be heated by different blocks, the fastest to heat up is lava.
  • Аlchemical cauldrons with colored particles
    Аlchemical cauldrons with colored particles Cauldrons have a visual indicator: if there is a heating element under the boiler, particles the same color as the liquid will rise from the surface of the liquid, like steam.
  • Colored liquid in the cauldron
    Colored liquid in the cauldron You can mix different potions and the liquid level will change color
  • Particles when adding an amethyst shard
    Particles when adding an amethyst shard An important condition for boiling is the addition of an amethyst shard; particles above the surface of the liquid serve as a visual marker.
  • Steam above the cauldron
    Steam above the cauldron

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