Group Chat
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Chat with your whole group at once, without the rest of the server seeing. Create groups, invite friends, message everyone together, plus DMs and offline delivery so nothing gets missed. Paper & Fabric.
Includes quality of life improvements and small tweaks to enhance and customize gameplay.
Fabric is a mod loader for versions 1.14+ of Minecraft, particularly popular for client side and optimization mods.
Paper is a fork of Spigot that adds its own plugin API on top of the Bukkit API. All Spigot plugins are compatible with paper, not all paper plugins are compatible with Spigot.
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Description
Group Chat
Note: This mod is also available as a plugin for paper on modrinth.
Whisper to your whole crew at once — without everyone else on the server reading along.
Group Chat adds persistent chat groups to your server. Create a group, invite your friends, and message everyone in it with a single command — no more /msg-ing the same three people one at a time, and no more accidentally leaking a private conversation into public chat. Message someone (or a whole group) while they're offline, and they'll get it the moment they log back in.
Available for both Paper and Fabric — same features, same commands, same data format, whichever loader your server runs.

Features
- Group chat — message every member of a group at once with
/gmsg(or the shorter/gm) - Offline mailbox — messages to offline players or offline group members are held and delivered on next join, with an unread count so nothing gets missed
- Guaranteed delivery option —
/gmofflinedrops a copy into every member's mailbox, online or not, for anything you want to be sure isn't lost in chat scrollback - Direct messages —
/dmfor one-on-one, queued automatically if the recipient's offline - Full group management — create, invite, accept/decline, leave, and owner-only kick
- Graphical menu —
/groupguiopens a point-and-click interface for creating groups, browsing your groups, inviting or kicking members, and picking who to message, if you'd rather not remember command syntax - Tab-completion everywhere — group names, player names, and pending invites all autocomplete
- Zero external dependencies — just the plugin/mod, no other downloads required beyond Fabric API on the Fabric side


Commands
| Command | Description |
|---|---|
/group create <name> |
Create a group — you become the owner |
/group invite <group> <player> |
Invite a player to a group you're in |
/group accept <group> / /group decline <group> |
Respond to an invite |
/group kick <group> <player> |
Remove a member (owner only) |
/group leave <group> |
Leave a group |
/group delete <group> |
Delete a group you own |
/group list |
List the groups you're in |
/group members <group> |
List a group's members |
/gmsg <group> <message> (alias /gm) |
Message a group — online members see it live, offline members get it queued |
/gmoffline <group> <message> |
Same, but everyone gets a durable copy in their mailbox regardless of online status |
/dm <player> <message> |
Private message; queued if they're offline |
/unread |
Read and clear your queued messages |
/groupgui |
Open the graphical menu |


Requirements
- Minecraft 26.1.2+
- Paper: no additional dependencies
- Fabric: requires Fabric API
Data & privacy
All group and message data is stored locally on your server (plugins/Group Chat/ on Paper, <world>/Group Chat/ on Fabric) as plain JSON — nothing is sent anywhere else.
Notes
- Group names: 2–24 characters, letters/numbers/underscores, case-insensitive
- No permission-node gating yet — any player can use any command
- Unread messages don't keep history once read via
/unread
Group Chat
Whisper to your whole crew at once — without everyone else on the server reading along.
Group Chat adds persistent chat groups to your server. Create a group, invite your friends, and message everyone in it with a single command — no more /msg-ing the same three people one at a time, and no more accidentally leaking a private conversation into public chat. Message someone (or a whole group) while they're offline, and they'll get it the moment they log back in.
Available for both Paper and Fabric — same features, same commands, same data format, whichever loader your server runs.

Features
- Group chat — message every member of a group at once with
/gmsg(or the shorter/gm) - Offline mailbox — messages to offline players or offline group members are held and delivered on next join, with an unread count so nothing gets missed
- Guaranteed delivery option —
/gmofflinedrops a copy into every member's mailbox, online or not, for anything you want to be sure isn't lost in chat scrollback - Direct messages —
/dmfor one-on-one, queued automatically if the recipient's offline - Full group management — create, invite, accept/decline, leave, and owner-only kick
- Graphical menu —
/groupguiopens a point-and-click interface for creating groups, browsing your groups, inviting or kicking members, and picking who to message, if you'd rather not remember command syntax - Tab-completion everywhere — group names, player names, and pending invites all autocomplete
- Zero external dependencies — just the plugin/mod, no other downloads required beyond Fabric API on the Fabric side


Commands
| Command | Description |
|---|---|
/group create <name> |
Create a group — you become the owner |
/group invite <group> <player> |
Invite a player to a group you're in |
/group accept <group> / /group decline <group> |
Respond to an invite |
/group kick <group> <player> |
Remove a member (owner only) |
/group leave <group> |
Leave a group |
/group delete <group> |
Delete a group you own |
/group list |
List the groups you're in |
/group members <group> |
List a group's members |
/gmsg <group> <message> (alias /gm) |
Message a group — online members see it live, offline members get it queued |
/gmoffline <group> <message> |
Same, but everyone gets a durable copy in their mailbox regardless of online status |
/dm <player> <message> |
Private message; queued if they're offline |
/unread |
Read and clear your queued messages |
/groupgui |
Open the graphical menu |


Requirements
- Minecraft 26.1.2+
- Paper: no additional dependencies
- Fabric: requires Fabric API
Data & privacy
All group and message data is stored locally on your server (plugins/Group Chat/ on Paper, <world>/Group Chat/ on Fabric) as plain JSON — nothing is sent anywhere else.
Notes
- Group names: 2–24 characters, letters/numbers/underscores, case-insensitive
- No permission-node gating yet — any player can use any command
- Unread messages don't keep history once read via
/unread
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