Group Enhanced

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Group Enhanced

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Mobs learn to work as a team. Zombies call for backup, creepers explode instantly – all parameters fully adjustable. 让怪物学会团队协作,僵尸呼叫同伴,苦力怕瞬爆,全参数可调。

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Fabric
Minecraft

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Description

Group Enhanced

Makes Minecraft monsters smarter and more organized.

Instead of fighting individually, enhanced monsters use tactics:

  • Zombies call for help when hurt and push together as a group to overwhelm you
  • Creepers compress their fuse time when you get close – can be as fast as 0 ticks (instant explosion)
  • Skeletons maintain the perfect shooting distance – backing away if you get too close, chasing if you run too far
  • Spiders apply Slowness on hit and gain a speed boost when chasing in low light
  • Endermen teleport behind you instead of randomly

All 18 parameters can be adjusted in real time via Cloth Config GUI or /gamerule commands – 100% customizable.


Enhanced Behaviors

Mob Enhanced Behavior
Creeper Fuse time compresses when player approaches – adjustable down to 0 ticks (instant)
Zombie Calls nearby idle zombies to join the fight when hurt; when multiple zombies are present, they push together as a mob to charge at the target
Skeleton Maintains optimal shooting distance – retreats if too close, pursues if too far
Spider Applies Slowness on hit; gains a speed boost when chasing in low light
Endermen Teleports behind the player instead of randomly; gaze distance is configurable

Features

  • 18 configurable GameRules + Cloth Config GUI
  • Built-in ModMenu integration – adjust settings without leaving the game
  • Works on both client and server
  • MIT open source license

Dependencies

  • Fabric Loader >= 0.15
  • Minecraft 1.20.1
  • Fabric API
  • Cloth Config API >= 11.0.0 (optional – required for GUI config)
  • Mod Menu (optional – for in-game config screen)

群体增强 (Group Enhanced)

让 Minecraft 的怪物更聪明、更有组织性。

每个怪物不再单打独斗——增强后的怪物会动用战术:僵尸受伤时呼叫同伴并群体推挤、苦力怕在玩家靠近时压缩引信快速爆炸、骷髅会刻意保持最佳射击距离、蜘蛛在黑暗中加速追击并附带缓慢效果、末影人直接传送到你背后。

全部 18 项参数可通过 Cloth Config 图形界面或 /gamerule 命令实时调节,百分百可定制。

增强内容

生物 增强行为 苦力怕 玩家靠近时压缩引信时间,可调至 0 tick(瞬爆) 僵尸 受伤时呼叫范围内无目标僵尸来围攻;多只僵尸同时在场时互相推挤冲向目标 骷髅 自动保持最佳射击距离,太近后退太远追击 蜘蛛 攻击附加缓慢效果;低光照环境下获得加速追击 末影人 传送不再随机位置,而是尝试传送到玩家背后;注视距离可调

特性

  • 18 项可配置 GameRule + Cloth Config 图形界面
  • 内置 ModMenu 集成,游戏中即可调整参数
  • 双端兼容,客户端服务端均可运行
  • MIT 开源许可证

依赖

  • Fabric Loader >= 0.15
  • Minecraft 1.20.1
  • Fabric API
  • Cloth Config API >= 11.0.0(可选,用于图形配置界面)
  • Mod Menu(可选,用于在游戏内打开配置)

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