Hammer: Military Expanded | Airfare Update
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Have you played military mods, but were unsatisfied with the lack of progression, and uniqueness? Well, if that's you, here is my solution to that! This mod has a new unique system for making vehicles and Ammunition, inspired by the WW2 game, Foxhole
Themed around heavy machinery, factories, and automation reminiscent of the Industrial Revolution.
Focuses on automation and resource processing through scientific and mechanical means, utilizing systems like electricity (RF/FE/etc), air pressure, or rotation.
Incorporates real-time strategy elements, including resource management and tactical combat.
Adds new ores or other raw resources.
Introduces new weapons, which may add unique mechanics or abilities.
Introduces new armor, which may add special properties.
Introduces new tools, which may add enhanced capabilities.
Introduces modern weaponry and combat mechanics.
Ideal for small groups of players or cooperative gameplay.
A mod made using MCreator, which is a tool for creating custom mods without programming knowledge.
Features a progression system with stages or gates that must be unlocked.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
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This mod is not like most military mods, instead of just adding some weapons, it adds a whole new way to play minecraft, similar to the co-operative warefare game: "Foxhole"
Now with Fighter Planes! (Not a planned feature) There is bound to be bugs, so feel free to report em' :)
Currently this mod is still in beta, but does contain some handheld weapons and armor, it only has vehicular based weapons, but in the future hopefully it will have a variety of Weapons.
If you have any bugs or suggestions, feel free to voice them in the comments.
To begin your journey, you will need to craft a Hammer, with 4 iron, and 2 chains, which will be used to mine salavage, and once you have enough, you can make a Research Table, which will be used with a redstone block, to get a blueprint for production, which can be used to make a Refining Table, which can be used with Components, Salvage, And Sufur to get various materials used in the mod. After this, you will look to upgrade your Research Table, to research better weapons.
Keep in mind, that the research table, and refining table can be trial and error, as its recipes don't show up in JEI.
Once you have a schematic for your chosen weapon, you place it to get a physical version, which you must click with a hammer, and Basic Materials or Refined Materials (Depending on what vehicle), to turn it into a physical vehicle. You can also repair vehicles with a Hammer, and Basic Materials.
Spoilers -- Recipes for Refining Table, and Research Table
Tier 1 Research:
Redstone Block = Production Research
Cart Wheels = Ancient Research
Gunpowder = Basic Gunpowder Research
Tier 2 Research:
Modern Wheels = Modern Research
Treads = Tank Research
Tier 3 Research:
Heavy Gunpowder = Advanced Gunpowder Research
Refining Table:
Sulfur = Gunpowder
Salvage = Basic Materials / Diesal (Small chance instead of BMATs)
One Component In Each Hand = Refined Materials
Crates: Contain a specified number of a item. They usally cost less in bulk then the specified item.
Diesal can be used to power Drill Blocks. (Drill blocks are capable of extracting scrap materials from the ocean)
To do list:
-Relic(s) Update
- Full Arsonal
-Air Combat
-Submarines
-Barbed wire
-Sandbags
-Hitchhikers/burrs
-Class specific weapons (Flamethrower, rpg, grenade launcher, MG, etc.) 50%
Next is the suggestion update ;)
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