Happy Ghast [1.20+1.21++ Backport] [deprecated]
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Add happy ghast, ghastling and more!
Themed around magical elements, mythical creatures, and enchanted worlds, often inspired by fantasy literature and folklore.
Includes new pets and tameable creatures.
Adds or improves non-hostile and neutral creatures.
Brings features from newer Minecraft versions to older versions.
A project that is no longer receiving updates.
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ATTENTION!!!
Mod canceled, will no longer receive updates
THIS MOD REQUIRED GECKOLIB
YOU WANT MORE HAPPY GHAST VARIANTS?
To control the ghast it is not with the look, it is with the keys: R (to go down) and space to go up
As seen in Minecraft Live 2025, in the Nether between the valleys of Soulsand, a new implementation of fossils will be found, where some of them will feature the new Dried Ghast.
To obtain them, you just have to break them with your hand. Once you have them in your inventory, return to the normal world, place them on any ground, and then water-log them in water. Once you've done that, you'll have to wait approximately 1 minutes, and they will slowly begin to hydrate, spawning green particles as they regenerate. When they're ready, they will change their expressions, giving them 4 expressions: semi-nornal,normal, serious, and happy.
Once the Dried Ghast transforms into a Ghastling, it can be tamed with snowballs. It's a floating creature that will follow the player once tamed and will also follow other Ghastlings.
To transform a ghast into a happy ghast, you first need to tame the ghast and feed it lots of snowballs again. Once the happy ghast appears, you'll need to tame it again and you'll be able to put any color harness on it (we're about to implement this, so be patient).
This is not an official Mojang backport (it's a recreation).
Bad comments are not allowed.
I REPEAT THIS MOD WILL NO LONGER RECEIVE MORE UPDATES!!!
Mod requires GeckoLib to work. If you encounter problems with animations, disable entity shadows in shaders.
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