Mod

Heart and Stamina Containers

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Heart and Stamina Containers

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Health and Stamina upgrades. Exploration based. Very configurable.

Adventure/Exploration
World Gen Improvements
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Fabric
Minecraft

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About

Project Details

Type
Mod
License
MIT License
Latest Version
heart_and_stamina-2.1.1.jar
Authors
CurseForge
Modrinth

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CurseForge ID
Modrinth ID

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About

Description

Information

A mod that adds exploration-based Heart and Stamina Container upgrades.

This is not a Stamina mod, if this mod doesn't find a suitable Stamina mod installed the Stamina items and blocks of the mod don't get generated. So you can use it as your regular Heart mod if you wish.

This mod handles health and stamina upgrades via modifiers, so, it's hopefully compatible with most mods that also alter these values.

The containers are crafted with their respective shards that have a configurable probability to generate in every loot chest (Even from other mods). They can also be obtained by mining Crystals that generate in caves and some dimensions:

Crystals!

The crafting recipes are the following:

Crafting recipes for Containers

To avoid making the shards useless in the late game, every time the player dies it loses a part of the health and stamina gained with containers (Configurable).

Currently it's compatible with the following Stamina mods:

  • Stamina for Tweakers.

If the mod becomes popular I'll consider adding compat with other Stamina mods.

The mod is fully configurable via the Mod Menu. Mod Menu Config Screen

With the default configuration:

  • Each Heart Container grants 1 extra heart to the player.
  • Every time the player dies it loses 1 heart.
  • The base health is the vanilla 20 (10 Hearts). You'll stop losing hearts by death at this value.
  • The max. health is 60 (30 Hearts). You can't use containers if you have max. health.
  • Each Stamina Container grants 10% of the base Stamina.
  • Every time the player dies it loses 10% of the base Stamina.
  • The base stamina is the default Stamina mod value. You'll stop losing stamina by death at this value.
  • The max. stamina is 300% the default Stamina mod value. You can't use containers if you have max. stamina.
  • The max. stamina value is shown on the HUD, on the right side of the hotbar.
  • Each loot chest has 30% chance to generate 1 to 3 Heart or Stamina Container Shards.
  • Luck increases the chance of generating shards in loot chests.
  • All vanilla bosses have a guaranteed drop of a full Heart or Stamina Container.
  • Crystals generate in Caves and some dimensions.

Misc.

I made this mod to have a painfully configurable Heart mod to use in a Modpack I'll release in the future (I hope you look forward to it).

Visit the GitHub repository for suggestions, contributions and bug reports.

Have fun.

Information

A mod that adds exploration-based Heart and Stamina Container upgrades.

This is not a Stamina mod, if this mod doesn't find a suitable Stamina mod installed the Stamina items and blocks of the mod don't get generated. So you can use it as your regular Heart mod if you wish.

This mod handles health and stamina upgrades via modifiers, so, it's hopefully compatible with most mods that also alter these values.

The containers are crafted with their respective shards that have a configurable probability to generate in every loot chest (Even from other mods). They can also be obtained by mining Crystals that generate in caves and some dimensions:

Crystals!

The crafting recipes are the following:

Crafting recipes for Containers

To avoid making the shards useless in the late game, every time the player dies it loses a part of the health and stamina gained with containers (Configurable).

Currently it's compatible with the following Stamina mods:

  • Stamina for Tweakers.

If the mod becomes popular I'll consider adding compat with other Stamina mods.

The mod is fully configurable via the Mod Menu. Mod Menu Config Screen

With the default configuration:

  • Each Heart Container grants 1 extra heart to the player.
  • Every time the player dies it loses 1 heart.
  • The base health is the vanilla 20 (10 Hearts). You'll stop losing hearts by death at this value.
  • The max. health is 60 (30 Hearts). You can't use containers if you have max. health.
  • Each Stamina Container grants 10% of the base Stamina.
  • Every time the player dies it loses 10% of the base Stamina.
  • The base stamina is the default Stamina mod value. You'll stop losing stamina by death at this value.
  • The max. stamina is 300% the default Stamina mod value. You can't use containers if you have max. stamina.
  • The max. stamina value is shown on the HUD, on the right side of the hotbar.
  • Each loot chest has 30% chance to generate 1 to 3 Heart or Stamina Container Shards.
  • Luck increases the chance of generating shards in loot chests.
  • All vanilla bosses have a guaranteed drop of a full Heart or Stamina Container.
  • Crystals generate in Caves and some dimensions.

Misc.

I made this mod to have a painfully configurable Heart mod to use in a Modpack I'll release in the future (I hope you look forward to it).

Visit the GitHub repository for suggestions, contributions and bug reports.

Have fun.

Screenshots

Gallery

  • Screenshot_137.png
    Screenshot_137.png Screenshot_137.png
  • 2026-03-10_05.10.55.png
    2026-03-10_05.10.55.png 2026-03-10_05.10.55.png
  • crafting.png
    crafting.png crafting.png
  • Container recipes.
    Container recipes.
  • Default max. health and stamina obtained with containers.
    Default max. health and stamina obtained with containers.
  • Mod Menu Config Screen
    Mod Menu Config Screen

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