Helpful Clerics
No reviews yet
Helpful Clerics is a Fabric mod for Minecraft that lets clerics heal hurt villagers when the area is safe.
Includes quality of life improvements and small tweaks to enhance and customize gameplay.
Fabric is a mod loader for versions 1.14+ of Minecraft, particularly popular for client side and optimization mods.
Community voices
Reviews
Click once to include, again to exclude, again to clear
No reviews yet. Be the first to review this project!
Get it on
Available Platforms
Compatibility
Supported Environments
About
Project Details
For authors
Embed Badge
If you're the author of this project, you can embed a live badge anywhere that supports HTML or Markdown. It updates automatically whenever ratings change.
Use HTML for any page that supports it, or Markdown for README files and Markdown-based descriptions.
Identifiers
Platform IDs
About
Description
Helpful Clerics
Helpful Clerics is a Minecraft Fabric mod that gives cleric villagers a useful support behavior: they can heal damaged villagers.
When a cleric finds a nearby injured villager, it approaches while holding a healing potion and applies Instant Healing. Clerics avoid healing during dangerous situations, at night, or after taking damage.
Features
| Feature | Description |
|---|---|
| Villager Healing | Cleric villagers can heal nearby damaged villagers. |
| Healing Potion Animation | Clerics hold a potion while going to heal a villager. |
| Healing Feedback | Healing uses happy villager particles and a magic sound. |
| Group Splash Healing | Clerics throw splash healing when multiple villagers are hurt. |
| Danger Awareness | Outside raids, clerics avoid healing near hostile mobs. |
| Raid Support | During raids, clerics keep healing instead of going to sleep. |
| Self-Preservation | Injured clerics heal themselves before helping others. |
| Patient Seeking | Injured villagers run directly to a cleric for healing. |
| Night Safety | Clerics do not risk healing villagers at night. |
| Vanilla-Friendly | Keeps the behavior simple and close to vanilla Minecraft. |
| Lightweight | Focused only on improving cleric and villager interaction. |
How It Works
Clerics act like village support units.
When a villager gets hurt, it runs toward the nearest cleric instead of fleeing randomly. If no cleric is nearby, vanilla behavior is left unchanged.
The cleric looks for visible injured villagers, prioritizes the most injured one, walks to it, holds an Instant Healing potion, and heals it directly.
If multiple injured villagers are close together, or if the target is visible but unreachable, the cleric throws a splash Instant Healing potion instead.
Healing creates happy villager particles and plays a magic sound. After being healed, villagers return to normal vanilla AI unless there is still danger nearby.
Clerics are not reckless. Outside raids, they avoid healing at night or near hostile mobs. During raids, they keep searching for injured villagers, but still heal themselves first and avoid walking into obvious danger.
Behavior Details
| Setting | Value |
|---|---|
| Search radius | 16 blocks |
| Heal range | 2.4 blocks |
| Injured villager range | 16 blocks |
| Group splash trigger | 2 visible injured villagers |
| Group splash radius | 4 blocks |
| Patient priority | Most injured visible villager first |
| Patient refresh | Every 5 seconds, constant during raids |
| Cleric self-heal delay | 1 second |
| Heal cooldown | 3 seconds |
| Visibility rule | Healing requires line of sight |
Compatibility
- Minecraft: 1.21.1 through 1.21.11 and 26.1 through 26.2
- Mod loader: Fabric
- Environment: Client and Server
Support
Need help, found a bug, or want to suggest something?
Join the Discord support forum:
License
This project is licensed under the MIT License.
Helpful Clerics
Helpful Clerics is a Minecraft Fabric mod that gives cleric villagers a useful support behavior: they can heal damaged villagers.
When a cleric finds a nearby injured villager, it approaches while holding a healing potion and applies Instant Healing. Clerics avoid healing during dangerous situations, at night, or after taking damage.
Features
| Feature | Description |
|---|---|
| Villager Healing | Cleric villagers can heal nearby damaged villagers. |
| Healing Potion Animation | Clerics hold a potion while going to heal a villager. |
| Healing Feedback | Healing uses happy villager particles and a magic sound. |
| Group Splash Healing | Clerics throw splash healing when multiple villagers are hurt. |
| Danger Awareness | Outside raids, clerics avoid healing near hostile mobs. |
| Raid Support | During raids, clerics keep healing instead of going to sleep. |
| Self-Preservation | Injured clerics heal themselves before helping others. |
| Patient Seeking | Injured villagers run directly to a cleric for healing. |
| Night Safety | Clerics do not risk healing villagers at night. |
| Vanilla-Friendly | Keeps the behavior simple and close to vanilla Minecraft. |
| Lightweight | Focused only on improving cleric and villager interaction. |
How It Works
Clerics act like village support units.
When a villager gets hurt, it runs toward the nearest cleric instead of fleeing randomly. If no cleric is nearby, vanilla behavior is left unchanged.
The cleric looks for visible injured villagers, prioritizes the most injured one, walks to it, holds an Instant Healing potion, and heals it directly.
If multiple injured villagers are close together, or if the target is visible but unreachable, the cleric throws a splash Instant Healing potion instead.
Healing creates happy villager particles and plays a magic sound. After being healed, villagers return to normal vanilla AI unless there is still danger nearby.
Clerics are not reckless. Outside raids, they avoid healing at night or near hostile mobs. During raids, they keep searching for injured villagers, but still heal themselves first and avoid walking into obvious danger.
Behavior Details
| Setting | Value |
|---|---|
| Search radius | 16 blocks |
| Heal range | 2.4 blocks |
| Injured villager range | 16 blocks |
| Group splash trigger | 2 visible injured villagers |
| Group splash radius | 4 blocks |
| Patient priority | Most injured visible villager first |
| Patient refresh | Every 5 seconds, constant during raids |
| Cleric self-heal delay | 1 second |
| Heal cooldown | 3 seconds |
| Visibility rule | Healing requires line of sight |
Compatibility
- Minecraft: 1.21.1 through 1.21.11 and 26.1 through 26.2
- Mod loader: Fabric
- Environment: Client and Server
Support
Need help, found a bug, or want to suggest something?
Join the Discord support forum:
License
This project is licensed under the MIT License.
Screenshots
Gallery
Versions
Files
Relations
Project Relations
More like this
Similar Mods
Suggestions use data such as tags, dependencies, dependents, descriptions, titles, and more to rank how much they overlap with this mod.
On ModDex
Community snapshot
By the numbers
Statistics
Want to reach Minecraft players?
We're looking for a server hosting partner to feature here and other parts of the site. Interested? Send us a message!
Get in touchGet it on
Available Platforms
On ModDex
Community snapshot
By the numbers