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Herobrine011840's Dungeons
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This mod adds new overworld dungeon structures.
Themed around castles, knights, medieval weapons, and magic from the Middle Ages.
Themed around magical elements, mythical creatures, and enchanted worlds, often inspired by fantasy literature and folklore.
Includes a large focus on traversing worlds with enhanced world generation, structures, dungeons, and more for players to find unique loot.
Features structures with designs often found in RPG games, typically tiered and full of monsters or traps.
Features structures of no particular theme, or meant as background decoration.
General improvements to world generation, such as bug fixes, aesthetic overhauls, or misc additions.
Adds or overhauls bosses to the game.
Adds or enhances hostile creatures and enemies.
Enhances or adds content related to Illagers, such as new types and behaviors.
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This mod adds a bunch of new dungeons to your world.
--------------------------------------------------Dungeons---------------------------------------------------------------
Diorite Tower:

This is a small structure found in Mountain biomes. It contains some supplies, along with maps to other dungeons.
Badlands Settlement:

These structures are small houses found in Wooded Badlands. Illagers live in the houses, and the houses contain chests with supplies and maps.
Crypt:

This is a common structure found in Forest biomes. There will be a surface exposed staircase that lead to a small room with a Trial Spawner (Normal Spawner on 1.20.1 versions) and some loot, including maps.
Undead Dungeon:

This is the first of the main underground dungeons. It is found often in most Overworld biomes and contains a few spawners and chests, which can contain a new Armor Trim and Music Disc.
Lost Gardens:

This is a rare variant of the Undead Dungeon. It is found in areas with much plant life (Specifically flowers) and consists of massive halls with loot and spawners.
Illager Dungeon:

This dungeon is a medium-level dungeon, with many spawners. There are lots of mazelike rooms in this structure, which can contain Spawners, chests, and Vaults. A Boss room can be found occasionally, with a Vindicator Spawner in the center and either an Evoker, Illusioner, or Ravager accompanying it.
Netherite Forge:

This uncommon structure is a variant of the Illager Dungeon. It can have some Netherite guarded by Pillagers and Vindicators, with Evokers and Illusioners spawning rarely. The dungeon has at least three floors, with most rooms being connected by a central core.
Warden Dungeon:

This structure is one of the rarest and most difficult structures in this mod. It is absolutely massive, with many repeating rooms and potentially hundreds of chests, which can contain a lot of Diamonds and Netherite. If you are playing the 1.21.4 version of this mod, there are Ominous Vaults in this structure, and you can get the keys for them rarely in Trial Chambers.
Report bugs Here
Go to my Youtube channel for more updates and info.

This mod adds a bunch of new dungeons to your world.
Curseforge page is Here
Dungeons
Diorite Tower:

This is a small structure found in Mountain biomes. It contains some supplies, along with maps to other dungeons.
Badlands Settlement:

These structures are small houses found in Wooded Badlands. Illagers live in the houses, and the houses contain chests with supplies and maps.
Crypt:

This is a common structure found in Forest biomes. There will be a surface exposed staircase that lead to a small room with a Trial Spawner (Normal Spawner on 1.20.1 versions) and some loot, including maps.
Undead Dungeon:

This is the first of the main underground dungeons. It is found often in most Overworld biomes and contains a few spawners and chests, which can contain a new Armor Trim and Music Disc.
Lost Gardens:

This is a rare variant of the Undead Dungeon. It is found in areas with much plant life (Specifically flowers) and consists of massive halls with loot and spawners.
Illager Dungeon:

This dungeon is a medium-level dungeon, with many spawners. There are lots of mazelike rooms in this structure, which can contain Spawners, chests, and Vaults. A Boss room can be found occasionally, with a Vindicator Spawner in the center and either an Evoker, Illusioner, or Ravager accompanying it.
Netherite Forge:

This uncommon structure is a variant of the Illager Dungeon. It can have some Netherite guarded by Pillagers and Vindicators, with Evokers and Illusioners spawning rarely. The dungeon has at least three floors, with most rooms being connected by a central core.
Warden Dungeon:

This structure is one of the rarest and most difficult structures in this mod. It is absolutely massive, with many repeating rooms and potentially hundreds of chests, which can contain a lot of Diamonds and Netherite. If you are playing the 1.21.4 version of this mod, there are Ominous Vaults in this structure, and you can get the keys for them rarely in Trial Chambers.
Report bugs Here
Go to my Youtube channel for more updates and info.
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