Mod

When Dungeons Arise - Forge!
Rank 329
Rank 227 among mods

Quick rating

When Dungeons Arise - Forge!

Overall rating distribution
0.5★ (no ratings)
1.0★ (no ratings)
1.5★ (no ratings)
2.0★ (no ratings)
2.5★ (no ratings)
1 rating (33%) · 3.0★
3.5★ (no ratings)
2 ratings (67%) · 4.0★
4.5★ (no ratings)
5.0★ (no ratings)
0.5★ 5★
Gameplay rating distribution
0.5★ (no reviews)
1.0★ (no reviews)
1.5★ (no reviews)
2.0★ (no reviews)
2.5★ (no reviews)
3.0★ (no reviews)
3.5★ (no reviews)
1 review (100%) · 4.0★
4.5★ (no reviews)
5.0★ (no reviews)
0.5★ 5★
Aesthetics rating distribution
0.5★ (no reviews)
1.0★ (no reviews)
1.5★ (no reviews)
2.0★ (no reviews)
2.5★ (no reviews)
3.0★ (no reviews)
3.5★ (no reviews)
1 review (100%) · 4.0★
4.5★ (no reviews)
5.0★ (no reviews)
0.5★ 5★
Performance rating distribution
0.5★ (no reviews)
1.0★ (no reviews)
1.5★ (no reviews)
2.0★ (no reviews)
2.5★ (no reviews)
3.0★ (no reviews)
3.5★ (no reviews)
4.0★ (no reviews)
4.5★ (no reviews)
1 review (100%) · 5.0★
0.5★ 5★

Adds various elegant -and likely hostile- roguelike dungeons and structures that generate on your worlds!

Medieval
Fantasy
Adventure/Exploration
Dungeons & Strongholds
Misc Structures
World Gen Improvements
Hostile Mobs
Illagers
Mod Loaders
Forge
NeoForge
Fabric
Minecraft

Community voices

Reviews

Versions
Loading versions…
Match includes

Click once to include, again to exclude, again to clear

Rating Any
Any 0.5 1.0 1.5 2.0 2.5 3.0 3.5 4.0 4.5 5.0
Min
Max
Play Status
Reviews
Time Played
hrs+
Verified developers only
Has developer response
List view
Grid view
Compact view
Sort by
Date
Rating
Helpful
Unhelpful
Edited
Sort ascending
Delete this review?

This removes your review from the project. You can write a new review after.

Review submitted for moderation

Your review has been sent to moderators, who will check that it meets our guidelines before it appears publicly.

4.0
Precise-ModPacker

Reputation ranks

Explorer 0 pts
Contributor 100 pts
Guide 500 pts
Veteran 1,500 pts
Luminary 4,000 pts

Ranks only ever go up; points can drop but your rank stays.

About reputation ranks
Posted: November 24, 2023 at 9:20:38 AM UTC
MC 1.16, 1.1… MC 1.16, 1.19
The version(s) the reviewer played
Gameplay
4.0
Aesthetics
4.0
Performance
5.0

I really like this mod, it adds multiple structures for your world.

The only thing I would personally add to this mod is an integration with other mods, making Spawners summon mobs from other mods like Alex's Mobs, Quark or Savage And Ravage, use blocks from these mods and maybe Create to further expand its content and aesthetic.

I used it in 1.16.5 and 1.19.2.

0
0
4.0
Precise-ModPacker

Reputation ranks

Explorer 0 pts
Contributor 100 pts
Guide 500 pts
Veteran 1,500 pts
Luminary 4,000 pts

Ranks only ever go up; points can drop but your rank stays.

About reputation ranks
Posted: November 24, 2023 at 9:20:38 AM UTC
MC 1.16, 1.1… MC 1.16, 1.19
The version(s) the reviewer played
Gameplay
4.0
Aesthetics
4.0
Performance
5.0

I really like this mod, it adds multiple structures for your world.

The only thing I would personally add to this mod is an integration with other mods, making Spawners summon mobs from other mods like Alex's Mobs, Quark or Savage And Ravage, use blocks from these mods and maybe Create to further expand its content and aesthetic.

I used it in 1.16.5 and 1.19.2.

0
0
4.0
Precise-ModPacker

Reputation ranks

Explorer 0 pts
Contributor 100 pts
Guide 500 pts
Veteran 1,500 pts
Luminary 4,000 pts

Ranks only ever go up; points can drop but your rank stays.

About reputation ranks
Posted: November 24, 2023 at 9:20:38 AM UTC
MC 1.16, 1.1… MC 1.16, 1.19
The version(s) the reviewer played
0
0

Get it on

Available Platforms

Compatibility

Supported Environments

Dev Environment
Client Unsupported
Server Required

About

Project Details

Type
Mod
License
All Rights Reserved
Latest Version
DungeonsArise-1.21.1-2.1.68-release.jar

For authors

Embed Badge

If you're the author of this project, you can embed a live badge anywhere that supports HTML or Markdown. It updates automatically whenever ratings change.

Custom banner text
ModDex rating badge preview

Use HTML for any page that supports it, or Markdown for README files and Markdown-based descriptions.

Identifiers

Platform IDs

CurseForge ID
Modrinth ID

Resources

External Links

Source Issues Wiki Discord

About

Description

 1.20-1.21

Fabric version is here! 

        

logo-kayra.png

 
Also check...
When Dungeons Arise: Seven Seas

 
Milestones

February 27, 2021 - 50.000 Downloads! Thanks to everyone who supported us on these first weeks since official release!

March 7, 2021 - 75.000 Downloads!

March 12, 2021 - 100.000 Downloads! Thanks everyone! ^^'

March 20, 2021 - 150.000 Downloads! We'll be releasing a new update later today or tomorrow, stay tuned :3

March 28, 2021 - 200.000 Downloads!

April 12, 2021- 300.000!

April 24, 2021 - 400.000!

May 6, 2021 - 500.000. Thanks everyone for half a million downloads!

June 14, 2021 - 1.000.000. This is incredible.

August 16, 2021 - 2.000.000.

January 22, 2022 - 5.000.000.

July 19, 2022 - 10.000.000.

April 20, 2023 - 20.000.000.

April 30, 2024 - 40.000.000.

September 8, 2024 - 50.000.000.

April 28, 2026 - 100.000.000.

Structure List

# Abandoned Temple

2023-06-20-23-05-42.png

# Aviary

imagen.png

# Bandit Towers

2023-06-20-23-07-09.png

 # Bandit Village

2023-06-20-23-10-00.png

 # Bathhouse

2023-06-20-23-14-20.png

 # Ceryneian Hind

2023-06-20-23-16-13.png

 # Coliseum

2023-06-20-23-20-25.png

 # Fishing Hut

2023-06-20-23-21-31.png

 # Foundry

2023-06-20-23-22-15.png

 # Greenwood Pub

2023-06-20-23-24-09.png

 # Heavenly Challenger

2023-06-20-23-27-10.png

 # Heavenly Conqueror

2023-06-20-23-27-35.png

 # Heavenly Rider

2023-06-20-23-28-37.png

 # Illager Campsite

2023-06-20-23-30-44.png

 # Illager Fort

2023-06-20-23-34-28.png

 # Illager Windmill

2023-06-20-23-38-00.png

 # Illager Corsair

2023-06-20-23-32-40.png

 # Illager Galley

2023-06-20-23-35-50.png

 # Infested Temple

2023-06-20-23-41-11.png

 # Jungle Tree House

2023-06-20-23-42-44.png

 # Keep Kayra

2023-06-20-23-47-59.png

 # Lighthouse

2023-06-20-23-49-45.png

 # Merchant Campsite

2023-06-20-23-50-57.png

 # Mechanical Nest

2023-10-13-20-30-06.png

 # Mining Complex

2025_10_26_00_22_31.png

 # Monastery

2023-06-20-23-53-48.png

 # Mushroom House

2023-06-20-23-56-21.png

 # Mushroom Mines

2023-06-20-23-58-31.png

 # Mushroom Village

2023-06-21-00-03-40.png

 # Plague Asylum

2023-06-21-00-06-04.png

 # Scorched Mines

2023-06-21-00-06-51.png

 # Shiraz Palace

2023-06-21-00-10-52.png

 # Small Blimp

2023-06-21-00-12-12.png

 # Thornborn Towers

2023-06-21-00-17-26.png

 # Typhon

2023-06-21-00-19-36.png

 # Undead Pirate Ship

2023-06-21-00-21-37.png

 # Wishing Well

2023-06-21-00-22-25.png

Mod Showcases (All credits to their respective content creators <3)

[English] All credits to Bloodyneck, bstylia14, Gimme Vidya, and Pwrdown respectively.

[7:40]

[4:00]

[00:00]

[5:27]

[Spanish] All credits to Anthonycraft, HelldogMadness, JoseLuis, and lauchering respectively.

[00:00]

[00:00]

[00:30]

[11:48]

When Dungeons Arise is a massive dungeon generator which gathers plenty of dungeons and generates them randomly on your worlds to ensure glorious adventures and challenges. We have took a step away from standard vanilla structures, resulting in imposing dungeons to lose yourself into.

However, be wary when you venture into a palace in search of precious loot, and don't forget to land safely after raiding a hostile airship. Dungeons will generate foes to keep you away from them... at least until you're ready to walk across countless, dangerous passages...

This mod is currently under steady development. New dungeons will be added in each update! ^^ 

 

 Anyway, what have we got?

Randomized temples and palaces, fortresses and cities, which spawn different rooms and passages, along with custom loot tables. These often include various vanilla loot tables used by other mods, which means your progress on these dungeons will surely help you progress on other mods that focus on world exploration too!

Other hostile structures such as windmills or houses may also generate on your world, although these ones are fairly easy to conquer... I think... maybe?

2023-12-18-00-32-49.png2021-07-20-19-45-45.png2023-10-13-20-30-06.pngimagen.png2021-05-19-21-50-35.png2021-07-11-16-54-36.pngimagen.pngimagen.png2021-07-07-04-17-46.png2021-07-11-17-13-41.pngWhats-App-Image-2021-03-21-at-00-37-05.jpg

Don't you love the smell of gunpowder in the morning?

Hostile ships generate across the seven seas, carrying loot which ranges from gold nuggets to unheard-of treasures.

Whats-App-Image-2021-02-01-at-22-24-13.jpg

The sky carries its own secrets: mysterious planes and airships wander aimlessly around the world, without a port to return to... yet? Most of these contain valuable redstone materials, although this kind of loot isn't only available in the skies, but also on the dark alleys of hidden mines. I can't just tell you all my secrets though!

2021-06-12-01-09-23.png2021-07-11-17-50-10.png* End biomes by Oh the Biomes You'll Go

And, of course, we must mention -or at least show- other kind of structures... Mage towers, coliseums, tree houses...

2021-07-11-17-36-31.png2021-06-12-20-29-04.png2021-06-15-16-15-45.png2021-07-20-19-50-37.png

And many more...

*Spawn rates were often increased to take these pictures.

FAQ

Can I use this on my modpack?

Yes! Just make sure to give us credit. If possible, link it back to this forum post.

Will you port this back to 1.12.2?

No. Doing so would be considerably hard since most dungeons use 1.14.4+ blocks and features.

Do these dungeons generate if I add them on a world I already explored?

Yes. You will have to explore further and load new chunks though! Remember to save a backup of your world just in case.

Do these dungeons generate on modded biomes? Is it compatible with Biomes O' Plenty or Biomes You'll Go?

Yes. As of version 1.2.62, dungeons will spawn on modded biomes based on Forge's Biome Dictionary.

Is this mod compatible with Terraforged?

Yes, WDA is fully compatible with Terraforged.

Are you going to add a config file?

This is already a feature on 1.2.63+ versions of WDA. Minecraft 1.18.2+ uses datapacks. You can download some of them here. If you want to remove flying structures, check this out. Everything can be configured by your own datapacks.

Are you going to add support for vanilla /locate?

This is already a feature on the newest versions.

Ok... But could you port this back to 1.12.2?

No.

What about Fabric?

Here.

Can I use this server-side only without installing it on clients?

Yes.

Credits

While most original structures from this mod were built by Aurelj, DiamondTown and Zephyrusj, we'd love to thank MercyWhistles and Wyll_ for letting us include some of their structures too.

TelepathicGrunt's Structure Tutorial was used as a reference for internal parts of the mod. This is an awesome modding tutorial and we wouldn't have been able to create this mod without some help.

Special thanks to @banananugetz for creating such a nice logo!

Structure List

# Abandoned Temple

2023-06-20-23-05-42.png

# Aviary

imagen.png

# Bandit Towers

2023-06-20-23-07-09.png

 # Bandit Village

2023-06-20-23-10-00.png

 # Bathhouse

2023-06-20-23-14-20.png

 # Ceryneian Hind

2023-06-20-23-16-13.png

 # Coliseum

2023-06-20-23-20-25.png

 # Fishing Hut

2023-06-20-23-21-31.png

 # Foundry

2023-06-20-23-22-15.png

 # Greenwood Pub

2023-06-20-23-24-09.png

 # Heavenly Challenger

2023-06-20-23-27-10.png

 # Heavenly Conqueror

2023-06-20-23-27-35.png

 # Heavenly Rider

2023-06-20-23-28-37.png

 # Illager Campsite

2023-06-20-23-30-44.png

 # Illager Fort

2023-06-20-23-34-28.png

 # Illager Windmill

2023-06-20-23-38-00.png

 # Illager Corsair

2023-06-20-23-32-40.png

 # Illager Galley

2023-06-20-23-35-50.png

 # Infested Temple

2023-06-20-23-41-11.png

 # Jungle Tree House

2023-06-20-23-42-44.png

 # Keep Kayra

2023-06-20-23-47-59.png

 # Lighthouse

2023-06-20-23-49-45.png

 # Merchant Campsite

2023-06-20-23-50-57.png

 # Mining System

2023-06-20-23-52-28.png

 # Monastery

2023-06-20-23-53-48.png

 # Mushroom House

2023-06-20-23-56-21.png

 # Mushroom Mines

2023-06-20-23-58-31.png

 # Mushroom Village

2023-06-21-00-03-40.png

 # Plague Asylum

2023-06-21-00-06-04.png

 # Scorched Mines

2023-06-21-00-06-51.png

 # Shiraz Palace

2023-06-21-00-10-52.png

 # Small Blimp

2023-06-21-00-12-12.png

 # Thornborn Towers

2023-06-21-00-17-26.png

 # Typhon

2023-06-21-00-19-36.png

 # Undead Pirate Ship

2023-06-21-00-21-37.png

 # Wishing Well

2023-06-21-00-22-25.png

enter image description here

When Dungeons Arise is a massive dungeon generator which gathers plenty of dungeons and generates them randomly on your worlds to ensure glorious adventures and challenges. We have took a step away from standard vanilla structures, resulting in imposing dungeons to lose yourself into.

However, be wary when you venture into a palace in search of precious loot, and don't forget to land safely after raiding a hostile airship. Dungeons will generate foes to keep you away from them... at least until you're ready to walk across countless, dangerous passages...

Currently generates 30+ unique structures.

Requires both Cloth Config API and Fabric API (on Fabric versions)

Screenshots

enter image description hereenter image description hereenter image description hereenter image description hereenter image description here

Screenshots

Gallery

  • Kisegi Sanctuary
    Kisegi Sanctuary A new trial dungeon.
  • Keep Kayra
    Keep Kayra Another massive structure.
  • Illager Windmill
    Illager Windmill
  • Bandit Towers (yet again)
    Bandit Towers (yet again) (Taken by amooooooooo on Damned Minecraft Modpack)
  • Thornborn Towers
    Thornborn Towers (Image by oierserr_)
  • Bandit Towers & Village
    Bandit Towers & Village These structures usually spawn together by default. (Image by oierserr_)
  • A closer look at the Bandit Towers.
    A closer look at the Bandit Towers. A massive dungeon which generates on mesas.
  • Monastery
    Monastery These passive structures hold explorer maps that lead to other dungeons, and good vibes.
  • Shiraz Palace rooms
    Shiraz Palace rooms A stairway on one of Shiraz' towers. This dungeon contains high level loot and enemies.
  • Infested Temple
    Infested Temple
  • Mechanical Nest
    Mechanical Nest
  • Mechanical Nest
    Mechanical Nest
  • Foundry Entrance
    Foundry Entrance

Versions

Files

Relations

Project Relations

More like this

Similar Mods

Suggestions use data such as tags, dependencies, dependents, descriptions, titles, and more to rank how much they overlap with this mod.

On ModDex

Community snapshot

3
Ratings
0
Followers
2
In stacks

By the numbers

Statistics

115.7m
Total Downloads
CurseForge
106.3m
Modrinth
9.4m
Last Updated
CurseForge
Created
CurseForge
Modrinth
Last synced
When ModDex last fetched and imported data for this project from CurseForge or Modrinth. High-traffic and active projects are checked more often.
Next pipeline sync