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HG KeyRadial
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Resolve Minecraft keybinding conflicts with a radial wheel — press a conflicted key and pick which action should fire.
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# KeyRadial
KeyRadial solves one of the most annoying problems in modded Minecraft: **keybinding conflicts**. When two mods (or a mod and vanilla) bind the same key, pressing it either triggers all actions at once or only the one that loaded last. KeyRadial lets **you** decide which action fires, with a fast and intuitive radial wheel.
## Features
- **Automatic conflict detection** — scans your keybindings and finds every key bound to more than one action.
- **Radial selection wheel** — hold a conflicted key and a ring wheel pops up; move your mouse to a sector to highlight an action, release the key (or left-click) to trigger it.
- **Default action in the center** — the center of the wheel is the "default" action for that key. A quick tap uses the default immediately, without opening the wheel at all.
- **Easy configuration** — a new button appears right next to the vanilla "Controls…" button. It opens a screen listing every key KeyRadial can intercept, with per-key toggles and default-action selection.
- **Opt-in per key** — nothing is intercepted until you enable it. KeyRadial is completely invisible and never changes vanilla behavior unless you want it to.
- **Client-side only** — works in singleplayer and multiplayer; no server install, no network packets.
- **Settings persist** — everything is stored in `config/keyradial.json`.
## How to use
1. Press a key that has a conflict (with interception enabled for it):
- **Quick tap** → the default action fires immediately. No wheel.
- **Hold (~0.12s)** → the radial wheel opens. Move the mouse to the sector of the action you want, then release the key (or left-click) to confirm.
- **Esc** → cancel, nothing happens.
2. The center of the wheel is always the **default** action — release without moving the mouse to use it.
## Configuration
1. Open **Options → Controls…** and click the **Key Conflicts…** button next to the vanilla controls button.
2. The screen lists every key that has a conflict. Click a row to select it.
3. Toggle **Intercept** ON for the keys you want KeyRadial to manage.
4. On the right side, click any conflicting action to set it as the **default** (wheel center / quick-tap action).
5. All changes save immediately to `config/keyradial.json`.
## Installation
1. Install Minecraft Forge 1.20.1.
2. Drop the jar into your `mods` folder.
3. Launch the game. That's it.
## FAQ
**Q: I have a conflicting key but the wheel doesn't open.**
A: Interception is off by default. Open the config screen (Options → Controls… → Key Conflicts…) and toggle that key ON.
**Q: Does this work on servers?**
A: Yes — it is client-side only, so it works on any server and nobody else needs to install it.
**Q: Will it break my other mods?**
A: No. For keys you don't enable, KeyRadial does nothing — vanilla/Forge behavior stays untouched. For enabled keys, only the single action you pick is triggered.
**Q: Which loader and version?**
A: Forge, Minecraft 1.20.1 (client-side).
## License
MIT — free to use, modify and redistribute with attribution.
The above English introduction is provided by Deepseek.
以上英文介绍由AI提供
中文简介
添加了一个按键冲突时的二级菜单,点按按下按键使用默认功能,长按打开轮盘使用鼠标选择的功能。
暂停页面提供冲突按键设置,可以开关按键拦截,设置默认功能。
默认情况下不拦截所有按键。
相信本模组可以解决你的整合包按键冲突问题
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