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Highlighter
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A danger warning system
Does not follow a specific thematic focus apart from vanilla Minecraft.
Used for mods with little to no gameplay elements.
Adds or enhances hostile creatures and enemies.
Includes quality of life improvements and small tweaks to enhance and customize gameplay.
Adds client-side tools and features to enhance the user experience.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
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Description
Highlighter currently performs two functions. Theese functions are:
Glowing nearby mobs
This setting is configurable in three different categories and 5 types.
Categories:
* Hostile - implements IMob - will not get all hostiles...
* Non-Hostile - does not impliment IMob - will include some mod hostiles.
* Player - extends EntityPlayer
Types:
* never - never glow
* always - always glow
* dark - glow in the dark
* underwater - glows underwater (it gets really hard to see things deep underwater)
* dark_underwater - glows in the dark or underwater
Comparison screenshots above
You will be warned of 1-5(Configurable) nearby mobs that are out of your FOV in two modes.
* Show models
Showing models can help you by displaying if a creper is charged, mob armor, bow draw etc...
* Hide models
Not as helpful as Show models, but smaller.
Screenshots above.
This mod uses a forge config gui.
Planned
- Projectile warning system
- Warning of mobs who are targeting you
- Better config
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