Hollow Steve [HORROR]

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Hollow Steve [HORROR]

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Adds Hollow Steve, a horror stalker boss that haunts you, grows stronger after each defeat, and must be killed 10 times to survive.

Horror
Adventure/Exploration
Mod Loaders
NeoForge
Fabric
Minecraft
26.2

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Project Details

Type
Mod
License
All Rights Reserved
Latest Version
HollowSteve v1.0.0 NeoForge mc1.21.1
Authors
CurseForge
Modrinth

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Description

HollowSteve

Hollow Steve - A horror stalker boss that learns every time you kill it

Hollow Steve is a horror survival boss mod for Minecraft. It adds a tall, broken Steve-like entity that does not simply spawn and attack like a normal mob. It watches first.

From Day 1, your world starts to feel wrong. You may hear footsteps behind you, see smoke appear nearby, or notice something standing still in the distance. Hollow Steve can appear, stare, vanish, and disturb the player before the real fight even begins.

For the first two days, he is not fully hunting yet.

On Day 3, the haunting becomes a hunt.

Every time you kill Hollow Steve, he returns the next Minecraft day stronger than before. He gains more health, more damage, more speed, more reach, and more dangerous behavior. To end the Hollow permanently, you must defeat him 10 times.

✨ Features

  • Horror progression from Day 1

    • The mod starts slowly with stalking, sounds, apparitions, and strange events.
    • Hollow Steve does not immediately behave like a normal boss.
  • Day 1 and Day 2 haunting phase

    • Hollow Steve can appear near the player.
    • He may stare, vanish, or create unsettling moments.
    • Fake footsteps, breathing, whispers, smoke, and darkness effects can happen.
    • One early apparition can hit the player once before disappearing.
  • Day 3+ hunt phase

    • Hollow Steve begins attacking for real.
    • He chases the player, uses long-arm melee attacks, and becomes an active threat.
    • Later phases become much more aggressive.
  • 10-phase boss progression

    • Kill 1 makes him return stronger.
    • Kill 2 makes him more dangerous.
    • Every defeat pushes him closer to his final form.
    • Phase 10 is the final version of Hollow Steve.
  • Escalating combat

    • More health each phase
    • More damage each phase
    • Faster movement
    • Longer attack reach
    • Strong knockback
    • Faster attack pressure
    • More threatening teleport and vanish behavior
  • Creepy anomaly system

    • Fake footsteps behind the player
    • Breathing sounds
    • Whisper-like sounds
    • Low growls
    • Glitch-like sounds
    • Smoke and soul particles
    • Darkness and slowness effects
  • GeckoLib animated entity

    • Idle animation
    • Walk animation
    • Chase animation
    • Stare animation
    • Attack animation
    • Hurt animation
    • Spawn animation
    • Vanish animation
    • Death animation
    • Final death animation
  • Cinematic spawn moments

    • Smoke bursts
    • Soul particles
    • Portal particles
    • Growls
    • Heartbeat sounds
    • Darkness pressure
  • Anti-cheese behavior

    • Hollow Steve can punish simple abuse strategies.
    • Boats and similar escape tricks are not always safe.
    • Hiding behind blocks becomes less reliable in later phases.
    • Mobs that attack Hollow Steve can be punished heavily.
  • Survival rewards

    • Defeating Hollow Steve gives rewards to help the player survive future phases.
    • Rewards include totems, potions, enchanted armor, weapons, arrows, and enchanted golden apples.
  • Clear final victory

    • Defeat Hollow Steve 10 times.
    • Trigger the final death.
    • End the haunting permanently.

🩸 What happens in-game?

Day 1

The world begins normally, but something is wrong.

Hollow Steve may appear as an apparition. He may stand nearby, stare at you, or vanish when seen. One early encounter can hit the player once before disappearing. The goal of Day 1 is not full combat. It is tension.

You are meant to feel watched.

Day 2

The haunting continues.

The strange sounds and apparition encounters become more noticeable. Hollow Steve still does not fully fight like a boss yet, but the player should understand that something is coming.

Day 2 is the warning.

Day 3

The hunt begins.

Hollow Steve can now spawn as a real hostile boss. He can chase, attack, teleport, vanish, and pressure the player. From here onward, killing him is required to progress.

After each kill

When Hollow Steve dies, he does not return again on the same Minecraft day.

The next day, he comes back stronger.

Kill 10

The final death happens.

Hollow Steve fades permanently, the haunting ends, and the player wins.

🎁 Reward progression

Hollow Steve becomes stronger after each death, so the player is rewarded with survival tools after defeating him.

Rewards can include:

  • Totems of Undying
  • Healing potions
  • Speed potions
  • Night Vision potions
  • Milk buckets to help against blindness
  • Enchanted netherite armor
  • Powerful enchanted netherite sword
  • Enchanted bow
  • Arrow stacks
  • Enchanted golden apples

These rewards are meant to help the player survive the later phases, especially when Hollow Steve becomes much faster and more aggressive.

🔧 Requirements

  • Minecraft: 26.1.2
  • Available loaders:
    • Fabric Loader and Fabric API
    • NeoForge
  • Required library:
    • GeckoLib
  • Planned loaders:
    • Quilt (planned)
    • Forge (planned)
  • Java: 25+
  • Environment: Client and server required

📖 How to play

  1. Install Hollow Steve, Fabric API, and GeckoLib.
  2. Start or load a world.
  3. Survive Day 1 and Day 2.
  4. Prepare before Day 3.
  5. Fight Hollow Steve when the hunt begins.
  6. Kill him whenever he returns.
  7. Survive all 10 phases.
  8. Defeat the final Hollow Steve and end the haunting.

⚠️ Horror notice

Hollow Steve is designed as a horror progression mod. It includes sudden sounds, darkness effects, stalking behavior, jumpscare-like moments, and escalating combat pressure.

If you hear footsteps, do not assume they are yours.

⬇️ Download

Available on Modrinth Available on CurseForge

Available for Fabric Planned for NeoForge

Planned loader support:

Planned for Quilt Planned for Forge

📜 License and permissions

  • License: All Rights Reserved (ARR)
  • Standalone redistribution and re-uploads are not allowed without permission
  • Modpacks are allowed when the original mod is unmodified, credited as Hollow Steve by zynwro, and linked back to the official project page

🤝 Credits

HollowSteve

Hollow Steve - A horror stalker boss that learns every time you kill it

Hollow Steve is a horror survival boss mod for Minecraft. It adds a tall, broken Steve-like entity that does not simply spawn and attack like a normal mob. It watches first.

From Day 1, your world starts to feel wrong. You may hear footsteps behind you, see smoke appear nearby, or notice something standing still in the distance. Hollow Steve can appear, stare, vanish, and disturb the player before the real fight even begins.

For the first two days, he is not fully hunting yet.

On Day 3, the haunting becomes a hunt.

Every time you kill Hollow Steve, he returns the next Minecraft day stronger than before. He gains more health, more damage, more speed, more reach, and more dangerous behavior. To end the Hollow permanently, you must defeat him 10 times.

🎥 Gameplay Videos

A huge thank you to everyone who has played and showcased this mod on YouTube. Your support means a lot and helps more players discover Hollow Steve!

As a small appreciation for the community, I'll be featuring gameplay videos from different creators here on this page. Featured videos will rotate regularly (typically every 10 days), giving more players a chance to be showcased. If you make an interesting Hollow Steve gameplay video, you might see it featured here next!

✨ Features

  • Horror progression from Day 1

    • The mod starts slowly with stalking, sounds, apparitions, and strange events.
    • Hollow Steve does not immediately behave like a normal boss.
    • Day 1 and Day 2 haunting phase

      • Hollow Steve can appear near the player.
      • He may stare, vanish, or create unsettling moments.
      • Fake footsteps, breathing, whispers, smoke, and darkness effects can happen.
      • One early apparition can hit the player once before disappearing.
    • Day 3+ hunt phase

      • Hollow Steve begins attacking for real.
      • He chases the player, uses long-arm melee attacks, and becomes an active threat.
      • Later phases become much more aggressive.
    • 10-phase boss progression

      • Kill 1 makes him return stronger.
      • Kill 2 makes him more dangerous.
      • Every defeat pushes him closer to his final form.
      • Phase 10 is the final version of Hollow Steve.
    • Escalating combat

      • More health each phase
      • More damage each phase
      • Faster movement
      • Longer attack reach
      • Strong knockback
      • Faster attack pressure
      • More threatening teleport and vanish behavior
    • Creepy anomaly system

      • Fake footsteps behind the player
      • Breathing sounds
      • Whisper-like sounds
      • Low growls
      • Glitch-like sounds
      • Smoke and soul particles
      • Darkness and slowness effects
    • GeckoLib animated entity

      • Idle animation
      • Walk animation
      • Chase animation
      • Stare animation
      • Attack animation
      • Hurt animation
      • Spawn animation
      • Vanish animation
      • Death animation
      • Final death animation
    • Cinematic spawn moments

      • Smoke bursts
      • Soul particles
      • Portal particles
      • Growls
      • Heartbeat sounds
      • Darkness pressure
    • Anti-cheese behavior

      • Hollow Steve can punish simple abuse strategies.
      • Boats and similar escape tricks are not always safe.
      • Hiding behind blocks becomes less reliable in later phases.
      • Mobs that attack Hollow Steve can be punished heavily.
    • Survival rewards

      • Defeating Hollow Steve gives rewards to help the player survive future phases.
      • Rewards include totems, potions, enchanted armor, weapons, arrows, and enchanted golden apples.
    • Clear final victory

      • Defeat Hollow Steve 10 times.
      • Trigger the final death.
      • End the haunting permanently.

🩸 What happens in-game?

Day 1

The world begins normally, but something is wrong.

Hollow Steve may appear as an apparition. He may stand nearby, stare at you, or vanish when seen. One early encounter can hit the player once before disappearing. The goal of Day 1 is not full combat. It is tension.

You are meant to feel watched.

Day 2

The haunting continues.

The strange sounds and apparition encounters become more noticeable. Hollow Steve still does not fully fight like a boss yet, but the player should understand that something is coming.

Day 2 is the warning.

Day 3

The hunt begins.

Hollow Steve can now spawn as a real hostile boss. He can chase, attack, teleport, vanish, and pressure the player. From here onward, killing him is required to progress.

After each kill

When Hollow Steve dies, he does not return again on the same Minecraft day.

The next day, he comes back stronger.

Kill 10

The final death happens.

Hollow Steve fades permanently, the haunting ends, and the player wins.

🎁 Reward progression

Hollow Steve becomes stronger after each death, so the player is rewarded with survival tools after defeating him.

Rewards can include:

  • Totems of Undying
  • Healing potions
  • Speed potions
  • Night Vision potions
  • Milk buckets to help against blindness
  • Enchanted netherite armor
  • Powerful enchanted netherite sword
  • Enchanted bow
  • Arrow stacks
  • Enchanted golden apples

These rewards are meant to help the player survive the later phases, especially when Hollow Steve becomes much faster and more aggressive.

📖 How to play

  1. Install Hollow Steve, Fabric API, and GeckoLib.
  2. Start or load a world.
  3. Survive Day 1 and Day 2.
  4. Prepare before Day 3.
  5. Fight Hollow Steve when the hunt begins.
  6. Kill him whenever he returns.
  7. Survive all 10 phases.
  8. Defeat the final Hollow Steve and end the haunting.

⚠️ Horror notice

Hollow Steve is designed as a horror progression mod. It includes sudden sounds, darkness effects, stalking behavior, jumpscare-like moments, and escalating combat pressure.

If you hear footsteps, do not assume they are yours.

⬇️ Download

Available on Modrinth Available on CurseForge

Available for Fabric Planned for NeoForge

Planned loader support:

Planned for Quilt Planned for Forge

📜 License and permissions

  • License: All Rights Reserved (ARR)
  • Standalone redistribution and re-uploads are not allowed without permission
  • Modpacks are allowed when the original mod is unmodified, credited as Hollow Steve by zynwro, and linked back to the official project page

🤝 Credits

Screenshots

Gallery

  • The Hollow Under the Northern Lights
    The Hollow Under the Northern Lights The Hollow stands alone beneath the cold night sky, surrounded by snow, darkness, and glowing auroras. The quiet beauty of the landscape makes the scene feel even more unsettling, as if the creature has appeared in a place where no one should be watching.
  • The Hollow Steve in the Frozen Wasteland
    The Hollow Steve in the Frozen Wasteland A lonely figure stands in a vast snowy Minecraft landscape, surrounded by silence, fog, and an unsettling calm. This scene captures the eerie presence of The Hollow before the horror begins.
  • The Hollow at Sunset
    The Hollow at Sunset The Hollow stands silently in the birch forest as the sun sets behind it. Purple particles flicker around the dark figure, making the peaceful forest feel corrupted and dangerous. This moment shows The Hollow appearing just before night begins.
  • The Hollow Among the Flowers
    The Hollow Among the Flowers The Hollow walks silently through a bright birch forest filled with flowers. The warm daylight and colorful plants make the place look peaceful, but the creature’s dark, faceless head and long arms turn the scene into something unsettling, as if horror is
  • The Hollow Face to Face
    The Hollow Face to Face The Hollow stands close under the pale sky, its face completely dark and unreadable. The snowy landscape behind it feels calm, but the creature’s silent presence makes the moment tense, as if the player has finally been noticed.
  • The Hollow Watching from the Birch Forest
    The Hollow Watching from the Birch Forest The Hollow appears silently between the birch trees, standing in the shadows while daylight breaks through the forest. The scene feels calm at first, but the figure’s presence makes the forest feel unsafe, as if something is stalking the player from a dis
  • The Hollow Behind the Birch Trees
    The Hollow Behind the Birch Trees The Hollow watches from deep inside the birch forest, half-hidden behind the trees. The bright daylight makes the scene look normal at first, but the distant dark figure creates an uneasy feeling, as if the player is being stalked without realizing it.
  • The Hollow Behind the Birch Trees
    The Hollow Behind the Birch Trees The Hollow watches from deep inside the birch forest, half-hidden behind the trees. The bright daylight makes the scene look normal at first, but the distant dark figure creates an uneasy feeling, as if the player is being stalked without realizing it.
  • The Hollow Watching from the Birch Forest
    The Hollow Watching from the Birch Forest The Hollow appears silently between the birch trees, standing in the shadows while daylight breaks through the forest. The scene feels calm at first, but the figure’s presence makes the forest feel unsafe, as if something is stalking the player from a dis
  • The Hollow Face to Face
    The Hollow Face to Face The Hollow stands close under the pale sky, its face completely dark and unreadable. The snowy landscape behind it feels calm, but the creature’s silent presence makes the moment tense, as if the player has finally been noticed.
  • The Hollow Among the Flowers
    The Hollow Among the Flowers The Hollow walks silently through a bright birch forest filled with flowers. The warm daylight and colorful plants make the place look peaceful, but the creature’s dark, faceless head and long arms turn the scene into something unsettling, as if horror is
  • The Hollow at Sunset
    The Hollow at Sunset The Hollow stands silently in the birch forest as the sun sets behind it. Purple particles flicker around the dark figure, making the peaceful forest feel corrupted and dangerous. This moment shows The Hollow appearing just before night begins.
  • The Hollow Steve in the Frozen Wasteland
    The Hollow Steve in the Frozen Wasteland A lonely figure stands in a vast snowy Minecraft landscape, surrounded by silence, fog, and an unsettling calm. This scene captures the eerie presence of The Hollow before the horror begins.
  • The Hollow Under the Northern Lights
    The Hollow Under the Northern Lights The Hollow stands alone beneath the cold night sky, surrounded by snow, darkness, and glowing auroras. The quiet beauty of the landscape makes the scene feel even more unsettling, as if the creature has appeared in a place where no one should be watching.

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