Immersive Aircraft: Homing Missiles
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Aircraft-mounted rockets and guided missiles for Immersive Aircraft, with lock-on targeting, flares, chaff, warning systems, multiple warheads, and combat effects.
Focuses on automation and resource processing through scientific and mechanical means, utilizing systems like electricity (RF/FE/etc), air pressure, or rotation.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
Neoforge is a fork of the Minecraft Forge available for versions 1.20.1+ of Minecraft. Many Forge mods are compatible with Neoforge and vice versa.
Fabric is a mod loader for versions 1.14+ of Minecraft, particularly popular for client side and optimization mods.
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Homing Missiles
Homing Missiles adds aircraft-mounted weapons, guided missiles, targeting systems, warnings, and countermeasures to Immersive Aircraft.
Equip a launcher, load compatible ammunition, select a target, and wait for a firing solution. Infrared missiles can be disrupted by flares, while radar-guided missiles can be disrupted by chaff.
Required: Immersive Aircraft must also be installed. For multiplayer, install Homing Missiles on both the client and server.
Features
- Aircraft-mounted rocket pods and guided-missile racks
- Unguided rockets, infrared missiles, radar missiles, and training ammunition
- Progressive target acquisition with visible lock stages
- Physical missile flight with propulsion, energy loss, turning limits, and target lead
- Flares and chaff with timing-based effectiveness
- Directional incoming-missile warnings and estimated time to impact
- Combat HUD with ammunition, seeker, lock state, target, range, and threat information
- Support for planes, helicopters, and compatible add-on aircraft
- Custom missile models, trails, sounds, explosions, and camera shake
- Survival recipes and Creative inventory entries
Weapons
- Standard Rocket — balanced unguided rocket
- High-Explosive Rocket — larger blast for structures and grouped targets
- Napalm Rocket — incendiary impact with spreading fire
- Armor-Piercing Rocket — high direct vehicle damage with a smaller blast
- Heat-Seeking Missile — infrared-guided missile vulnerable to flares
- Radar-Guided Missile — longer-range guided missile vulnerable to chaff
- Training Missile — guided practice missile without a destructive explosion
Each launcher consumes matching ammunition from the aircraft inventory or pilot inventory. Creative-mode players do not consume ammunition.
Targeting and controls
| Aircraft fire control | Fire the installed weapon |
| R | Cycle valid forward targets |
| G | Cycle the installed guided seeker or missile rack |
| X | Deploy the recommended countermeasure |
| V | Deploy flares |
| B | Deploy chaff |
Targets must be visible and inside the launcher's range and field of view. Solid terrain blocks target acquisition.
- Orange — target detected
- Amber — lock developing
- Green — strong firing solution
Guided missiles can be launched before the indicator turns green, but guidance is less reliable.
Countermeasures and warnings
Install an Aircraft Countermeasure Dispenser and carry flare or chaff cartridges in the aircraft inventory.
- Flares create heat decoys for infrared missiles.
- Chaff creates radar decoys for radar-guided missiles.
- Smart defense identifies the most urgent incoming missile and deploys the matching countermeasure.
Countermeasure effectiveness depends on timing, distance, seeker type, and missile state. Deploying them does not guarantee that the lock will be broken.
Missile behavior
- Boost, sustain, and coast motor phases
- Energy-based turning and target-lead calculation
- Signal quality and seeker memory after launch
- Post-launch line-of-sight checks
- Swept proximity fuses for fast-moving targets
- Persistent smoke and flame trails
- Custom launch, flight, warning, and impact sounds
- Configurable explosions, terrain damage, fire spread, and camera shake
Configuration
Settings are stored in:
config/homing-missiles.properties
Server owners can configure:
- Target acquisition and lock speed
- Missile guidance and propulsion
- Maximum range and proximity fuses
- Explosion strength and terrain damage
- Napalm fire spread
- Countermeasure effectiveness
- Ripple-fire timing
- Trails, warnings, and camera shake
Compatibility
- Minecraft 1.20.1: Fabric and Forge
- Minecraft 1.21.1: Fabric and NeoForge
- Minecraft 1.21.11: Fabric and NeoForge
- Java: Java 17 for Minecraft 1.20.1; Java 21 or newer for Minecraft 1.21.x
- Fabric: Fabric API required
- Environment: Client and server
Download the file matching your Minecraft version and mod loader.
Version 2.0.1 was startup-tested with:
- Immersive Aircraft 1.4.1 on Minecraft 1.20.1
- Immersive Aircraft 1.4.6 on Minecraft 1.21.1
- Immersive Aircraft 1.4.7 on Minecraft 1.21.11
Other mods
PREDATOR MISSILE →
Launch and manually guide a missile through a thermal-style camera.
REALISTIC LANDING →
Approach physics, touchdown scoring, and runway rollout.
REALISTIC TAKEOFF →
Runway acceleration, rotation, liftoff, and initial climb.
CAMERA ZOOM →
Adjustable third-person camera distance for aircraft.
Modpacks and servers
You may include Homing Missiles in public or private modpacks and servers with credit.
Bug reports
Include your Minecraft version, mod loader, Immersive Aircraft version, tested aircraft, weapon or countermeasure, multiplayer status, and relevant configuration changes.
Discord: crabban1337
Credits
Created by Crabb4n.
Special thanks to the Immersive Aircraft team for the original mod.
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