Hordes
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Simple mod to allow daytime spawning of configurable hordes of zombies
Does not follow a specific thematic focus apart from vanilla Minecraft.
Centers on surviving in harsh conditions, managing resources, and fending off PvE threats.
Adds or enhances hostile creatures and enemies.
Focuses on zombie mobs, often with new types and mechanics.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
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Really simple and straightforward mod to make adventuring a bit more exciting. This mod is for my family server, pairing with Zombie Awareness and Infernal Mobs. We use Lithosphere or Tectonic/Terralith with Distant Horizons so we have large landscapes to traverse after seeing a POI. Sleeping at night just makes the game too easy.
A possible horde spawning is exciting! Is it still easy? Sure, it can. But paired with Zombie Awareness and Infernal Mobs it can be really challenging. I configured the Infernal Mobs mod on our server to have a roughly 5% chance to spawn an "elite". This means that about every 1-3 hordes (depending on size) there will be at least one "elite" zombie. It may spawn with the ability to shoot cobwebs at your feet. Or throw you in the air! Or hit with you lightning!
So while this mod alone adds a simple new mechanic, I would suggest getting Zombie Awareness and Infernal Mobs as well.
To configure this mod, you will need to use the in-game /gamerule hordes:.
Below are the possible gamerule options you have:
# Determines whether the mod is active or notactive
# Max size of the horde, 1-100max_size
# The minimum distance the horde will spawn from the playermin_distance
# Minimum size of the horde, 1-100min_size
# Can hordes also spawn at night?night_spawn
# Percent chance between 1-100 that a horde will spawnspawn_chance
# How many ticks to roll a hordespawn_rate
Take note that a random number for the minimum and maximum horde size will be selected. If you have a minimum of 1 and maximum of 10, you will get something between these values.
In multiplayer a random player will be targeted. Hordes will despawn when 128 blocks away.
I do plan to have a config file and the option of added in any mob, even from mods.
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