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I Feel Bad
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A lightweight and highly configurable Minecraft mod that tweaks death penalties, level-up experience requirements, and the default attributes of newly spawned entities
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Runs entirely on the server. Also works in singleplayer.
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I Feel Bad

1. abstract
- A lightweight and highly configurable Minecraft mod that tweaks death penalties, level-up experience requirements, and the default attributes of newly spawned entities
- mod id =
i_feel_bad - LICENSE =
GNU Lesser General Public License v3.0
2. introduce
i_feel_badhas introduced the following tweaks:- Enhancing death penalties
- Re-balanced respawn state:
- After death, player attributes are recalculated, turning respawning into a genuine setback instead of the vanilla “free refill” of hunger and health (especially when
keep_inventoryis on).
- After death, player attributes are recalculated, turning respawning into a genuine setback instead of the vanilla “free refill” of hunger and health (especially when
- Post-respawn debuffs:
- Players respawn with negative status effects that last for a configurable duration, forcing more cautious play.
- Re-balanced respawn state:
- Additional tweaks
- Experience rework:
- Optionally replaces Minecraft’s exponential level curve with linear or flat progression.
- Mob attribute editing:
- Lets you adjust the base attributes of any mob as it spawns, enabling fine-grained buffs or nerfs.
- Experience rework:
- Enhancing death penalties
- Every feature can be toggled independently and comes with extensive configuration options; disable anything you don’t need—no side effects.
3. server or client
- This is a pure server-side module
- If used on the dedicated server, this module is not necessary on the client side
- Single-player or LAN play is also supported
4. config
5. notes
- Due to some technical reasons, the
fabricversion of this mod:- does not support hot-reloading of config files (i.e., updating while the game is running); a restart is required for any changes to take effect
- does not generate comments inside the config file
- does not validate the config file; invalid entries may cause crashes or other issues
- the Fabric port was added later, so additional problems may exist
- If you have any suggestions regarding the function implementation, or if you need other functions, you can raise an issue
I Feel Bad

1. abstract
- A lightweight and highly configurable Minecraft mod that tweaks death penalties, level-up experience requirements, and the default attributes of newly spawned entities
- mod id =
i_feel_bad - LICENSE =
GNU Lesser General Public License v3.0
2. introduce
i_feel_badhas introduced the following tweaks:- Enhancing death penalties
- Re-balanced respawn state:
- After death, player attributes are recalculated, turning respawning into a genuine setback instead of the vanilla “free refill” of hunger and health (especially when
keep_inventoryis on).
- Post-respawn debuffs:
- Players respawn with negative status effects that last for a configurable duration, forcing more cautious play.
- After death, player attributes are recalculated, turning respawning into a genuine setback instead of the vanilla “free refill” of hunger and health (especially when
- Additional tweaks
- Experience rework:
- Optionally replaces Minecraft’s exponential level curve with linear or flat progression.
- Mob attribute editing:
- Lets you adjust the base attributes of any mob as it spawns, enabling fine-grained buffs or nerfs.
- Experience rework:
- Re-balanced respawn state:
- Enhancing death penalties
- Every feature can be toggled independently and comes with extensive configuration options; disable anything you don’t need—no side effects.
3. server or client
- This is a pure server-side module
- If used on the dedicated server, this module is not necessary on the client side
- Single-player or LAN play is also supported
4. config
5. notes
- Due to some technical reasons, the
fabricversion of this mod:- does not support hot-reloading of config files (i.e., updating while the game is running); a restart is required for any changes to take effect
- does not generate comments inside the config file
- does not validate the config file; invalid entries may cause crashes or other issues
- the Fabric port was added later, so additional problems may exist
- If you have any suggestions regarding the function implementation, or if you need other functions, you can raise an issue
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