I Died, My Items Didn't (IDMID)
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Prevents items from despawning if they were dropped via a player death. Never lose your items to the 5-minute timer ever again!
Does not follow a specific thematic focus apart from vanilla Minecraft.
Used for mods with little to no gameplay elements.
Includes quality of life improvements and small tweaks to enhance and customize gameplay.
Fabric is a mod loader for versions 1.14+ of Minecraft, particularly popular for client side and optimization mods.
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Runs entirely on the server. Also works in singleplayer.
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I Died, My Items Didn't (IDMID)
This mod makes so that the items that are dropped on player death are not despawnable. The items can still burn in lava or get lost in the void, but they will not despawn because of item age timer whatsoever. This does not affect mob drops, or items that were thrown out manually.
Feel free to include this project in modpacks!
For Modpack creators, there is a tag called force_despawn that you can modify using datapacks so that you can re-enable despawn for vanilla or modded items.
I Died, My Items Didn't (IDMID)
This mod makes so that the items that are dropped on player death are not despawnable. The items can still burn in lava or get lost in the void, but they will not despawn because of item age timer whatsoever. This does not affect mob drops, or items that were thrown out manually.
Feel free to include this project in modpacks!
For Modpack creators, there is a tag called force_despawn that you can modify using datapacks so that you can re-enable despawn for vanilla or modded items. You can find the datapack template here. I suggest using this mod in pair with I Died, My Xp Didn't as a less cheaty alternative to grave mods.
Check out my other projects!
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