Ignite HUD

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Ignite HUD

By DeadzokeOwner

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RPG style HUD

Adventure/Exploration
QoL & Tweaks
Mod Loaders
Forge
NeoForge
Minecraft

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Available Platforms

Compatibility

Supported Environments

Where It Runs
Client Only

Runs entirely on the client. Works on vanilla servers.

About

Project Details

Type
Mod
License
All Rights Reserved
Latest Version
[1.21.1] Release 21.1.2

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Identifiers

Platform IDs

CurseForge ID
Modrinth ID

Resources

External Links

Source Issues Wiki Discord

About

Description

Oh, hello there! Welcome to the Ignite HUD's Curse Forge page!

If you don't know what Ignite HUD is, well, it is quite obvious... It's a RPG style HUD for Minecraft.

Embark on your new world with a very appealing (and soon highly customizable) HUD, with plenty of features and even more to come!

Features

Player Widget so you know you?

  • Player Skin
  • Player Experience bar and level
  • Player name
  • Player health bar
  • Player Food and Saturation
  • Player Armor and Toughness
  • Hardcode icon (when in hardcore mode)

Mount Stats to take care of your pet:

  • Mount name
  • Mount health bar
  • Mount jump bar (when mount can jump, like Horses)

Clock Widget for time management:

  • Day
  • Time
  • Icon with either Sun or Moon (moon shows when player can sleep)

Boss Bar with name and colors

Player Breath Bar with a cute bubble

Potion Effects with effect duration, strength and even colour

Equipped Items so you know the health of your gear:

  • Durability display (for items with durability, like swords)
  • Amount size (for items that are stackable)

Usage

ATTENTION, this mod is client side only. Don't use it on a server!

Known Bugs

  • Apple skin overlay is still shown, and on top the items overlay.

If you want to report a bug, use the issues tab please! I appreciate your help!

FAQs

1. Can I use this mod in my modpack?
Why shouldn't you? Of course you can! As long as you give me credits for my very hard work. *cof*cof*

2. Can you add support for *modname*?
Nothing better than to ask me. I will take any requests!

3. Why my suggestion for mod *modname* didn't get accepted?
Well, if it wasn't accepted it was probably because the mod is not within an RPG game standard or it was because the mod is very low in popularity.

4. I'm not sure if the mod *modname* can be selected. What do I do?
Well, if you are not sure, you can send it to me (comment of private message) and I will check it for you!

5. The mod *modname* isn't that popular, but I think it's a very good adition to the game!
All the mods that can make my HUD better, I will take it! :)

Oh, hello there! Welcome to the Ignite HUD's Curse Forge page!

If you don't know what Ignite HUD is, well, it is quite obvious... It's a RPG style HUD for Minecraft.

Embark on your new world with a very appealing (and soon highly customizable) HUD, with plenty of features and even more to come!

 

Features

Player Widget so you know you?

  • Player Skin
  • Player Experience bar and level
  • Player name
  • Player health bar
  • Player Food and Saturation
  • Player Armor and Toughness
  • Hardcode icon (when in hardcore mode)

Mount Stats to take care of your pet:

  • Mount name
  • Mount health bar
  • Mount jump bar (when mount can jump, like Horses)

Clock Widget for time management:

  • Day
  • Time
  • Icon with either Sun or Moon (moon shows when player can sleep)

Boss Bar with name and colors

Player Breath Bar with a cute bubble

Potion Effects with effect duration, strength and even colour

Equipped Items so you know the health of your gear:

  • Durability display (for items with durability, like swords)
  • Amount size (for items that are stackable)

 

Usage

ATTENTION, this mod is client side only. Don't use it on a server!

 

Known Bugs

  • Apple skin overlay is still shown, and on top the items overlay.

If you want to report a bug, use the issues tab please! I appreciate your help!

 

FAQs

1. Can I use this mod in my modpack?
Why shouldn't you? Of course you can! As long as you give me credits for my very hard work. *cof*cof*

2. Can you add support for *modname*?
Nothing better than to ask me. I will take any requests!

3. Why my suggestion for mod *modname* didn't get accepted?
Well, if it wasn't accepted it was probably because the mod is not within an RPG game standard or it was because the mod is very low in popularity.

4. I'm not sure if the mod *modname* can be selected. What do I do?
Well, if you are not sure, you can send it to me (comment of private message) and I will check it for you!

5. The mod *modname* isn't that popular, but I think it's a very good adition to the game!
All the mods that can make my HUD better, I will take it! :)

Screenshots

Gallery

  • Player Widget
    Player Widget Player Widget
  • Mount Data
    Mount Data Mount Data
  • Effects
    Effects Effects
  • Equipped Items
    Equipped Items Equipped Items
  • Boss Bar
    Boss Bar Boss Bar
  • Clock Widget
    Clock Widget Clock Widget
  • Oxygen Bar
    Oxygen Bar Oxygen Bar
  • Player Widget
    Player Widget
  • Mount Data
    Mount Data
  • Effects
    Effects
  • Equipped Items
    Equipped Items
  • Boss Bar
    Boss Bar
  • Clock Widget
    Clock Widget
  • Oxygen Bar
    Oxygen Bar

Versions

Files

Relations

Project Relations

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By the numbers

Statistics

~220,000
Total Downloads
CurseForge
~220,000
Modrinth
<1,000
Last Updated
CurseForge
Created
CurseForge
Modrinth
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