Image On Frame Fabric Port
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High-performance, server-side Fabric port of ImageFrame. Place HD images & animated GIFs on maps and walls with zero client-side mods required!
Includes quality of life improvements and small tweaks to enhance and customize gameplay.
Fabric is a mod loader for versions 1.14+ of Minecraft, particularly popular for client side and optimization mods.
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ImageFrame (Fabric Port)
A high-performance, server-side-only Fabric port of the popular Spigot plugin ImageFrame by LoohpJames. Put images and animated GIFs on maps and walls!
This port has been modernized and optimized for Minecraft 1.21+ (Fabric) while retaining 100% data compatibility with Spigot maps.
Important Disclaimer & Maintenance
- Support & Maintenance: This port was created for a private server with friends. As such, do not expect regular updates, active maintenance, or guaranteed bugfixes.
- Future Updates: While support is not guaranteed, critical bugs or compatibility updates might be released if they are needed for our personal server.
- Original Creator Invitation: If the original author (LoohpJames) wishes to adapt, use, or merge any part of this Fabric port code into the official project, they are warmly welcomed and encouraged to do so!
- Fabric Port Developer: Developed and optimized for Fabric by reyhe66243.
- Credits: Huge credits to LoohpJames for the original Spigot plugin design, asset loaders, and architecture.

Features & Optimizations
This Fabric port is designed to be incredibly lightweight and server-safe, running entirely on the server-side with no client-side mods required:
- Dynamic Map Color Engine:
- Uses a pixel-perfect Mojang NMS color matching system to map image RGB colors to Minecraft's built-in map colors dynamically.
- No hardcoded palette files or inaccurate colors. Parity is absolute.
- Network Visibility Cache:
- Optimized for large multiplayer servers! Maps and animation frames are only sent to players holding a map or standing within 32 blocks of an active map frame.
- This eliminates network packet overhead, dramatically reduces bandwidth usage, and prevents clients from lagging due to off-screen animation updates.
- Invisible Item Frames:
- Supports placing maps on invisible frames.
- Integrates seamlessly with splash potions of invisibility or area effect clouds containing invisibility. Throwing them on item frames turns them invisible, while breaking or modifying them updates the state correctly.
- No Client-Side Mod Required:
- Works entirely server-side! Vanilla clients can connect and enjoy the custom map paintings.

📄 License & Original Work
This project is a derivative work of ImageFrame by LoohpJames. In compliance with the original project's license, this port is licensed under the GNU General Public License v3 (GPLv3).
- You are free to use, modify, and redistribute this software.
- Any derivative works must also be open-source under the GPLv3 license.
- The original license text is preserved in the
LICENSEfile.
ImageFrame (Fabric Port)
A high-performance, server-side-only Fabric port of the popular Spigot plugin ImageFrame by LoohpJames. Put images and animated GIFs on maps and walls!
This port has been modernized and optimized for Minecraft 1.21+ (Fabric) while retaining 100% data compatibility with Spigot maps.
Important Disclaimer & Maintenance
- Support & Maintenance: This port was created for a private server with friends. As such, do not expect regular updates, active maintenance, or guaranteed bugfixes.
- Future Updates: While support is not guaranteed, critical bugs or compatibility updates might be released if they are needed for our personal server.
- Original Creator Invitation: If the original author (LoohpJames) wishes to adapt, use, or merge any part of this Fabric port code into the official project, they are warmly welcomed and encouraged to do so!
- Fabric Port Developer: Developed and optimized for Fabric by reyhe66243.
- Credits: Huge credits to LoohpJames for the original Spigot plugin design, asset loaders, and architecture.

Features & Optimizations
This Fabric port is designed to be incredibly lightweight and server-safe, running entirely on the server-side with no client-side mods required:
- Dynamic Map Color Engine:
- Uses a pixel-perfect Mojang NMS color matching system to map image RGB colors to Minecraft's built-in map colors dynamically.
- No hardcoded palette files or inaccurate colors. Parity is absolute.
- Network Visibility Cache:
- Optimized for large multiplayer servers! Maps and animation frames are only sent to players holding a map or standing within 32 blocks of an active map frame.
- This eliminates network packet overhead, dramatically reduces bandwidth usage, and prevents clients from lagging due to off-screen animation updates.
- Invisible Item Frames:
- Supports placing maps on invisible frames.
- Integrates seamlessly with splash potions of invisibility or area effect clouds containing invisibility. Throwing them on item frames turns them invisible, while breaking or modifying them updates the state correctly.
- No Client-Side Mod Required:
- Works entirely server-side! Vanilla clients can connect and enjoy the custom map paintings.

📄 License & Original Work
This project is a derivative work of ImageFrame by LoohpJames. In compliance with the original project's license, this port is licensed under the GNU General Public License v3 (GPLv3).
- You are free to use, modify, and redistribute this software.
- Any derivative works must also be open-source under the GPLv3 license.
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