Immersive Apothic

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Immersive Apothic

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Compat for Immersive Enchanting and Apothic Enchanting.

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Adventure/Exploration
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Minecraft

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Type
Mod
License
MIT License
Latest Version
immersive_apothic-1.0.0.jar
Authors
CurseForge
Modrinth

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Description

NOTE: I'll depreciate this if Immersive Enchanting adds compatibility with Apotheosis natively; this is just a temporary "fix".

This mod has two main features:

**1.** Prioratizes Immersive Enchanting's GUI over Apothic Enchanting.

  **1.1** Just Immersive Enchanting and Apotheosis
  >

  1.2 Using Immersive Apothic mod alongside Immersive Enchanting and Apotheosis
  > 


**2.** Adjusts Enchantment Costs for various vanilla + modded enchantments.

Vanilla & Modded Enchantments follow this formula I've done a few mods but if there's any missing it's easy to setup a datapack just follow the steps on Immersive Enchanting's https://immersive-enchanting.fandom.com/wiki/For_Modpack_Developers

```json
 COST_PER_LEVEL = {
  "item": 
  "minecraft:amethyst_shard", 
  "amount": 3, <<<<<<<<<<<<<<<< Increased by 3 per level
  "xp_levels": 5 <<<<<<<<<<<<<< Increased by 5 per level
  }
```

Make sure you also install Apotheosis

NOTE: I'll depreciate this if Immersive Enchanting adds compatibility with Apotheosis natively; this is just a temporary "fix".

This mod has two main features:

1. Prioratizes Immersive Enchanting's GUI over Apothic Enchanting.

1.1 Just Immersive Enchanting and Apotheosis

Just Immersive Enchanting and Apotheosis

1.2 Using Immersive Apothic mod alongside Immersive Enchanting and Apotheosis

Using Immersive Apothic mod alongside Immersive Enchanting and Apotheosis

2. Adjusts Enchantment Costs for various vanilla + modded enchantments.

Vanilla & Modded Enchantments follow this formula I've done a few mods but if there's any missing it's easy to setup a datapack just follow the steps on Immersive Enchanting's Wiki

 COST_PER_LEVEL = {
  "item": 
  "minecraft:amethyst_shard", 
  "amount": 3, <<<<<<<<<<<<<<<< Increased by 3 per level
  "xp_levels": 5 <<<<<<<<<<<<<< Increased by 5 per level
  }

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