Indus

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Indus

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Turn Minecraft into an industrial automation game: build machines, expand production lines, manage energy and logistics, and push your factory toward higher tech eras.

Tech
Automation & Processing
Mod Loaders
NeoForge
Minecraft

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Available Platforms

Compatibility

Supported Environments

Where It Runs
Client and Server

Must be installed on both the client and the server.

About

Project Details

Type
Mod
License
MIT License
Latest Version
indus-1.21.1-neoforge-0.1.0.jar

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CurseForge ID
Modrinth ID

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Source Issues Wiki Discord

About

Description

Main mod for the Indus Automation modpack. You shouldn't play this mod by itself.

Indus is a fully automated tech-progression mod. It plays like a streamlined GregTech: you place a single controller block and the multiblock builds itself. Every machine hooks into a shared energy network and a three-tier maintenance system that throttles performance if you neglect it.

Features

Self-building multiblocks
Place a controller and the full structure auto-assembles. No guessing layouts or placing hundreds of blocks by hand.

Unified energy network
All machines connect to a single power graph that tracks generation, storage, and consumption across your entire base.

Maintenance system
Machines don’t break, but performance drops sharply if you ignore upkeep. Higher tiers demand real automation.

Factory-scale balancing
Production lines matter. Inputs, outputs, throughput, and cycle times push you to optimize like a proper automation game.

Progression designed for modpacks
Tiered recipes, structured tech unlocks, and machine chains built to support long-form progression packs.

Industrial gameplay focus
No magic, no shortcuts. Each machine exists to fill a role in a scalable factory loop.

Main mod for the Indus Automation modpack. You shouldn't play this mod by itself.

Indus is a fully automated tech-progression mod. It plays like a streamlined GregTech: you place a single controller block and the multiblock builds itself. Every machine hooks into a shared energy network and a three-tier maintenance system that throttles performance if you neglect it.

Features

  • Self-building multiblocks Place a controller and the full structure auto-assembles. No guessing layouts or placing hundreds of blocks by hand.
  • Unified energy network All machines connect to a single power graph that tracks generation, storage, and consumption across your entire base.
  • Maintenance system Machines don’t break, but performance drops sharply if you ignore upkeep. Higher tiers demand real automation.
  • Factory-scale balancing Production lines matter. Inputs, outputs, throughput, and cycle times push you to optimize like a proper automation game.
  • Progression designed for modpacks Tiered recipes, structured tech unlocks, and machine chains built to support long-form progression packs.
  • Industrial gameplay focus No magic, no shortcuts. Each machine exists to fill a role in a scalable factory loop.

Screenshots

Gallery

  • 2025-11-17_14.50.50-min.png
    2025-11-17_14.50.50-min.png 2025-11-17_14.50.50-min.png
  • growing village 2
    growing village 2
  • growing village
    growing village
  • starter village
    starter village

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<1,000
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CurseForge
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