Inner Voice Antique

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Inner Voice Antique

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Inner Voice Antique is a Minecraft Forge 1.12.2 port of Inner Voice.Inner Voice is a client‑side mod that displays floating, typewriter‑style “inner voice” text in the world when you fight or approach specified mobs.

Mod Loaders
Minecraft

About

Description

Inner Voice Antique

Port notice: Inner Voice Antique is a Minecraft Forge 1.12.2 port of Inner Voice, maintained by xy177.

Inner Voice Antique displays floating, typewriter-style "inner voice" text when configured entities are nearby or when the player enters configured biomes and structures. It can also assign custom BGM, synchronized lyrics, subtitles, and advancement-triggered music.

Inner Voice configuration demonstration

How to use it

  • After installing, press the default O key to open the in-game visual configuration editor.
  • Select an entity, biome, structure, or advancement profile in the editor.
  • Enable or disable the profile, configure its trigger settings, choose music, and edit its inner voice text.
  • Place .ogg or .mp3 files in config/inner_voice_antique/music/ or config/inner_voice_antique/music_packs/.
  • Text files contain one inner voice sentence per line.
  • Same-name .lrc or .srt files placed beside a music file are loaded automatically.
  • Embedded OGG Vorbis lyrics and MP3 ID3 lyrics are also supported.
  • When a configured target becomes active, its text appears as world text or HUD text with typewriter, floating, glow, and fade-out effects.
  • When music and subtitles are configured, the subtitles are synchronized with the current playback position.

Configuration

All configuration is stored under:

.minecraft/config/inner_voice_antique/

Profile directories:

config/inner_voice_antique/entities/
config/inner_voice_antique/biomes/
config/inner_voice_antique/structures/
config/inner_voice_antique/advancements/

Music directories:

config/inner_voice_antique/music/
config/inner_voice_antique/music_packs/

Client settings are stored in:

config/inner_voice_antique/client.cfg

Important client options include:

  • displayMode: WORLD by default, or HUD.
  • worldMinTextDistance / worldMaxTextDistance: visible distance range for world text.
  • subtitleLanguage: AUTO, ORIGINAL, TRANSLATION, or BOTH.
  • subtitleOffsetMs: global subtitle timing offset in milliseconds.
  • voiceTextSpeed: reveal speed for configured inner voice text.
  • lyricsTextSpeed: reveal speed for lyrics and subtitles.
  • ambientMusicSwitchMode: switch ambient music immediately or after the current track.
  • enableLogs: enable diagnostic logging when testing or reporting a problem.

Profile features

Entities

  • Configure trigger range, main color, accent color, text, music, and subtitles.
  • Configure multiple health phases with different text and BGM.
  • Text scale is adjusted according to the entity's size.
  • Text position, size, angle, drift, and floating motion contain slight random variation.

Biomes and structures

  • Configure custom text, music, display distance, and text scale.
  • Configure separate all-day, daytime, and nighttime phases.
  • Choose between immediate ambient music switching and waiting for the current track to finish.
  • Structure presence is detected by the server and synchronized to the client.

Advancements

  • Configure music and synchronized subtitles for advancements.
  • Advancement music has the highest priority.
  • Regular music pauses while advancement music plays and resumes from its previous playback position afterward.

Priority

The target priority is:

Advancement > Entity > Structure > Biome

A stabilization delay is used when targets change to prevent rapid music and text switching while moving between entities, structures, or biomes.

Editor features

  • Entity, biome, structure, and advancement pages.
  • Search and enable/disable filters.
  • Multi-selection and batch enable/disable.
  • Copy and paste support.
  • Music playlist editing.
  • Text editing and preview.
  • Entity health-phase editing.
  • Biome and structure day/night-phase editing.
  • Advancement music editing.
  • Entity model, text, music, and subtitle-source preview.

Audio and subtitles

Supported audio formats:

.ogg
.mp3

Subtitle lookup order:

  1. Same-name .lrc
  2. Same-name .srt
  3. Embedded OGG lyrics
  4. Embedded MP3 lyrics

When a subtitle track is available, world or HUD text displays synchronized subtitles. When no subtitle track is available, it displays the configured inner voice text.