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Integrated Mining
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Adds compatibility between several mining-related mods
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Must be installed on both the client and the server.
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Adds compatibility between several mining-related mods, making them work together seamlessly. Currently includes support for:
It also integrates these mods with Vanilla Backport, Create and Quark.
Requires Blueprint. All other previously mentioned mods are optional, but needs at least 1 to function.
The mod works differently based on what mods are loaded and on the config. For example: soul silver ore from Caverns and Chasms drops it's silver nuggets by default, but if Oreganized is loaded and Caverns & Chasms silver is disabled in config it will drop Oreganized silver nuggets instead, and if Spelunkery is loaded it will drop raw silver nuggets - overriding both. The same logic also applies to other loot tables, recipes and worldgen.
Notable features:
Silver toggle - config option that determines the default silver in your world. The chosen silver will be used in loot tables, recipes and worldgen, while the other will be unobtainable in survival. Can switch between Caverns & Chasms and Oreganized.
Salt override - if Spelunkery and Galosphere are loaded, Spelunkery's rock salt will be disabled, while the salt item itself can be obtained by grinding pink salt shards.
Custom content - compatibility blocks and items (mostly for Spelunkery) and custom recipes (fully configurable).
Optinal resource pack - built-in resource pack for compatibility textures and client-side tweaks (does not include silver textures. Textures for Caverns & Chasms silver can be found here).
The mod goes to great lengths to ensure that everything works well together and that there's no content overlap, but if there is something missing or unaccounted for, please report it on the mod's issues page.
Adds compatibility between several mining-related mods, making them work together seamlessly. Currently includes support for:
It also integrates these mods with Vanilla Backport, Create and Quark.
Requires Blueprint. All other previously mentioned mods are optional, but needs at least 1 to function.
The mod works differently based on what mods are loaded and on the config. For example: soul silver ore from Caverns and Chasms drops it's silver nuggets by default, but if Oreganized is loaded and Caverns & Chasms silver is disabled in config it will drop Oreganized silver nuggets instead, and if Spelunkery is loaded it will drop raw silver nuggets - overriding both. The same logic also applies to other loot tables, recipes and worldgen.
Notable features:
Silver toggle - config option that determines the default silver in your world. The chosen silver will be used in loot tables, recipes and worldgen, while the other will be unobtainable in survival. Can switch between Caverns & Chasms and Oreganized.
Salt override - if Spelunkery and Galosphere are loaded, Spelunkery's rock salt will be disabled, while the salt item itself can be obtained by grinding pink salt shards.
Custom content - compatibility blocks and items (mostly for Spelunkery) and custom recipes (fully configurable).
Optinal resource pack - built-in resource pack for compatibility textures and client-side tweaks (does not include silver textures. Textures for Caverns & Chasms silver can be found here).
The mod goes to great lengths to ensure that everything works well together and that there's no content overlap, but if there is something missing or unaccounted for, please report it on the mod's issues page.
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