Integrated Tunnels

Quick rating

Community listing page, reviews here may not be monitored by the author.

Integrated Tunnels

No reviews yet

Transfer other stuff over Integrated Dynamics networks

Industrial
Energy & Resource Systems
Automation & Processing
Mod Addon
Mod Loaders
Forge
NeoForge
Minecraft
26.2

Community voices

Reviews

List view
Grid view
Compact view
Sort by
Date
Rating
Helpful
Unhelpful
Edited
Sort ascending
Show per page
10
25
50
Delete this review?

This removes your review from the project. You can write a new review after.

Review submitted for moderation

Your review has been sent to moderators, who will check that it meets our guidelines before it appears publicly.

No reviews yet. Be the first to review this project!

Get it on

Available Platforms

Compatibility

Supported Environments

Where It Runs
Client and Server

Must be installed on both the client and the server.

About

Project Details

Type
Mod
License
MIT License
Latest Version
integratedtunnels-1.21.1-neoforge-1.10.0-736.jar

For authors

Embed Badge

If you're the author of this project, you can embed a live badge anywhere that supports HTML or Markdown. It updates automatically whenever ratings change.

Custom banner text
ModDex rating badge preview

Use HTML for any page that supports it, or Markdown for README files and Markdown-based descriptions.

Identifiers

Platform IDs

CurseForge ID
Modrinth ID

Resources

External Links

Source Issues Wiki Discord

About

Description

logo.png

This requires the Cyclops Core library and Integrated Dynamics!

Come talk to us in #integratedmods on the Cyclops Discord server!

Transfer items, fluids and energy over your Integrated Dynamics networks.

You can use ID logic to configure filters, which can be as complex as you desire. "I want to send 3 enchantable pickaxes with a damage value less than 10 to this chest every tick" or "I want to fill this tank until it has 1000mB of oil, but only when my machine is working and if I have less than 10 iron ingots in this chest" No problem! Integrated Tunnels can do that for you, and it will do it efficiently as well!

Enable autocrafting in your network with the Integrated Crafting addon!
(this makes it possible to use the "craft" setting on exporters)

Overview and control your network using Integrated Terminals!

Spotlight by Direwolf20:

This mod provides in-game documentation and tutorials through the 'On the Dynamics of Integration' book from Integrated Dynamics.

This mod adds 3 part types for the different transport types, namely Importers, Exporters and Interfaces.

2016-10-07_23.png

Importers (blue) always try to pull from a target, to Interfaces (white) in the same network.

2016-10-07_23.png

Exporters (orange) always try to push to a target, from Interfaces (white) in the same network.

2016-10-07_23.png

Items in this case will always transfer from left to right.

2016-10-07_23.png

This is an equivalent way to transfer items in a single network. The Importer moves everything from the left chest to the center chest, and the Exporter takes everything from the center chest and outputs it to the right chest.

 2016-10-07_23.png

You could add multiple interfaces to your network, and assign priorities to specify which should be filled/emptied first.

2016-10-07_23.png

Furthermore, you can also add multiple Importers and Exporter, again with relative priorities.

2016-10-07_23.png

Using Integrated Dynamics variables, you have to specify what items should be moved. If you want to keep it simple, and just move everything, simply use a blank Variable Card.

2016-10-07_23.png

This system does not only work for items, but also for fluids and energy. As a bonus, they can even exist within the same (Integrated Dynamics) network!

2017-08-21_19.png

Pickup items/fluids or place them in the world, with various configurable properties such as velocity and angles.

2017-08-21_19.png

Break blocks and place them in the world, with a lot of configuration options such as silk touching.

2017-08-21_19.png

Interact with dropped items or items in item frames, for extracting or ingesting energy, items or fluids.

2017-08-21_19.png

Highly configurable player simulation, for left/right clicking, with or without specific items in any hand.

2016-10-07_23.png

Parts always indicate their current state. From left to right: inactive, active, errored.

Like Integrated Dynamics, this mod is fully compatible with MCMultiPart.
Regarding energy, it can transfer Forge Energy, Tesla and RF.

This mod collects anonymized startup data, this can be disabled in the config file and adheres to Minecraft's snooper settings.

Bisect Hosting
Support us via the referral code cyclops when renting a server at Bisect Hosting, and get 25% off your first month!

Patreon_Wordmark_fb38c295a1.png
If you like this mod, consider supporting me on Patreon!

logo.png

This requires the Cyclops Core library and Integrated Dynamics!

Come talk to us in #integratedmods on the Cyclops Discord server!

 

Transfer items, fluids and energy over your Integrated Dynamics networks.

You can use ID logic to configure filters, which can be as complex as you desire. "I want to send 3 enchantable pickaxes with a damage value less than 10 to this chest every tick" or "I want to fill this tank until it has 1000mB of oil, but only when my machine is working and if I have less than 10 iron ingots in this chest" No problem! Integrated Tunnels can do that for you, and it will do it efficiently as well!

Enable autocrafting in your network with the Integrated Crafting addon!
(this makes it possible to use the "craft" setting on exporters)

Overview and control your network using Integrated Terminals!

 

Spotlight by Direwolf20:

 

This mod provides in-game documentation and tutorials through the 'On the Dynamics of Integration' book from Integrated Dynamics.

 

This mod adds 3 part types for the different transport types, namely Importers, Exporters and Interfaces.

 

2016-10-07_23.png

Importers (blue) always try to pull from a target, to Interfaces (white) in the same network.

 

2016-10-07_23.png

Exporters (orange) always try to push to a target, from Interfaces (white) in the same network.

 

2016-10-07_23.png

Items in this case will always transfer from left to right.

 

2016-10-07_23.png

This is an equivalent way to transfer items in a single network. The Importer moves everything from the left chest to the center chest, and the Exporter takes everything from the center chest and outputs it to the right chest.

 

 2016-10-07_23.png

You could add multiple interfaces to your network, and assign priorities to specify which should be filled/emptied first.

 

2016-10-07_23.png

Furthermore, you can also add multiple Importers and Exporter, again with relative priorities.

 

2016-10-07_23.png

Using Integrated Dynamics variables, you have to specify what items should be moved. If you want to keep it simple, and just move everything, simply use a blank Variable Card.

 

2016-10-07_23.png

This system does not only work for items, but also for fluids and energy. As a bonus, they can even exist within the same (Integrated Dynamics) network!

 

2017-08-21_19.png

Pickup items/fluids or place them in the world, with various configurable properties such as velocity and angles.

 

2017-08-21_19.png

Break blocks and place them in the world, with a lot of configuration options such as silk touching.

 

2017-08-21_19.png

Interact with dropped items or items in item frames, for extracting or ingesting energy, items or fluids.

 

2017-08-21_19.png

Highly configurable player simulation, for left/right clicking, with or without specific items in any hand.

 

2016-10-07_23.png

Parts always indicate their current state. From left to right: inactive, active, errored.

 

Like Integrated Dynamics, this mod is fully compatible with MCMultiPart.
Regarding energy, it can transfer Forge Energy, Tesla and RF.

 

This mod collects anonymized startup data, this can be disabled in the config file and adheres to Minecraft's snooper settings.

 

Bisect Hosting
Support us via the referral code cyclops when renting a Bisect Hosting server, and get 25% off!
1082px-Patreon_logo.svg.png
If you like this mod, consider supporting me on Patreon!

Screenshots

Gallery

  • Player Simulation
    Player Simulation
  • World Energy Importer/Exporter
    World Energy Importer/Exporter
  • World Block Importer/Exporter
    World Block Importer/Exporter
  • World Item Importer/Exporter
    World Item Importer/Exporter
  • Integrated Tunnels
    Integrated Tunnels
  • Inactive, active, error
    Inactive, active, error
  • Items, Fluids and Energy
    Items, Fluids and Energy
  • Expressive configuration options
    Expressive configuration options
  • Multiple Importers and Exporters
    Multiple Importers and Exporters
  • Multiple interfaces
    Multiple interfaces
  • IO
    IO
  • Importer+Exporter
    Importer+Exporter
  • Exporter
    Exporter
  • Importer
    Importer

Versions

Files

Relations

Project Relations

More like this

Similar Mods

Suggestions use data such as tags, dependencies, dependents, descriptions, titles, and more to rank how much they overlap with this mod.

On ModDex

Community snapshot

0
Ratings
0
Followers
0
In stacks

By the numbers

Statistics

103.9m
Total Downloads
CurseForge
103.9m
Modrinth
~62,000
Last Updated
CurseForge
Created
CurseForge
Modrinth
Last synced
When ModDex last fetched this project from CurseForge or Modrinth. Every project is re-checked on a schedule, and any project that ships a new file is synced automatically within hours of the release.
New file updates sync automatically
How syncing works