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Invincipets
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Never lose a pet again. Invincipets makes your tamed pets invincible, both vanilla and modded, and makes sure they never get left behind.
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Description
No more wolves lost to creepers, cats burned in lava, or horses drowned in a river. Once a pet is yours, nothing can hurt it. And wherever you go, by ender pearl, portal, command or another mod's teleporter, your following pets come right along.
Features
- 🐺 All vanilla pets are protected: wolves, cats, parrots, horses, donkeys, mules, llamas, camels, and skeleton and zombie horses
- 🧩 Modded pets too: anything that uses the standard taming system is protected automatically
- 🛡️ Immune to everything: mobs, players, fire, lava, falling, drowning, explosions, poison and more
- 🥔 Per-pet toggle: right-click your pet with a poisonous potato to turn its invincibility off or on. Only the owner can do it.
- 🌌 Void rescue (optional): pets that fall into the void are teleported back to you
- 🌀 Pets follow you through teleports: ender pearls,
/tp, nether and end portals, Waystones and other mods' teleporters. It even works across dimensions and with several teleports in a row. Pets told to sit stay where you left them. - 🧱 No more stuck pets: a pet stuck behind a wall pops over to you after a couple of seconds. It appears behind you, out of sight, never inside a block.
- 📣
/invincipets call: brings your lost following pets back from wherever they were last seen, even from unloaded chunks or another dimension - ⚙️ Fully configurable: in the config file or in-game from the Mods menu
Configuration
| Option | Default | Description |
|---|---|---|
enabled |
true | Turn the whole mod on or off |
newPetsInvincible |
true | Pets are invincible as soon as they're tamed |
allowOwnerDamage |
false | Owners can hurt their own pets |
allowVoidAndKill |
true | The void and /kill can still kill pets |
toggleItem |
poisonous potato | Item used to toggle a pet's invincibility |
consumeToggleItem |
true | The toggle item is used up |
petTeleports |
true | Following pets come along when you teleport, and /invincipets call works |
stuckCatchUp |
true | Stuck pets pop over to you |
teleportExcludedEntities |
empty | Mobs that never teleport to you this way |
| Per-pet switches | true | Turn protection on or off for wolves, cats, parrots, horses, and so on |
moddedPets |
true | Protect tamed pets from other mods |
excludedEntities |
empty | Mobs that are never protected |
extraEntities |
empty | Mobs that are always protected, even untamed |
FAQ
Does it work on servers? Yes. Install it on the server. It's best to install it on clients too, so the in-game config menu is available.
Can other players kill my pet? No. Only you, the owner, can turn its invincibility off.
Can I still get rid of a pet? Yes. Use the toggle item on it, or turn on allowOwnerDamage.
Which pets follow me through teleports? Tamed pets that are following you, like wolves, cats, parrots and most modded pets. Pets that are sitting, leashed or riding something stay where they are. Horses and other mounts don't follow you on their own, so they aren't teleported.
A modded pet teleports when I don't want it to. Add its ID to teleportExcludedEntities.
Requires: NeoForge for Minecraft 1.21.1
Can be used in any modpacks
Made with claude help.
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