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Item Stages
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Allows items to be restricted to a stage.
Does not follow a specific thematic focus apart from vanilla Minecraft.
Includes a large focus on traversing worlds with enhanced world generation, structures, dungeons, and more for players to find unique loot.
Adds extra features or content to an existing mod.
Provides a framework or library for other mods to use.
Features a progression system with stages or gates that must be unlocked.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
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Must be installed on both the client and the server.
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Description
Item Stages
This mod is an addon for the GameStages API. It allows for items and blocks to be placed into custom progression systems. You should check out the GameStage API mod's description for more info. To give a brief run down, stages are parts of the progression system set up by the modpack or server. Stages are given to players through a command, which is typically ran by a questing mod, advancement, or even a Command Block.

This project is sponsored by Nodecraft. Use code Darkhax for 30% off your first month of service!
Setup
This mod uses CraftTweaker for configuration.
This mod adds one new ZenScript method for adding item stage restrictions. You can use a specific item/block id, or an ore dictionary entry. If an ore dictionary is used, all entries for that oredict will be restricted. mods.ItemStages.addItemStage(String stage, Item/Block/OreDict);
Effects
When something is restricted by this mod, several things will happen to prevent the player from using the item.
- Holding a restricted item will cause it to be dropped immediately. (Configurable)
- Equipping the item to offhand, armor, or bauble slot will cause it to be dropped. (Configurable)
- Players can not right click or left click with the item. (Configurable)
- The tooltip will be replaced with a restricted message.
- The item will not be visible in JEI
Example Script
// Example Script
// Locks stone to stage one
mods.ItemStages.addItemStage("one", <minecraft:stone>);
// Locks all registered records to stage two
mods.ItemStages.addItemStage("two", <ore:record>);
// Locks all items from a mod to a stage
mods.ItemStages.stageModItems("one", "minecraft");
// Locks a liquid to a stage. This only affects JEI
mods.ItemStages.stageLiquid("nine", <liquid:water>);
Item Stages
This mod is an addon for the GameStages API. It allows for items and blocks to be placed into custom progression systems. You should check out the GameStage API mod's description for more info. To give a brief run down, stages are parts of the progression system set up by the modpack or server. Stages are given to players through a command, which is typically ran by a questing mod, advancement, or even a Command Block.
This project is sponsored by Nodecraft. Use code DARKHAX for 30% off your first month of service!
Setup
This mod uses CraftTweaker for configuration.
This mod adds one new ZenScript method for adding item stage restrictions. You can use a specific item/block id, or an ore dictionary entry. If an ore dictionary is used, all entries for that oredict will be restricted. mods.ItemStages.addItemStage(String stage, Item/Block/OreDict);
Effects
When something is restricted by this mod, several things will happen to prevent the player from using the item.
- Holding a restricted item will cause it to be dropped immediately. (Configurable)
- Equipping the item to offhand, armor, or bauble slot will cause it to be dropped. (Configurable)
- Players can not right click or left click with the item. (Configurable)
- The tooltip will be replaced with a restricted message.
- The item will not be visible in JEI
Example Script
// Example Script
// Locks stone to stage one
mods.ItemStages.addItemStage("one", <minecraft:stone>);
// Locks all registered records to stage two
mods.ItemStages.addItemStage("two", <ore:record>);
// Locks all items from a mod to a stage
mods.ItemStages.stageModItems("one", "minecraft");
// Locks a liquid to a stage. This only affects JEI
mods.ItemStages.stageLiquid("nine", <liquid:water>);
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