Jeff's ISS Addons
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An Iron's Spells 'n Spellbooks Addon.
Centers around fantasy elements such as spells, rituals, and magical energies, often involving personal empowerment and magical automation.
Includes a large focus on traversing worlds with enhanced world generation, structures, dungeons, and more for players to find unique loot.
Neoforge is a fork of the Minecraft Forge available for versions 1.20.1+ of Minecraft. Many Forge mods are compatible with Neoforge and vice versa.
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Must be installed on both the client and the server.
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An Iron's Spells 'n Spellbooks addon. Focused on incorporating items in minecraft with Iron's Spells 'n Spellbooks and other modifications to existing spells or features.
Recipes:
- Arcane Essence: Lapis lazuli + Amethyst shard
- Cinder Essence: Arcane essence + Blaze rod + Obsidian + Ghast tear
- Common Ink: Arcane Essence + Black Dye + Glass Bottle
Scrolls:
- Scrolls no longer disappear upon using, scrolls will instead deal damage to the caster. (Common = 1 Hearts, Uncommon = 1.5 Hearts ..., Legendary = 3 Hearts)
- Damage scales based off the cooldown of the spell
- Optionally consumes mana
- Feature can be disabled for certain spells only
Telekinesis:
- Telekinesis now works on projectiles and will set the source of damage to the caster.
- Middle clicking with telekinesis will stop your target from following your cursor.
- Left clicking with telekinesis will throw your target in the direction of your cursor.
- Scrollwheel up with telekinesis will increase the distance of your target from you.
- Scrollwheel down with telekinesis will decrease the distance of your target from you.
Counterspell:
- Counterspell now deflects projectiles. [Can be configured to only deflect magical projectiles]
Gust:
- Gust now deflects entities such as projectiles & falling blocks.
Black hole:
- Black holes now have a spin and will pull in entities in a orbiting pattern.
- Configuration options on what blocks the blackhole can absorb
- Option for black holes to be telekinesis-able (by default, it is telekinesis-able)
- Entities in the black hole's area of effect will move when the black hole moves.
- Black hole disappears faster, the more blocks it sucks up.
- Black holes now only deals damage when an entity touches the center.
- Black hole's duration can be extended by casting spells into it's core. (the duration increase scales with damage of the spell)
Everything is configurable!
it's either in jeffissaddons-server.toml or jeffissaddons-startup.toml.
Below are the planned features for this mod (ordered).
Blackhole:
- Can craft certain recipes using blackhole's gravity
[New spell] Blood Engine:
- This spell applies the "Blood Mana Conversion" effect.
- While under the effect, everytime the caster runs out of mana, the caster's hp will be used instead of mana.
- While under the effect, healing is disabled.
- The hp reduction bypasses all effects / armor.
Telekinesis:
- now works on blocks (imagine magical grappling hook)
[New spell] [Name to be decided]:
- A variant of ray of frost with increased damage, range, & pierce
- But the damage goes down the more you move (in direction / position)
- Meant to be good against static entities.
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