Journey to Immortality

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Journey to Immortality

By KairokuYTOwner

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A xianxia cultivation mod: climb 26 realms from Mortal to Dao Ancestor — refine pills, command a flying sword, found a sect, and survive Heavenly Tribulation.

Mod Loaders
Minecraft

About

Description

Record of a Minecrafter's Journey to Immortality

A xianxia (cultivation) mod for Minecraft 1.21.1 (Fabric). Walk the path from Mortal to Dao Ancestor — gather qi, awaken your spiritual roots, refine pills, learn techniques, comprehend the Dao, found a sect, command a flying sword, and survive Heavenly Tribulation. Works in singleplayer and multiplayer.

On first join you receive a Guide to the Dao and a Cultivation Journal that tracks your next milestones. Press G to open the cultivation hub.

⚡ Features

Cultivation & Progression

  • 26 realms across 14 major tiers, Mortal → Dao Ancestor — each raising HP, qi pool, regen, spiritual sense, and combat power, and unlocking abilities like flight and teleportation.
  • Five-element spiritual roots (Metal, Wood, Water, Fire, Earth) with wuxing synergy & conflict, five constitutions, and per-element passives. Revealed by a Spirit Reveal Stone with 3 free re-rolls.
  • Mortality clock (寿元): every realm grants finite years — break through or wither and die. Longevity Pills buy time; True Immortals are unbound.
  • Closed-door seclusion (闭关): trade lifespan and spirit stones for a burst of cultivation.
  • Karma (气运): good deeds invite fortuitous opportunities; sin draws calamity. Watch for pill toxicity (丹毒) and qi deviation (走火入魔).

Combat & Abilities

  • Heavenly Tribulation: realm-scaled, multi-phase lightning trials with signature colours, heart-demon illusions, and a server-wide spectacle. Survive or lose the breakthrough.
  • Sword arts: a flying-sword array, sword flight, parries, charged heavy attacks, the Sword Domain, and a dedicated Sword Qi (剑气) resource.
  • Qi Pressure (威压), Void Traversal blink-chains, and Nascent Soul projection with a second life.

Knowledge Systems

  • Techniques: realm- and root-gated arts with 9 mastery layers and active skills bound to a radial wheel.
  • Dao Comprehension: earn permanent passives by cultivating in different environments.
  • Grand Laws (法则): eight laws comprehended through five depths, with a declared Primary Dao and projectable Law Domains.

World & Society

  • Alchemy: the Spirit Furnace, a discovery-gated recipe guide, quality rolls, and biome-grown, replantable spirit herbs.
  • Formations & barriers: realm-scaled qi-gathering and warding domes plus personal barriers.
  • Sects: found or join one, claim territory with dynamic borders, raise elemental peak halls, run a shop and library, and wage sect wars with treasury plunder, drained veins, and vassalage.
  • Ascension dimensions: the Spirit World (灵界) and Heavenly Realm (仙界), unlocked by surviving the right tribulations.
  • Mob realm-scaling with monster-core drops and rogue cultivator factions.

🔧 Configuration

A config/journey-to-immortality.json is created on first launch — tune cultivation speed, mob scaling, the lifespan clock, death XP penalty, sect wars, and tribulation damage.

🧩 Optional

Terrain Diffusion is suggested, not required — when present it generates the ascension dimensions' terrain with a diffusion model. Without it, the dimensions still load with built-in generation. The mod runs fine on Fabric API alone.

📦 Requirements

  • Minecraft 1.21.1
  • Fabric Loader 0.19.2+
  • Fabric API
  • Java 21+

📄 License

CC0-1.0 — learn from it, build on top of it, ship it.