JumpAnimation
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Adds a jumping animation (and some cool mechanics)
Does not follow a specific thematic focus apart from vanilla Minecraft.
Used for mods with little to no gameplay elements.
Improves the visual aspects of the game with better textures, models, etc.
Enhances or modifies player movement, including new actions or animations.
Adds new methods of transportation for players.
A mod made using MCreator, which is a tool for creating custom mods without programming knowledge.
Introduces lifelike mechanics and detailed enhancements to create a more believable and engaging experience.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
Neoforge is a fork of the Minecraft Forge available for versions 1.20.1+ of Minecraft. Many Forge mods are compatible with Neoforge and vice versa.
Fabric is a mod loader for versions 1.14+ of Minecraft, particularly popular for client side and optimization mods.
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Must be installed on both the client and the server.
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Pet the floppa to buy me a coffee!
Almost every animation modset out there changes everything except the one thing we do the most, the jumping animation for the player.
So here it is:
Jumping:
walking:

Idle:

Sprinting:

But the mod don't stop here!
Falling:
Falling and taking damage will slow you down a little bit:

Falling from too high will slow you down even more:

Falling on hay bale negates all fall damage but you'll be unable to move for a short time:

Diving:
Diving can be performed by pressing space right after the jump animation, diving can be used to negate high falls speed penalty.
If you hit the ground you will roll:

If you hit water you will swim up:

Cannonball:
To perform the cannonball you need to fall at least 5 blocks (that's when the player starts the falling animation) just press space once (while falling) and you'll perform the cannonball pose. (remember, you can't use cannonball if you're already diving)

There's particularly no use for the cannonball, but damn it's fun to do it.
There's a config file for disabling animations individually and disabling certain features like the falling speed penalty.
I highly recommend you to use this mod with a first person mod like real camera mod, or a third person mod like Betther Third Person mod.
This mod needs Player Animator https://www.curseforge.com/minecraft/mc-mods/playeranimator
All projects now on:
If anyone want to use this mod in a modpack, or showcase the mod in a video be my guest. Send me a private message with the link so I can play the modpack or watch the video too.
In the meantime please don't forget to check out my other mods, they're all focused on immersion and a little more realism, any feedback is highly appreciated.
I also make vintage story mods! You can check it out here: SaltyWater
Peace.
Almost every animation modset out there changes everything except the one thing we do the most, the jumping animation for the player.
So here it is.
walking:

Idle:

Sprinting:

But the mod don't stop here!
Falling:
Falling and taking damage will slow you down a little bit:

Falling from too high will slow you down even more:

Falling on hay bale negates all fall damage but you'll be unable to move for a short time:

Diving:
Diving can be performed by pressing space right after the jump animation, diving can be used to negate high falls speed penalty.
If you hit the ground you will roll:

If you hit water you will swim up:

Cannonball:
To perform the cannonball you need to fall at least 5 blocks (that's when the player starts the falling animation) just press space once (while falling) and you'll perform the cannonball pose.

There's particularly no use for the cannonball, but damn it's fun to do it.
I highly recommend you to use this mod with a first person mod like real camera mod, or a third person mod like Betther Third Person mod.
This mod needs Player Animator 1.0.2.
And please don't forget to check out my other mods
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