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Just enough weapons akicater
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Adds 16 new melee weapons to the game
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Just enough weapons adds 16 new melee weapons to the game, each craftable in every standard tool material from wood up to netherite. Every weapon is a distinct item with its own damage and attack-speed values, its own model and texture, and its own crafting recipe — nothing here is a reskinned vanilla sword.
Weapons range from fast, low-damage sidearms to slow, high-damage two-handers:
Rapier, Stiletto, Dagger — fast, light, low damage Sickle, Bayonet, Katana, Saber — mid-speed, mid-damage Falchion, Machete — slower, heavier cutting weapons Flail, Cleaver, Mace, Club — slow, high damage Sledgehammer, Halberd, War Hammer — the heaviest tier, built around single, decisive hits
Rapier

Stiletto

Dagger

Sickle

Bayonet

Katana

Saber

Falchion

Machete

Flail

Cleaver

Mace

Club

Sledgehammer

Halberd

War hammer


Just enough weapons adds 16 new melee weapons to the game, each craftable in every standard tool material from wood up to netherite. Every weapon is a distinct item with its own damage and attack-speed values, its own model and texture, and its own crafting recipe — nothing here is a reskinned vanilla sword.
Weapons range from fast, low-damage sidearms to slow, high-damage two-handers:
Rapier, Stiletto, Dagger — fast, light, low damage Sickle, Bayonet, Katana, Saber — mid-speed, mid-damage Falchion, Machete — slower, heavier cutting weapons Flail, Cleaver, Mace, Club — slow, high damage Sledgehammer, Halberd, War Hammer — the heaviest tier, built around single, decisive hits
Rapier

Stiletto

Dagger

Sickle

Bayonet

Katana

Saber

Falchion

Machete

Flail

Cleaver

Mace

Club

Sledgehammer

Halberd

War hammer

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