Katek Movement Expansion
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This project adds many new ways to move in-game, such as Dashing or Double jumping.
Includes quality of life improvements and small tweaks to enhance and customize gameplay.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
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Welcome to KME (Katek Movement Expansion)
KME is a lightweight, physics-based movement overhaul designed to provide fluid, dynamic mobility in Minecraft. This project is a direct recreation and expansion of the discontinued mod "Hexxed's Movement Expansion." The original creator, Hexxed, has officially granted permission for this continuation and actively serves as a contributor to the project.
Whether you are exploring expansive cave systems, scaling mountainous terrain, or navigating intense combat scenarios, KME provides the necessary tools to control your movement with precision.
Core Features
Directional Dash
By pressing C (default, can be configured in controls), players are launched in the precise direction they are looking, including along the Y-axis.
- Leaves behind a dynamic particle trail that tracks player momentum and automatically dissipates upon contact with the ground.
- Plays a subtle sound effect to provide auditory feedback for the dash.
- Unrestricted Movement: There are no artificial ability cooldowns. Players may dash as frequently as desired, provided they manage their momentum effectively.
Double Jump
By pressing SPACE while mid-air, players can execute a secondary jump.
- Preserves the current X and Z momentum while applying a secondary boost along the Y-axis.
- Spawns a localized burst of particles at the exact coordinates the jump was triggered.
- Fluid Mechanics: Cooldowns have been removed to allow for seamless, continuous parkour movements.
Cloudstep Enchantment
A custom enchantment designed exclusively for Boots.
- Completely neutralizes all fall damage from any height, enabling silent, damage-free landings.
- Extremely Rare: Classified as a treasure enchantment, making it rarer than Mending and unobtainable via a standard Enchanting Table.
- Vanilla Balance: Strictly incompatible with Feather Falling to maintain standard game balance.
Bug Reports & Community
Hello, it's me HexxedDev, the original creator of Hexxed's Movement Expansion. I am incredibly happy to have been able to help with this project. This project is still in Beta, so please inform us of any bugs.
Join the official Discord server to report bugs, suggest features, or connect with the community: https://discord.gg/DAJWvBBeAy
Welcome to KME (Katek Movement Expansion)
KME is a lightweight, physics-based movement overhaul designed to provide fluid, dynamic mobility in Minecraft. This project is a direct recreation and expansion of the discontinued mod "Hexxed's Movement Expansion." The original creator, Hexxed, has officially granted permission for this continuation and actively serves as a contributor to the project.
Whether you are exploring expansive cave systems, scaling mountainous terrain, or navigating intense combat scenarios, KME provides the necessary tools to control your movement with precision.
Core Features
Directional Dash
By pressing C (default, can be configured in controls), players are launched in the precise direction they are looking, including along the Y-axis.
- Leaves behind a dynamic particle trail that tracks player momentum and automatically dissipates upon contact with the ground.
- Plays a subtle sound effect to provide auditory feedback for the dash.
- Unrestricted Movement: There are no artificial ability cooldowns. Players may dash as frequently as desired, provided they manage their momentum effectively.
Double Jump
By pressing SPACE while mid-air, players can execute a secondary jump.
- Preserves the current X and Z momentum while applying a secondary boost along the Y-axis.
- Spawns a localized burst of particles at the exact coordinates the jump was triggered.
- Fluid Mechanics: Cooldowns have been removed to allow for seamless, continuous parkour movements.
Cloudstep Enchantment
A custom enchantment designed exclusively for Boots.
- Completely neutralizes all fall damage from any height, enabling silent, damage-free landings.
- Extremely Rare: Classified as a treasure enchantment, making it rarer than Mending and unobtainable via a standard Enchanting Table.
- Vanilla Balance: Strictly incompatible with Feather Falling to maintain standard game balance.
Bug Reports & Community
Hello, it's me HexxedDev, the original creator of Hexxed's Movement Expansion. I am incredibly happy to have been able to help with this project. This project is still in Beta, so please inform us of any bugs.
Join the official Discord server to report bugs, suggest features, or connect with the community: https://discord.gg/DAJWvBBeAy
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