KeybindingLocker
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Lock specific keybinding actions remotely from the server. Perfect for events and cutscenes.
Includes quality of life improvements and small tweaks to enhance and customize gameplay.
Fabric is a mod loader for versions 1.14+ of Minecraft, particularly popular for client side and optimization mods.
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🔒 KeybindingLocker – Server-Controlled Keybind Locking for Fabric
KeybindingLocker is a lightweight Fabric mod designed for server administrators and event organizers who need to remotely lock specific keybind actions on connected clients.
It enables fine-grained control over player inputs by disabling configurable keybinds during events or gameplay scenarios, enhancing server-side control without client-side mod dependency.
✨ Key Features
- ⛔ Server-Side Keybind Locking
Block specific keybind actions like chat (`key.chat`), inventory, or other controls based on server configuration. - 🔄 Real-Time Sync
When activated via server commands, all connected clients receive updates and have the matching keys locked immediately. - 🔧 Simple Configuration
Define which keybind actions are locked through an easy-to-edit config file. - 🎮 Enhances Custom Gameplay & Events
Ideal for roleplay servers, minigames, or events where player controls must be limited temporarily.
⚙️ Compatibility & Requirements
- ✅ Mod Loader: Fabric
- 🧩 Minecraft Versions: Supports 1.20.1 and 1.20.4
- 📦 Dependencies: Fabric API
🔧 Use Cases
- 🎭 Roleplay servers needing to restrict player UI or chat during scenes
- 🎮 Minigames or custom events requiring temporary disabling of specific controls
- 🛡️ Servers aiming to control player input for balance or narrative reasons
📌 Notes
- Requires both client and server installation for full functionality.
- This mod does not modify vanilla keybind behavior outside the server lock state.
🌐 Source Code & Contributions
This mod is open-source and available on GitHub.
Contributions, bug reports, and feedback are welcome!
🔒 KeybindingLocker – Server-Controlled Keybind Locking for Fabric
KeybindingLocker is a lightweight Fabric mod designed for server administrators and event organizers who need to remotely lock specific keybind actions on connected clients.
It enables fine-grained control over player inputs by disabling configurable keybinds during events or gameplay scenarios, enhancing server-side control without client-side mod dependency.
✨ Key Features
- ⛔ Server-Side Keybind Locking
Block specific keybind actions like chat (
key.chat), inventory, or other controls based on server configuration.
- 🔄 Real-Time Sync
When activated via server commands, all connected clients receive updates and have the matching keys locked immediately.
- 🔧 Simple Configuration
Define which keybind actions are locked through an easy-to-edit config file.
- 🎮 Enhances Custom Gameplay & Events
Ideal for roleplay servers, minigames, or events where player controls must be limited temporarily.
⚙️ Compatibility & Requirements
✅ Mod Loader: Fabric
🧩 Minecraft Versions: Supports 1.20.1 and 1.20.4
📦 Dependencies: Fabric API
🔧 Use Cases
- 🎭 Roleplay servers needing to restrict player UI or chat during scenes
- 🎮 Minigames or custom events requiring temporary disabling of specific controls
- 🛡️ Servers aiming to control player input for balance or narrative reasons
📌 Notes
- Requires both client and server installation for full functionality.
- This mod does not modify vanilla keybind behavior outside the server lock state.
🌐 Source Code & Contributions
This mod is open-source and available on GitHub.
Contributions, bug reports, and feedback are welcome!
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