KeybindingLocker

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KeybindingLocker

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Lock specific keybinding actions remotely from the server. Perfect for events and cutscenes.

Mod Loaders
Minecraft

About

Description

🔒 KeybindingLocker – Server-Controlled Keybind Locking for Fabric

KeybindingLocker is a lightweight Fabric mod designed for server administrators and event organizers who need to remotely lock specific keybind actions on connected clients.  
It enables fine-grained control over player inputs by disabling configurable keybinds during events or gameplay scenarios, enhancing server-side control without client-side mod dependency.

✨ Key Features

  • ⛔ Server-Side Keybind Locking  
    Block specific keybind actions like chat (`key.chat`), inventory, or other controls based on server configuration.
  • 🔄 Real-Time Sync  
    When activated via server commands, all connected clients receive updates and have the matching keys locked immediately.
  • 🔧 Simple Configuration  
    Define which keybind actions are locked through an easy-to-edit config file.
  • 🎮 Enhances Custom Gameplay & Events  
    Ideal for roleplay servers, minigames, or events where player controls must be limited temporarily.

⚙️ Compatibility & Requirements

  • ✅ Mod Loader: Fabric  
  • 🧩 Minecraft Versions: Supports 1.20.1 and 1.20.4  
  • 📦 Dependencies: Fabric API  

🔧 Use Cases

  1. 🎭 Roleplay servers needing to restrict player UI or chat during scenes  
  2. 🎮 Minigames or custom events requiring temporary disabling of specific controls  
  3. 🛡️ Servers aiming to control player input for balance or narrative reasons  

📌 Notes

  • Requires both client and server installation for full functionality.  
  • This mod does not modify vanilla keybind behavior outside the server lock state.

🌐 Source Code & Contributions


This mod is open-source and available on GitHub.  
Contributions, bug reports, and feedback are welcome!

🔒 KeybindingLocker – Server-Controlled Keybind Locking for Fabric

KeybindingLocker is a lightweight Fabric mod designed for server administrators and event organizers who need to remotely lock specific keybind actions on connected clients.
It enables fine-grained control over player inputs by disabling configurable keybinds during events or gameplay scenarios, enhancing server-side control without client-side mod dependency.

✨ Key Features

  • ⛔ Server-Side Keybind Locking

Block specific keybind actions like chat (key.chat), inventory, or other controls based on server configuration.

  • 🔄 Real-Time Sync

When activated via server commands, all connected clients receive updates and have the matching keys locked immediately.

  • 🔧 Simple Configuration

Define which keybind actions are locked through an easy-to-edit config file.

  • 🎮 Enhances Custom Gameplay & Events

Ideal for roleplay servers, minigames, or events where player controls must be limited temporarily.

⚙️ Compatibility & Requirements

✅ Mod Loader: Fabric

🧩 Minecraft Versions: Supports 1.20.1 and 1.20.4

📦 Dependencies: Fabric API

🔧 Use Cases

  1. 🎭 Roleplay servers needing to restrict player UI or chat during scenes
  2. 🎮 Minigames or custom events requiring temporary disabling of specific controls
  3. 🛡️ Servers aiming to control player input for balance or narrative reasons

📌 Notes

  • Requires both client and server installation for full functionality.
  • This mod does not modify vanilla keybind behavior outside the server lock state.

🌐 Source Code & Contributions

This mod is open-source and available on GitHub.
Contributions, bug reports, and feedback are welcome!