Community listing page, reviews here may not be monitored by the author.
Knight Bodyguard
No reviews yet
Adds a knight to the game that will protect you when recruited.
Themed around castles, knights, medieval weapons, and magic from the Middle Ages.
Includes a large focus on traversing worlds with enhanced world generation, structures, dungeons, and more for players to find unique loot.
Introduces new weapons, which may add unique mechanics or abilities.
Includes new pets and tameable creatures.
Introduces new non-player characters with various roles and behaviors.
A mod made using MCreator, which is a tool for creating custom mods without programming knowledge.
Community voices
Reviews
Filters
Click once to include, again to exclude, again to clear
No reviews yet. Be the first to review this project!
Get it on
Available Platforms
Compatibility
Supported Environments
Must be installed on both the client and the server.
About
Project Details
For authors
Embed Badge
If you're the author of this project, you can embed a live badge anywhere that supports HTML or Markdown. It updates automatically whenever ratings change.
Use HTML for any page that supports it, or Markdown for README files and Markdown-based descriptions.
Identifiers
Platform IDs
Resources
External Links
About
Description
This mod adds a knight that occassionally spawns on the overworld during the day. In order to tame him, you must give him an iron ingot.
Here is a list of things the knight can do:
- Fight for you (obviously)
- Hold your items (he will drop everything on death)
- Heal by himself (always has Regeneration I)
- Sit, by sneaking and right-clicking him, and then right-clicking, without sneaking, to make him unsit
The knight has 20 health and 10 armor points. He also deals 6 damage (with default sword), and has 3 blocks of reach.
There are also some issues with the mod:
- Knight may occasionally attack another tamed mob if you accidentally attack them, but it should be fine as the mob will be granted invulnerability until he stops
- Knight is somewhat slow, as in it sometimes takes him a moment to react to being attacked
That's all there to the mod at the moment, I hope you enjoy it. Also, if you find any issues, please leave a comment. I take suggestions as well, so feel free to make some.
This mod adds a knight that occassionally spawns on the overworld during the day, or at least that's how it's supposed to be.
In order to tame him, you must give him iron ingots until he is satisfied. You can also technically heal him with them, but I wouldn't recommend that since it would be fairly expensive and he already heals passively, albeit slowly.
Now, here is a list of things the knight can do:
- Fight for you (obviously)
- Hold your items, if you give him a chest via right-clicking on him
- Heal by himself
- Sit, by sneaking and right-clicking on him, and then punching him to make him stop sitting
The knight has 20 health and armor equivalent to diamond armor. He also deals 8 damage, as well as having 3 blocks of reach.
There are also some issues with the mod:
- Knight attacks other tamed mobs if you hurt them, or if they hurt him
- Knight is somewhat slow, as in it takes him a moment to react to being attacked
That's all there is to the mod at the moment. I intend on updating the mod soon, but I don't really have any ideas at the moment, so if you have any ideas, feel free to suggest some.
Screenshots
Gallery
Versions
Files
Relations
Project Relations
More like this
Similar Mods
Suggestions use data such as tags, dependencies, dependents, descriptions, titles, and more to rank how much they overlap with this mod.
On ModDex
Community snapshot
By the numbers
Statistics
Want to reach Minecraft players?
We're looking for a server hosting partner to feature here and other parts of the site. Interested? Send us a message!
Get in touchGet it on
Available Platforms
On ModDex
Community snapshot
By the numbers
Statistics
Resources