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Adventure Series: The Dwarven Realms
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A small, simple mod that brings Dwarves into the world of Minecraft! Adds dwarf NPCs , 2 new structures to discover while exploring and a new Dwarven Steel Tool Set
Themed around castles, knights, medieval weapons, and magic from the Middle Ages.
Themed around magical elements, mythical creatures, and enchanted worlds, often inspired by fantasy literature and folklore.
Includes a large focus on traversing worlds with enhanced world generation, structures, dungeons, and more for players to find unique loot.
Features role-playing elements like character progression, quests, and story-driven gameplay.
Contains enhancements to cave generation, including ambience, decorative blocks, or changes to the noise generator itself.
Features structures of no particular theme, or meant as background decoration.
Adds new ores or other raw resources.
Introduces new weapons, which may add unique mechanics or abilities.
Introduces new tools, which may add enhanced capabilities.
Adds or enhances hostile creatures and enemies.
Introduces new non-player characters with various roles and behaviors.
A mod made using MCreator, which is a tool for creating custom mods without programming knowledge.
Includes systems for trading and managing economies.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
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Description
Adventure Series: The Dwarven Realms (Early Version)
Bring dwarven life to your world with voiced Dwarf NPCs, dwarven structures to discover, a coin-based trade system, and underground Dwarf Miners that actively mine in caves.
This mod is in early development and will continue expanding over time.
Requirements
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GeckoLib (required)
Where Structures Spawn
Dwarven structures currently generate in the following biomes:
Mountains & Highlands
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Windswept Hills
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Windswept Forest
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Windswept Gravelly Hills
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Meadow
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Stony Peaks
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Jagged Peaks
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Frozen Peaks
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Grove
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Snowy Slopes
Taiga
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Taiga
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Old Growth Pine Taiga
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Old Growth Spruce Taiga
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Snowy Taiga
Stone / Coastal
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Stony Shore
Current Features
Dwarf NPCs
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Voiced Dwarf NPCs with improved animations and combat behaviour
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Pack Aggro: attacking one dwarf alerts nearby dwarves and the group retaliates together
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Dwarves fight Zombies, Skeletons, and Spiders
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They do not target Creepers, Endermen, or Witches
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Dwarf Miners
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Dwarf Miners spawn naturally in caves below Y=50
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Miners periodically mine nearby stone/ore blocks to make underground areas feel alive
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Miners use pickaxes and include a mining animation
Trading & Progression
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Added Dwarven Coin and Dwarven Steel Ingots
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Dwarven Steel is dwarf-forged only: trade a Dwarven Coin to a dwarf to receive a Dwarven Steel Ingot
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Added a full set of Dwarven Steel Tools
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2500 durability due to the high crafting cost
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Sword and Axe are slightly stronger than Netherite (intended as late-game gear)
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Exploration & Loot
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Dwarven structures generate naturally with lootable containers (chests/barrels)
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Dwarves can drop Iron Ingots and/or Gold Ingots when slain
Planned Features (Roadmap)
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More dwarf variants
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Many more dwarven structures
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Expanded trading/economy
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Dwarven Steel armor and weapons (future expansion)
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Future content plans: Orcs, pirates, bandits, bandit strongholds, and more
Transparency
For full transparency: I’m still learning and I don’t know how to code on my own yet — this mod was built with the help of ChatGPT.
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