Mod
LagShield Ultimate (Anti Lag)
No reviews yet
The intelligent performance modulator for Minecraft Server. LagShield Ultimate uses Arclight-safe async processing to dynamically regulate mob AI, chunk density, and entity speed based on real-time server stress (MSPT). Stops lag before it happens.
Does not follow a specific thematic focus apart from vanilla Minecraft.
Used for mods with little to no gameplay elements.
Enhances game performance and optimizes resource usage.
Includes tools and features for server management.
Neoforge is a fork of the Minecraft Forge available for versions 1.20.1+ of Minecraft. Many Forge mods are compatible with Neoforge and vice versa.
Community voices
Reviews
Click once to include, again to exclude, again to clear
No reviews yet. Be the first to review this project!
Get it on
Available Platforms
Compatibility
Supported Environments
About
Project Details
For authors
Embed Badge
If you're the author of this project, you can embed a live badge anywhere that supports HTML or Markdown. It updates automatically whenever ratings change.
Use HTML for any page that supports it, or Markdown for README files and Markdown-based descriptions.
Identifiers
Platform IDs
Resources
External Links
About
Description
LagShield
Server-side performance mod for NeoForge 1.21. Monitors server load in real time and dynamically adjusts entity AI, mob spawns, and movement speeds to keep TPS stable. No client install required.
Features
- Adaptive system — reacts to live MSPT, no static limits
- Async mob AI and density calculations off the main thread
- Per-chunk mob limits that scale with server load
- Tick rate controller — distant entities think less often
- Per-mob config (
mob_spawns.json) — auto-generated, edit spawn weight and mob cap per entity - Bosses, villagers, tamed animals, and name-tagged mobs are always protected
/lagshield reload— reload all configs without restarting
Configuration
Config lives in config/lagshield/ — lag_features.toml for module settings and mob_spawns.json for per-mob spawn control.
Compatibility
Designed for hybrid servers (Arclight, Mohist). Originally developed for the Werewolves vs Vampires modpack.
LagShield [NeoForge 1.21] LagShield is a server-side performance mod for NeoForge 1.21. It is designed specifically for hybrid server environments (such as Arclight or Mohist) to ensure compatibility with Forge mods while maintaining server stability.
The mod monitors the server load (MSPT) in real-time and dynamically adjusts mob spawns, entity AI, and movement speeds to keep the TPS stable.
Features Adaptive Performance Instead of enforcing static limits, the mod reacts to the current server load.
Stable (<40ms MSPT): No restrictions applied.
High Load (50ms+ MSPT): Mob spawns are reduced, and AI is disabled for distant entities.
Critical (>60ms MSPT): Strict limits on spawns and entity speeds are enforced to prevent crashes.
Asynchronous Processing To reduce strain on the main thread, calculations such as mob density checks and AI logic are offloaded to a background thread. The system uses data snapshots to ensure thread safety on hybrid servers and to prevent conflicts with other mods.
Speed Limiter Prevents entities (players or mobs) from loading chunks faster than the server can process them. This is particularly useful for mods that allow very fast movement (e.g., Vampirism, flight items). During high server load, these speeds are automatically throttled.
Mob Limits & Protection Chunk Limit: Dynamically limits the number of mobs per chunk based on server load.
Protected Entities: Bosses, Villagers, tamed animals, and name-tagged mobs are ignored by the mod and will not be despawned or frozen.
Commands The main command is /lagshield.
/lagshield status Displays current server information:
TPS & MSPT (Milliseconds per Tick)
Current Stress Level (Percentage)
Status of asynchronous processes (Number of frozen mobs/tracked chunks)
Configuration The mod generates a configuration file at config/lagshield-common.toml. You can adjust the following settings:
Enable/Disable asynchronous modules.
Adjust speed limits and sensitivity.
Set the maximum number of mobs per chunk.
Edit the list of protected mobs (VIP List).
Installation: This mod is required on the server side only. Clients do not need to install it.
✔ Support & Origins This mod was specifically developed for the Werewolves vs Vampires modpack to ensure a 24/7 lag-free experience.
Check out my other projects: CurseForge - epicskydex
Support the Developer: Support me on Ko-fi
Versions
Files
Relations
Project Relations
More like this
Similar Mods
Suggestions use data such as tags, dependencies, dependents, descriptions, titles, and more to rank how much they overlap with this mod.
On ModDex
Community snapshot
By the numbers
Statistics
Want to reach Minecraft players?
We're looking for a server hosting partner to feature here and other parts of the site. Interested? Send us a message!
Get in touchGet it on
Available Platforms
On ModDex
Community snapshot
By the numbers
Statistics
Resources