Landing Mud

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Landing Mud

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When player falls onto a mud block, significantly reducing fall damage and triggers a series of changes based on the fall height

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About

Project Details

Type
Mod
License
MIT License
Latest Version
landingMud-neoforge-1.21.1-1.0.1.jar
Authors
CurseForge
Modrinth

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About

Description

Landing Mud


📦 Mod Overview

Landing Mud is a lightweight, server-side, joke-oriented mod.

When a player falls from a height onto a Mud Block, not only is fall damage significantly reduced, but a series of effects may be triggered based on the falling height.


🪂 Default Mechanics

1️⃣ Fall Damage Reduction

  • When a player lands on a Mud Block:
    • Fall damage is reduced by 80%
  • This only applies when fall damage is actually dealt

2️⃣ Mud Transformation Based on Fall Height

The following logic is determined by the player’s fall distance:

🔹 Less than 8 blocks

  • No changes
  • The Mud Block remains unchanged

🔹 8 ≤ Height < 15 blocks

  • Has a chance to transform the mud into:
    • Suspicious Gravel
  • Uses an independent loot table
  • If the transformation fails:
    • The mud turns into a Dirt Block

🔹 15 ≤ Height < 24 blocks

  • Has a chance to transform the mud into:
    • Suspicious Sand
  • Uses another independent loot table
  • If the transformation fails:
    • The mud turns into a Dirt Block

🔹 Height ≥ 24 blocks

  • The Mud Block is destroyed directly
  • Drops:
    • Dirt item

🥕 Carrot Easter Egg

When a player harvests fully grown carrots:

  • There is a small chance to dig up:
    • Brick
    • Any type of Pottery Sherd
  • As a trade-off:
    • -1 carrot from that harvest

Yes, you might actually lose a carrot because you dug up a brick.


⚙️ Configuration

Configuration file location:
.minecraft/config/<mod_name>.toml

Configurable options include:

  • Fall damage reduction percentage
  • Height thresholds for each fall range
  • Success probabilities for each transformation
  • Easter egg trigger probability
  • Toggles for individual mechanics

🎯 Design Motivation

This mod was inspired by a painful real-life experience of the author:

While digging up carrots with a rake,
I hit a red brick buried who-knows-how-long ago.
Then —
the biggest carrot snapped in half on the spot.

And thus, this mod was born.


📌 Notes

This is a mod designed mainly for fun and entertainment, and it does not guarantee strict balance.
The mod is released under the MIT License, and you are welcome to use it freely.

Landing Mud


📦 Mod Overview

Landing Mud is a lightweight, server-side, joke-oriented mod.

When a player falls from a height onto a Mud Block, not only is fall damage significantly reduced, but a series of effects may be triggered based on the falling height.


🪂 Default Mechanics

1️⃣ Fall Damage Reduction

  • When a player lands on a Mud Block:
    • Fall damage is reduced by 80%
    • This only applies when fall damage is actually dealt

2️⃣ Mud Transformation Based on Fall Height

The following logic is determined by the player’s fall distance:

🔹 Less than 8 blocks

  • No changes
  • The Mud Block remains unchanged

🔹 8 ≤ Height < 15 blocks

  • Has a chance to transform the mud into:
    • Suspicious Gravel
    • Uses an independent loot table
    • If the transformation fails:
      • The mud turns into a Dirt Block

🔹 15 ≤ Height < 24 blocks

  • Has a chance to transform the mud into:
    • Suspicious Sand
    • Uses another independent loot table
    • If the transformation fails:
      • The mud turns into a Dirt Block

🔹 Height ≥ 24 blocks

  • The Mud Block is destroyed directly
  • Drops:
    • Dirt item

🥕 Carrot Easter Egg

When a player harvests fully grown carrots:

  • There is a small chance to dig up:
    • Brick
    • Any type of Pottery Sherd
    • As a trade-off:
      • -1 carrot from that harvest

Yes, you might actually lose a carrot because you dug up a brick.


⚙️ Configuration

Configuration file location:
.minecraft/config/<mod_name>.toml

Configurable options include:

  • Fall damage reduction percentage
  • Height thresholds for each fall range
  • Success probabilities for each transformation
  • Easter egg trigger probability
  • Toggles for individual mechanics

🎯 Design Motivation

This mod was inspired by a painful real-life experience of the author:

While digging up carrots with a rake,
I hit a red brick buried who-knows-how-long ago.
Then —
the biggest carrot snapped in half on the spot.

And thus, this mod was born.


📌 Notes

This is a mod designed mainly for fun and entertainment, and it does not guarantee strict balance.
The mod is released under the MIT License, and you are welcome to use it freely.

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