Late Game Golems

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Late Game Golems

By Korog_3Owner

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Allows you to upgrade Iron Golem's to use guns, shields, swords, maces, armors, change AI and other upgrades. Designs inspired by Warhammer 40k.

Mod Loaders
Minecraft

About

Description

major update for [NeoForge]-1.21.1, [Forge]-1.20.1

Click here to submit a bug report

Modpack policy: you can add this to modpacks.

Client Config

#Settings for Late Game Golem
[upgraded_golem]
    #Display Death Message
    upgraded_golem_death_msg = false

Common Config

#Settings for Late Game Golem
[upgraded_golem]
    #Golem's target whitelist. Golem will not aggro at mob, Use modid to whitelist all entities from a mod, or modid:entityname to whitelist a specific entity only.
    entity_target_whitelist = ["modid", "modid:mobname"]
    #Golem's Retaliate whitelist. Golem will not retaliate against mob, Use modid to whitelist all entities from a mod, or modid:entityname to whitelist a specific entity only.
    entity_retaliate_whitelist = ["modid", "modid:mobname"]
    #Golem's target Blacklist. Golem will aggro at mob, Use modid to blacklist all entities from a mod, or modid:entityname to blacklist a specific entity only.
    entity_target_blacklist = ["modid", "modid:mobname"]
    #Item blacklist: if a player right-clicks a golem while holding an item in the blacklist, the inventory will not open. Use modid to ban all items from a mod, or modid:itemname to ban a specific item only.
    item_right_click_blacklist = ["mobbattle", "minecraft:bedrock"]

    #Golem Stats
    [upgraded_golem.stats]
        #stat change will not apply to existing golems
        #Golem Health Multiplier
        # Default: 1.0
        # Range: 0.001 ~ 1000.0
        health_multiplier = 1.0
        #Golem Ranged Damage Multiplier
        # Default: 1.0
        # Range: 0.001 ~ 1000.0
        ranged_damage_multiplier = 1.0
        #Golem Melee Damage Multiplier
        # Default: 1.0
        # Range: 0.001 ~ 1000.0
        melee_damage_multiplier = 1.0

    #Behavior
    [upgraded_golem.behavior]
        #If true, all monsters (or Enemy-type mobs) will be forced to target Upgraded Golems.
        #If false, only mobs that already target Iron Golems will gain Upgraded Golem targeting.
        all_monsters_target_golem = true
        #Golems can be angry at players.
        angry_at_player = false
        #Golem will target player that hurt golem's owner
        protect_owner = false
        #Only Golem's Owner can access its inventory
        owner_invetnory_lock = false

Upgrade iron golem into a Late Game Golem.

Upgrades include:

  • Death Modules - which activate on golem's death.
  • AI Chips - which change golem's behavior.
  • Melee Weapons - golem can dual wield them.
  • Special Weapons - Guns, Shields, Lanterns.
  • Upgrade - Improves stats and provides abilities.
  • Gems - additional stat improvements.

image

image image

image image image

move control of entity in the Upgrade Painter Workshop UI.

  • left click & drag to rotate entity,
  • scroll wheel to zoom in and out.
  • right click & drag to move entity position.

Gems

screenshot_20260330_214644-png.png

Shields

screenshot_20260330_215219-png.png

Melees

screenshot_20260330_215150-png.png

Upgrades

screenshot_20260330_215001-png.png

Guns

screenshot_20260330_215405-png.png

Death Modules

screenshot_20260330_214751-png.png

AI Chips

screenshot_20260330_214851-png.png

Misc

description_d363db0e-e20f-4017-b383-baa620d799f8.png

major version update for [NeoForge]-1.21.1, [Forge]-1.20.1

Modpack policy: you can add this to modpacks.

Client Config
#Settings for Late Game Golem
[upgraded_golem]
    #Display Death Message
    upgraded_golem_death_msg = false
Common Config
#Settings for Late Game Golem
[upgraded_golem]
	#Golem's target whitelist. Golem will not aggro at mob, Use modid to whitelist all entities from a mod, or modid:entityname to whitelist a specific entity only.
	entity_target_whitelist = ["modid", "modid:mobname"]
	#Golem's Retaliate whitelist. Golem will not retaliate against mob, Use modid to whitelist all entities from a mod, or modid:entityname to whitelist a specific entity only.
	entity_retaliate_whitelist = ["modid", "modid:mobname"]
	#Golem's target Blacklist. Golem will aggro at mob, Use modid to blacklist all entities from a mod, or modid:entityname to blacklist a specific entity only.
	entity_target_blacklist = ["modid", "modid:mobname"]
	#Item blacklist: if a player right-clicks a golem while holding an item in the blacklist, the inventory will not open. Use modid to ban all items from a mod, or modid:itemname to ban a specific item only.
	item_right_click_blacklist = ["mobbattle", "minecraft:bedrock"]

	#Golem Stats
	[upgraded_golem.stats]
		#stat change will not apply to existing golems
		#Golem Health Multiplier
		# Default: 1.0
		# Range: 0.001 ~ 1000.0
		health_multiplier = 1.0
		#Golem Ranged Damage Multiplier
		# Default: 1.0
		# Range: 0.001 ~ 1000.0
		ranged_damage_multiplier = 1.0
		#Golem Melee Damage Multiplier
		# Default: 1.0
		# Range: 0.001 ~ 1000.0
		melee_damage_multiplier = 1.0

	#Behavior
	[upgraded_golem.behavior]
		#If true, all monsters (or Enemy-type mobs) will be forced to target Upgraded Golems.
		#If false, only mobs that already target Iron Golems will gain Upgraded Golem targeting.
		all_monsters_target_golem = true
		#Golems can be angry at players.
		angry_at_player = false
		#Golem will target player that hurt golem's owner
		protect_owner = false
		#Only Golem's Owner can access its inventory
		owner_invetnory_lock = false

Upgrade iron golem into a Late Game Golem.

Upgrades include:

  • Death Modules - which activate on golem's death.
  • AI Chips - which change golem's behavior.
  • Melee Weapons - golem can dual wield them.
  • Special Weapons - Guns, Shields, Lanterns.
  • Upgrade - Improves stats and provides abilities.
  • Gems - additional stat improvements.

image

image image

image image image

move control of entity in the Upgrade Painter Workshop UI.

  • left click & drag to rotate entity,
  • scroll wheel to zoom in and out.
  • right click & drag to move entity position.

Gems screenshot_20260330_214644-png.png
Shields

screenshot_20260330_215219-png.png

Melees screenshot_20260330_215150-png.png
Upgrades screenshot_20260330_215001-png.png
Guns screenshot_20260330_215405-png.png
Death Modules screenshot_20260330_214751-png.png
AI Chips screenshot_20260330_214851-png.png
Misc description_d363db0e-e20f-4017-b383-baa620d799f8.png