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Legends of Arkonia Core
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Economy, opt-in PvP, tames, Epic Fight fixes, FTB Quests reward ledger, item purge and custom doors for the Legends of Arkonia modpack. Forge 1.18.2.
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<h2>Arkonia Core</h2>
<p><strong>The backbone of the Legends of Arkonia modpack: economy, PvP, tames, quality-of-life and compatibility fixes in a single jar.</strong></p>
<p>Install on <strong>both server and client</strong>. Forge 1.18.2.</p>
<h2>Features</h2>
<h3>💰 Currency</h3>
<p>Copper, silver and gold coins, wallets, and virtual Arkonia Coins.</p>
<ul>
<li>Commands: <code>/bal</code>, <code>/deposit</code>, <code>/withdraw</code>, <code>/pay</code></li>
<li>Coins can only be kept in an inventory or a wallet, so they can't be stashed in chests or machines.</li>
</ul>
<h3>⚔️ PvP</h3>
<p>Fully opt-in, with systems built for servers that have a real economy.</p>
<ul>
<li>Opt-in <code>/pvp</code> toggle</li>
<li>Combat tag with anti-logging and anti-teleport</li>
<li>Money-only kills, bounties and a Bounty Compass</li>
<li>Safe zones and warzones driven by claims</li>
<li>Duels with bets, ranked arenas and events</li>
<li>Honor and infamy</li>
</ul>
<h3>🐾 Tames</h3>
<ul>
<li>A name prompt after taming (named tames never despawn)</li>
<li>A tame menu (<strong>J</strong>) to vanish, summon, teleport to and locate your tames, and to set Sit / Follow / Wander</li>
<li>Works with each creature's own systems: vanilla pets, Doggy Talents and Ice and Fire</li>
</ul>
<h3>🗡️ Epic Fight fixes (client)</h3>
<ul>
<li>Modded armor no longer disappears as a set</li>
<li>Flush custom armor no longer flickers</li>
<li>Simple Hats / Curios hats and Vampirism hunter gear follow the animated joints</li>
<li>Shields are held upright</li>
<li>Datapack-animated mobs get the same fixes</li>
</ul>
<h3>📜 FTB Quests reward ledger (server)</h3>
<p>Each FTB Quests reward pays out <strong>once per player</strong>, whatever team they are on, which closes the team-hopping exploit. Repeatable quests are exempt.</p>
<h3>🌙 Sleep</h3>
<p>Half the players in a world can skip the night. If a vampire or werewolf player is present, everyone must sleep.</p>
<h3>🧹 Item purge</h3>
<p>Clears dropped items on a timer with warnings, but never touches:</p>
<ul>
<li>currency, machines or tech-mod items</li>
<li>level 60+ gear</li>
<li>rare, enchanted or renamed items</li>
<li>filled containers or whitelisted items</li>
</ul>
<p>Commands: <code>/purge now|cancel|preview|undo|whitelist</code></p>
<h3>🚪 Doors</h3>
<p>A 1×1 small door and a 2×3 tall double door for <strong>every wood type in the pack</strong>, textured from that wood's own door.</p>
<ul>
<li>1 door → 2 small doors</li>
<li>3 doors → 1 tall double door</li>
</ul>
<p>Settings: <code>config/arkonia_doors.json</code> (must match on server and clients).</p>
<h3>🌲 Twilight Forest ores (server)</h3>
<p>Only vanilla ores generate in Twilight Forest biomes, and other mods' ores are stripped there (new chunks only). Settings: <code>config/arkonia_twilight_ores.json</code>.</p>
<h2>Requirements</h2>
<ul>
<li>Minecraft <strong>1.18.2</strong>, Forge <strong>40+</strong></li>
<li><strong>FTB Quests</strong> 1802.3.16 or newer (required; the reward ledger hooks into it, and it brings FTB Teams with it)</li>
</ul>
<h2>Optional integrations</h2>
<p>Arkonia Core detects these automatically and works without any of them.</p>
<table>
<thead><tr><th>Mod</th><th>What it adds</th></tr></thead>
<tbody>
<tr><td>Open Parties and Claims (0.31+)</td><td>Safe zones and warzones from claims, and teammate detection for PvP</td></tr>
<tr><td>FTB Teams</td><td>Teammates can't hurt each other or claim each other's bounties</td></tr>
<tr><td>Epic Fight</td><td>Client armor, hat and shield fixes</td></tr>
<tr><td>Curios and Simple Hats</td><td>Hats and curio items follow Epic Fight's animated joints</td></tr>
<tr><td>Vampirism and Werewolves</td><td>Sleep rule: everyone must sleep while a vampire or werewolf is present. Vampirism hunter gear is also fixed under Epic Fight.</td></tr>
<tr><td>Doggy Talents and Ice and Fire</td><td>Tame menu uses their own sit/follow/wander systems</td></tr>
<tr><td>Sophisticated Backpacks / Storage</td><td>Coins can't be stored inside them</td></tr>
<tr><td>Mekanism, Industrial Foregoing, Sophisticated Backpacks</td><td>Never cleared by the item purge</td></tr>
<tr><td>Waystones (and any teleport mod)</td><td>The anti-teleport combat tag catches any teleport, not just vanilla</td></tr>
<tr><td>Twilight Forest</td><td>Ore stripping in Twilight Forest biomes</td></tr>
</tbody>
</table>
<h2>Compatibility notes</h2>
<ul>
<li>Install on <strong>both server and client</strong>.</li>
<li>Replaces the standalone <strong>Arkonia Currency</strong> and <strong>Arkonia Doors</strong> jars. Remove them first, or you'll get duplicate items.</li>
<li>Coins can't be moved by hoppers, and they are blocked from Sophisticated Storage.</li>
</ul>
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