Limitless Anvil

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Limitless Anvil

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Fix overly expensive and high level enchantments being downgraded

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Minecraft

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Server Required, Client Optional

Required on the server. Installing it on the client adds functionality.

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Type
Mod
License
MIT License
Latest Version
1.1
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Description

Two changes/fixes have been made to this module:

  1. no longer overly expensive, level penalties now accrue normally, even over level 40
  2. high level enchantments are no longer downgraded when merged on the anvil (since the vanilla checked the level of an enchantment and downgraded it to the max level when it exceeded the max level, this led to the problem that if there was a high level enchantment it would be downgraded as soon as it did something on the anvil)

Ask & Answer

  • Q: There is already a module with similar functionality, why do you need to write another one?
  • A: The author of NoExpensive has no intention of fixing the bug in version 1.20.1 (when merging, lower level enchantments will overwrite higher level enchantments, e.g. [Sharpness 3] + [Sharpness 2 Durability 2] outputs Sharpness 2 Durability 2), and there is no substitute for fixing the high level downgrade problem.

This module can be installed on the server side only. Clients without this module will normally display the “Too Expensive!” tag, but it does not affect merge operations.

The author only wrote this module for his own regular version, so it is not fully supported. Missing versions can be suggested in the comments, and the author will add them when he has time, but NoExpensive will not be added to the version that is not problematic (duplication of functionality), and more features may be added in the future.

This module is open source using the MIT protocol. Please visit: Txt-Text/Limitless-Anvil

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  • No more too expensive
    No more too expensive No more "too expensive"!

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